Add floating point to audio resample processing

Add template type parameters for input, output data type.
Minor change in non-NEON mono channel handling.
Minor fixup on comments.

Change-Id: I7dc9972d130913718b62f32c02d31f99c06682f2
Signed-off-by: Andy Hung <hunga@google.com>
diff --git a/services/audioflinger/AudioResamplerDyn.cpp b/services/audioflinger/AudioResamplerDyn.cpp
index 7e4ca0c..173a243 100644
--- a/services/audioflinger/AudioResamplerDyn.cpp
+++ b/services/audioflinger/AudioResamplerDyn.cpp
@@ -25,6 +25,7 @@
 
 #include <cutils/compiler.h>
 #include <cutils/properties.h>
+#include <utils/Debug.h>
 #include <utils/Log.h>
 
 #include "AudioResamplerFirOps.h" // USE_NEON and USE_INLINE_ASSEMBLY defined here