Use audio_session_t consistently

Bug: 27562099
Change-Id: I328d8226191386b163f2ace41233607294c50dcd
diff --git a/media/libmedia/AudioEffect.cpp b/media/libmedia/AudioEffect.cpp
index ff82544..590952f 100644
--- a/media/libmedia/AudioEffect.cpp
+++ b/media/libmedia/AudioEffect.cpp
@@ -47,7 +47,7 @@
                 int32_t priority,
                 effect_callback_t cbf,
                 void* user,
-                int sessionId,
+                audio_session_t sessionId,
                 audio_io_handle_t io
                 )
     : mStatus(NO_INIT), mOpPackageName(opPackageName)
@@ -61,7 +61,7 @@
                 int32_t priority,
                 effect_callback_t cbf,
                 void* user,
-                int sessionId,
+                audio_session_t sessionId,
                 audio_io_handle_t io
                 )
     : mStatus(NO_INIT), mOpPackageName(opPackageName)
@@ -93,7 +93,7 @@
                 int32_t priority,
                 effect_callback_t cbf,
                 void* user,
-                int sessionId,
+                audio_session_t sessionId,
                 audio_io_handle_t io)
 {
     sp<IEffect> iEffect;
@@ -433,7 +433,7 @@
 }
 
 
-status_t AudioEffect::queryDefaultPreProcessing(int audioSession,
+status_t AudioEffect::queryDefaultPreProcessing(audio_session_t audioSession,
                                           effect_descriptor_t *descriptors,
                                           uint32_t *count)
 {