Improve AudioTrack recovery from mediaserver death

1. Fix race condition in handling of binder death notifications.

AudioSystem has a mixture of APIs for both ordinary app clients,
and the AudioFlinger and AudioPolicy services within mediaserver.
Due to this mix of uses, it is possible for there to be "surprising"
sequences of calls on the call stack.

Previously, we used a single mutex for all global variables, but
this caused a deadlock.  To avoid the deadlock, we unlocked the mutex
during the critical sequence of calls.  But this was a a
crucial place where it should have stayed locked;
see Change-Id I315c1c5066f62b05e1c13b04fae1272b5fbce977

Now we use separate mutexes for the AudioFlinger, AudioPolicy, and audio port
related global variables.  This allows us to correctly hold each mutex
throughout the atomic region, even when AudioFlinger calls AudioPolicy
via AudioSystem, or vice-versa.

2. AudioSystem::clearAudioConfigCache now clears the IAudioFlinger reference.

3. Make AudioSystem::get_audio_policy_service more like get_audio_flinger.

Bug: 18242291
Change-Id: I9761443d8337df5bf66d4ca2316a9fd0bd11be94
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index f8c0198..341f9ab 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -377,7 +377,10 @@
     friend class AudioFlingerClient;
     friend class AudioPolicyServiceClient;
 
-    static Mutex gLock;
+    static Mutex gLock;     // protects all members except gAudioPolicyService,
+                            // gAudioPolicyServiceClient, and gAudioPortCallback
+    static Mutex gLockAPS;  // protects gAudioPolicyService and gAudioPolicyServiceClient
+    static Mutex gLockAPC;  // protects gAudioPortCallback
     static sp<IAudioFlinger> gAudioFlinger;
     static audio_error_callback gAudioErrorCallback;