audio policy: add option to use new policy manager
Add build option USE_LEGACY_AUDIO_POLICY to use either new
audio policy manager in local AudioPolicyManager.cpp
or the legacy AudioPolicyManagerBase.cpp via the policy HAL.
New features will be implemented only by the new audio policy manager.
Platform customiization will be by config file or new policy HAL.
AudioPolicyClientImplLegacy.cpp copied from AudioPolicyClientImpl.cpp
AudioPolicyInterfaceImplLegacy.cpp copied from AudioPolicyInterfaceImpl.cpp
New implementations of AudioPolicyInterface and AudioPolicyClient talking directly to
AudioPolicyManager.
Change-Id: I7a320883a1de13de2c9295343e996addf2f3c154
diff --git a/services/audiopolicy/AudioPolicyService.cpp b/services/audiopolicy/AudioPolicyService.cpp
index 49145a5..037faa7 100644
--- a/services/audiopolicy/AudioPolicyService.cpp
+++ b/services/audiopolicy/AudioPolicyService.cpp
@@ -60,7 +60,8 @@
// ----------------------------------------------------------------------------
AudioPolicyService::AudioPolicyService()
- : BnAudioPolicyService(), mpAudioPolicyDev(NULL), mpAudioPolicy(NULL)
+ : BnAudioPolicyService(), mpAudioPolicyDev(NULL), mpAudioPolicy(NULL),
+ mAudioPolicyManager(NULL), mAudioPolicyClient(NULL)
{
char value[PROPERTY_VALUE_MAX];
const struct hw_module_t *module;
@@ -75,12 +76,15 @@
mAudioCommandThread = new AudioCommandThread(String8("ApmAudio"), this);
// start output activity command thread
mOutputCommandThread = new AudioCommandThread(String8("ApmOutput"), this);
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+ ALOGI("AudioPolicyService CSTOR in legacy mode");
+
/* instantiate the audio policy manager */
rc = hw_get_module(AUDIO_POLICY_HARDWARE_MODULE_ID, &module);
if (rc) {
return;
}
-
rc = audio_policy_dev_open(module, &mpAudioPolicyDev);
ALOGE_IF(rc, "couldn't open audio policy device (%s)", strerror(-rc));
if (rc) {
@@ -99,8 +103,13 @@
if (rc) {
return;
}
-
ALOGI("Loaded audio policy from %s (%s)", module->name, module->id);
+#else
+ ALOGI("AudioPolicyService CSTOR in new mode");
+
+ mAudioPolicyClient = new AudioPolicyClient(this);
+ mAudioPolicyManager = new AudioPolicyManager(mAudioPolicyClient);
+#endif
// load audio pre processing modules
if (access(AUDIO_EFFECT_VENDOR_CONFIG_FILE, R_OK) == 0) {
@@ -130,12 +139,17 @@
}
mInputs.clear();
+#ifdef USE_LEGACY_AUDIO_POLICY
if (mpAudioPolicy != NULL && mpAudioPolicyDev != NULL) {
mpAudioPolicyDev->destroy_audio_policy(mpAudioPolicyDev, mpAudioPolicy);
}
if (mpAudioPolicyDev != NULL) {
audio_policy_dev_close(mpAudioPolicyDev);
}
+#else
+ delete mAudioPolicyManager;
+ delete mAudioPolicyClient;
+#endif
}
@@ -163,7 +177,11 @@
char buffer[SIZE];
String8 result;
+#ifdef USE_LEGACY_AUDIO_POLICY
snprintf(buffer, SIZE, "PolicyManager Interface: %p\n", mpAudioPolicy);
+#else
+ snprintf(buffer, SIZE, "AudioPolicyManager: %p\n", mAudioPolicyManager);
+#endif
result.append(buffer);
snprintf(buffer, SIZE, "Command Thread: %p\n", mAudioCommandThread.get());
result.append(buffer);
@@ -193,9 +211,15 @@
mTonePlaybackThread->dump(fd);
}
+#ifdef USE_LEGACY_AUDIO_POLICY
if (mpAudioPolicy) {
mpAudioPolicy->dump(mpAudioPolicy, fd);
}
+#else
+ if (mAudioPolicyManager) {
+ mAudioPolicyManager->dump(fd);
+ }
+#endif
if (locked) mLock.unlock();
}