NuPlayer: reports paused position in paused state.

Bug: 18733773
Change-Id: I993a4bf108913ab98a0294d7dcf7605349f7029b
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp b/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp
index d050c78..e7e1759 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp
@@ -380,13 +380,22 @@
 
 status_t NuPlayerDriver::getCurrentPosition(int *msec) {
     int64_t tempUs = 0;
+    {
+        Mutex::Autolock autoLock(mLock);
+        if (mSeekInProgress || mState == STATE_PAUSED) {
+            tempUs = (mPositionUs <= 0) ? 0 : mPositionUs;
+            *msec = (int)divRound(tempUs, (int64_t)(1000));
+            return OK;
+        }
+    }
+
     status_t ret = mPlayer->getCurrentPosition(&tempUs);
 
     Mutex::Autolock autoLock(mLock);
     // We need to check mSeekInProgress here because mPlayer->seekToAsync is an async call, which
     // means getCurrentPosition can be called before seek is completed. Iow, renderer may return a
     // position value that's different the seek to position.
-    if (ret != OK || mSeekInProgress) {
+    if (ret != OK) {
         tempUs = (mPositionUs <= 0) ? 0 : mPositionUs;
     } else {
         mPositionUs = tempUs;