NuPlayer: reports paused position in paused state.
Bug: 18733773
Change-Id: I993a4bf108913ab98a0294d7dcf7605349f7029b
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp b/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp
index d050c78..e7e1759 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerDriver.cpp
@@ -380,13 +380,22 @@
status_t NuPlayerDriver::getCurrentPosition(int *msec) {
int64_t tempUs = 0;
+ {
+ Mutex::Autolock autoLock(mLock);
+ if (mSeekInProgress || mState == STATE_PAUSED) {
+ tempUs = (mPositionUs <= 0) ? 0 : mPositionUs;
+ *msec = (int)divRound(tempUs, (int64_t)(1000));
+ return OK;
+ }
+ }
+
status_t ret = mPlayer->getCurrentPosition(&tempUs);
Mutex::Autolock autoLock(mLock);
// We need to check mSeekInProgress here because mPlayer->seekToAsync is an async call, which
// means getCurrentPosition can be called before seek is completed. Iow, renderer may return a
// position value that's different the seek to position.
- if (ret != OK || mSeekInProgress) {
+ if (ret != OK) {
tempUs = (mPositionUs <= 0) ? 0 : mPositionUs;
} else {
mPositionUs = tempUs;