Document the reference count rules for I/O handles

Change-Id: Ia7cd27ad84bbd7bf2657011057f89386f938a807
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index ca9aaf7..3f4d01d 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -200,12 +200,16 @@
     static status_t setPhoneState(audio_mode_t state);
     static status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
     static audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
+
+    // Client must successfully hand off the handle reference to AudioFlinger via createTrack(),
+    // or release it with releaseOutput().
     static audio_io_handle_t getOutput(audio_stream_type_t stream,
                                         uint32_t samplingRate = 0,
                                         audio_format_t format = AUDIO_FORMAT_DEFAULT,
                                         audio_channel_mask_t channelMask = AUDIO_CHANNEL_OUT_STEREO,
                                         audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
                                         const audio_offload_info_t *offloadInfo = NULL);
+
     static status_t startOutput(audio_io_handle_t output,
                                 audio_stream_type_t stream,
                                 int session);
@@ -213,11 +217,15 @@
                                audio_stream_type_t stream,
                                int session);
     static void releaseOutput(audio_io_handle_t output);
+
+    // Client must successfully hand off the handle reference to AudioFlinger via openRecord(),
+    // or release it with releaseInput().
     static audio_io_handle_t getInput(audio_source_t inputSource,
                                     uint32_t samplingRate,
                                     audio_format_t format,
                                     audio_channel_mask_t channelMask,
                                     int sessionId);
+
     static status_t startInput(audio_io_handle_t input);
     static status_t stopInput(audio_io_handle_t input);
     static void releaseInput(audio_io_handle_t input);
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 899d79f..4feb684 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -67,6 +67,9 @@
                                 size_t frameCount,
                                 track_flags_t *flags,
                                 const sp<IMemory>& sharedBuffer,
+                                // On successful return, AudioFlinger takes over the handle
+                                // reference and will release it when the track is destroyed.
+                                // However on failure, the client is responsible for release.
                                 audio_io_handle_t output,
                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
                                 int *sessionId,
@@ -78,6 +81,9 @@
                                 status_t *status) = 0;
 
     virtual sp<IAudioRecord> openRecord(
+                                // On successful return, AudioFlinger takes over the handle
+                                // reference and will release it when the track is destroyed.
+                                // However on failure, the client is responsible for release.
                                 audio_io_handle_t input,
                                 uint32_t sampleRate,
                                 audio_format_t format,
@@ -188,6 +194,7 @@
                                     effect_descriptor_t *pDesc,
                                     const sp<IEffectClient>& client,
                                     int32_t priority,
+                                    // AudioFlinger doesn't take over handle reference from client
                                     audio_io_handle_t output,
                                     int sessionId,
                                     status_t *status,