Use audio_session_t consistently
Bug: 27562099
Change-Id: I328d8226191386b163f2ace41233607294c50dcd
diff --git a/services/audiopolicy/service/AudioPolicyEffects.h b/services/audiopolicy/service/AudioPolicyEffects.h
index 266a45e..ee9bd50 100644
--- a/services/audiopolicy/service/AudioPolicyEffects.h
+++ b/services/audiopolicy/service/AudioPolicyEffects.h
@@ -51,7 +51,7 @@
// Return a list of effect descriptors for default input effects
// associated with audioSession
- status_t queryDefaultInputEffects(int audioSession,
+ status_t queryDefaultInputEffects(audio_session_t audioSession,
effect_descriptor_t *descriptors,
uint32_t *count);
@@ -59,7 +59,7 @@
// Effects are attached depending on the audio_source_t
status_t addInputEffects(audio_io_handle_t input,
audio_source_t inputSource,
- int audioSession);
+ audio_session_t audioSession);
// Add all input effects associated to this input
status_t releaseInputEffects(audio_io_handle_t input);
@@ -67,7 +67,7 @@
// Return a list of effect descriptors for default output effects
// associated with audioSession
- status_t queryDefaultOutputSessionEffects(int audioSession,
+ status_t queryDefaultOutputSessionEffects(audio_session_t audioSession,
effect_descriptor_t *descriptors,
uint32_t *count);
@@ -75,12 +75,12 @@
// Effects are attached depending on the audio_stream_type_t
status_t addOutputSessionEffects(audio_io_handle_t output,
audio_stream_type_t stream,
- int audioSession);
+ audio_session_t audioSession);
// release all output effects associated with this output stream and audiosession
status_t releaseOutputSessionEffects(audio_io_handle_t output,
audio_stream_type_t stream,
- int audioSession);
+ audio_session_t audioSession);
private:
@@ -135,13 +135,13 @@
// class to store voctor of AudioEffects
class EffectVector {
public:
- EffectVector(int session) : mSessionId(session), mRefCount(0) {}
+ EffectVector(audio_session_t session) : mSessionId(session), mRefCount(0) {}
/*virtual*/ ~EffectVector() {}
// Enable or disable all effects in effect vector
void setProcessorEnabled(bool enabled);
- const int mSessionId;
+ const audio_session_t mSessionId;
// AudioPolicyManager keeps mLock, no need for lock on reference count here
int mRefCount;
Vector< sp<AudioEffect> >mEffects;
@@ -188,7 +188,7 @@
// Automatic output effects are organized per audio_stream_type_t
KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
// Automatic output effects are unique for audiosession ID
- KeyedVector< int32_t, EffectVector* > mOutputSessions;
+ KeyedVector< audio_session_t, EffectVector* > mOutputSessions;
};
}; // namespace android