Eliminate dependencies on hardware/audio.h (trivial cases)
frameworks/av must not depend on hardware/ (except for the code
from libaudiohal that actually calls into HAL).
This CL deals with simple cases where depending on system/audio.h
is enough.
Change-Id: Ia2cb66cc8c92316ce5ab884a008d5e531263c2e4
Test: make
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
index 5dcd41c..a5746cc 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
@@ -33,11 +33,11 @@
#include <AudioPolicyEngineInstance.h>
#include <cutils/properties.h>
#include <utils/Log.h>
-#include <hardware/audio.h>
#include <hardware/audio_effect.h>
#include <media/AudioParameter.h>
#include <media/AudioPolicyHelper.h>
#include <soundtrigger/SoundTrigger.h>
+#include <system/audio.h>
#include "AudioPolicyManager.h"
#ifndef USE_XML_AUDIO_POLICY_CONF
#include <ConfigParsingUtils.h>