audioflinger: do not use raw pointer for tracks
Commit 9da3d95 surfaced a problem caused by the use of a raw
pointer to a track in offload thread implementation.
Pointers to tracks should always be weak or strong pointers.
Bug: 11708529.
Change-Id: Ic48632532d186c9be8261f73cefdf824b9fbbd2b
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index a0b53cb..207f1eb 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -762,7 +762,7 @@
bool mFlushPending;
size_t mPausedWriteLength; // length in bytes of write interrupted by pause
size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume
- Track *mPreviousTrack; // used to detect track switch
+ wp<Track> mPreviousTrack; // used to detect track switch
};
class AsyncCallbackThread : public Thread {