NuPlayer: Use a software renderer when using software codecs
This mimics what is done in AwesomePlayer and MediaCodec -
ideally this logic perhaps should be moved into ACodec to
avoid having to replicate it in every caller.
This makes HLS and RTSP playback work in the emulator.
Change-Id: I18027dc3e469889baaae3e1c4afb559de7d0f7d3
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h
index c9796e2..bd51af3 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h
@@ -23,6 +23,7 @@
namespace android {
struct ABuffer;
+class SoftwareRenderer;
struct NuPlayer::Renderer : public AHandler {
enum Flags {
@@ -55,6 +56,8 @@
kWhatVideoRenderingStart = 'vdrd',
};
+ void setSoftRenderer(SoftwareRenderer *softRenderer);
+
protected:
virtual ~Renderer();
@@ -82,6 +85,7 @@
static const int64_t kMinPositionUpdateDelayUs;
sp<MediaPlayerBase::AudioSink> mAudioSink;
+ SoftwareRenderer *mSoftRenderer;
sp<AMessage> mNotify;
uint32_t mFlags;
List<QueueEntry> mAudioQueue;