audio policy: refactor audio playback APIs
Refactor audio policy service APIs controlling audio playback (startOutput, stopOutput, releaseOutput)
To allow finer grain control per AudioTrack client.
Test: AudioTrack CTS test. manual test of playback use cases.
Change-Id: I49a681f3c2a8211e524824993049b24d8086376d
diff --git a/media/libaudioclient/AudioSystem.cpp b/media/libaudioclient/AudioSystem.cpp
index c072901..cb4bcfc 100644
--- a/media/libaudioclient/AudioSystem.cpp
+++ b/media/libaudioclient/AudioSystem.cpp
@@ -878,31 +878,25 @@
flags, selectedDeviceId, portId);
}
-status_t AudioSystem::startOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- audio_session_t session)
+status_t AudioSystem::startOutput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
- return aps->startOutput(output, stream, session);
+ return aps->startOutput(portId);
}
-status_t AudioSystem::stopOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- audio_session_t session)
+status_t AudioSystem::stopOutput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
- return aps->stopOutput(output, stream, session);
+ return aps->stopOutput(portId);
}
-void AudioSystem::releaseOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- audio_session_t session)
+void AudioSystem::releaseOutput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return;
- aps->releaseOutput(output, stream, session);
+ aps->releaseOutput(portId);
}
status_t AudioSystem::getInputForAttr(const audio_attributes_t *attr,