AIDLize createEffect params

As part of the effort to convert IAudioFlinger to AIDL, converting
some of the method arguments to pure AIDL and making their
signatures more AIDL-friendly, by avoiding multiple primitive
return value.

Test: Audio-related CTS tests from CtsMediaTestCases
Change-Id: I720ff197ae5ffd50afa8d23f8fd6f19a2246e974
diff --git a/media/libaudioclient/AudioEffect.cpp b/media/libaudioclient/AudioEffect.cpp
index 1282474..e5a7029 100644
--- a/media/libaudioclient/AudioEffect.cpp
+++ b/media/libaudioclient/AudioEffect.cpp
@@ -29,6 +29,13 @@
 #include <private/media/AudioEffectShared.h>
 #include <utils/Log.h>
 
+#define VALUE_OR_RETURN_STATUS(exp)          \
+    ({                                       \
+        auto _tmp = (exp);                   \
+        if (!_tmp.ok()) return _tmp.error(); \
+        std::move(_tmp.value());             \
+    })
+
 namespace android {
 
 using binder::Status;
@@ -101,9 +108,29 @@
     mClientPid = IPCThreadState::self()->getCallingPid();
     mClientUid = IPCThreadState::self()->getCallingUid();
 
-    iEffect = audioFlinger->createEffect((effect_descriptor_t *)&mDescriptor,
-            mIEffectClient, priority, io, mSessionId, device, mOpPackageName, mClientPid,
-            probe, &mStatus, &mId, &enabled);
+    media::CreateEffectRequest request;
+    request.desc = VALUE_OR_RETURN_STATUS(
+            legacy2aidl_effect_descriptor_t_EffectDescriptor(mDescriptor));
+    request.client = mIEffectClient;
+    request.priority = priority;
+    request.output = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(io));
+    request.sessionId = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(mSessionId));
+    request.device = VALUE_OR_RETURN_STATUS(legacy2aidl_AudioDeviceTypeAddress(device));
+    request.opPackageName = VALUE_OR_RETURN_STATUS(legacy2aidl_String16_string(mOpPackageName));
+    request.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_pid_t_int32_t(mClientPid));
+    request.probe = probe;
+
+    media::CreateEffectResponse response;
+
+    mStatus = audioFlinger->createEffect(request, &response);
+
+    if (mStatus == OK) {
+        mId = response.id;
+        enabled = response.enabled;
+        iEffect = response.effect;
+        mDescriptor = VALUE_OR_RETURN_STATUS(
+                aidl2legacy_EffectDescriptor_effect_descriptor_t(response.desc));
+    }
 
     // In probe mode, we stop here and return the status: the IEffect interface to
     // audio flinger will not be retained. initCheck() will return the creation status