Visualizer: replace the FFT implementation with a faster one.

This implementation uses fixed points instead of floating points. It
is slightly inaccurate compared to the old one but still perfect for
visualization purpose. It runs 40% faster on passion, 5 times faster
on sholes, and of course 14 times faster on sapphire.

Change-Id: I1e868417bcffda091becf106a7b941d02813faec
diff --git a/media/libmedia/Android.mk b/media/libmedia/Android.mk
index 977e6be..b4d01f5 100644
--- a/media/libmedia/Android.mk
+++ b/media/libmedia/Android.mk
@@ -31,7 +31,8 @@
     IEffect.cpp \
     IEffectClient.cpp \
     AudioEffect.cpp \
-    Visualizer.cpp
+    Visualizer.cpp \
+    fixedfft.cpp.arm
 
 LOCAL_SHARED_LIBRARIES := \
 	libui libcutils libutils libbinder libsonivox libicuuc libexpat libsurfaceflinger_client libcamera_client
@@ -50,11 +51,7 @@
     $(JNI_H_INCLUDE) \
     $(call include-path-for, graphics corecg) \
     $(TOP)/external/opencore/extern_libs_v2/khronos/openmax/include \
-    external/speex/include \
-    external/speex/libspeex \
     external/icu4c/common \
     external/expat/lib
 
-LOCAL_STATIC_LIBRARIES := libspeex
-
 include $(BUILD_SHARED_LIBRARY)