Refactor for audio device type in conversion.

As audio device type can not be used as bit mask any more, refactoring
audio device type usages in conversion from/to HAL. Use a set of audio
device types instead of bit mask.

Bug: 135621476
Test: atest AudioPlaybackCapture
Test: play and capture audio with BT and usb headset
Change-Id: If4a5c5002d6d4ccb7aaf823111b371d417784b19
diff --git a/media/libaudiofoundation/AudioContainers.cpp b/media/libaudiofoundation/AudioContainers.cpp
index 1bfe3f9..31257d5 100644
--- a/media/libaudiofoundation/AudioContainers.cpp
+++ b/media/libaudiofoundation/AudioContainers.cpp
@@ -42,6 +42,13 @@
     return audioDeviceOutAllScoSet;
 }
 
+const DeviceTypeSet& getAudioDeviceOutAllUsbSet() {
+    static const DeviceTypeSet audioDeviceOutAllUsbSet = DeviceTypeSet(
+            std::begin(AUDIO_DEVICE_OUT_ALL_USB_ARRAY),
+            std::end(AUDIO_DEVICE_OUT_ALL_USB_ARRAY));
+    return audioDeviceOutAllUsbSet;
+}
+
 const DeviceTypeSet& getAudioDeviceInAllSet() {
     static const DeviceTypeSet audioDeviceInAllSet = DeviceTypeSet(
             std::begin(AUDIO_DEVICE_IN_ALL_ARRAY),
@@ -49,6 +56,13 @@
     return audioDeviceInAllSet;
 }
 
+const DeviceTypeSet& getAudioDeviceInAllUsbSet() {
+    static const DeviceTypeSet audioDeviceInAllUsbSet = DeviceTypeSet(
+            std::begin(AUDIO_DEVICE_IN_ALL_USB_ARRAY),
+            std::end(AUDIO_DEVICE_IN_ALL_USB_ARRAY));
+    return audioDeviceInAllUsbSet;
+}
+
 bool deviceTypesToString(const DeviceTypeSet &deviceTypes, std::string &str) {
     if (deviceTypes.empty()) {
         str = "Empty device types";