Use audio_channel_mask_t more consistently
In IAudioFlinger::createTrack() and IAudioFlinger::openRecord(),
declare input parameter to use correct type audio_channel_mask_t.
In IAudioFlinger::getInputBufferSize(), input parameter is now channel mask
instead of channel count.
Remove unused IAudioFlinger::channelCount(audio_io_handle_t).
In AudioRecord::getMinFrameCount() and AudioSystem::getInputBufferSize(),
input parameter is channel mask instead of channel count.
Change-Id: Ib2f1c29bea70f016b3cfce83942ba292190ac965
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index 56be107..813ea85 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -107,7 +107,7 @@
static status_t getMinFrameCount(int* frameCount,
uint32_t sampleRate,
audio_format_t format,
- int channelCount);
+ audio_channel_mask_t channelMask);
/* Constructs an uninitialized AudioRecord. No connection with
* AudioFlinger takes place.
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index 0662244..18c9c92 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -110,8 +110,8 @@
static bool routedToA2dpOutput(audio_stream_type_t streamType);
- static status_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount,
- size_t* buffSize);
+ static status_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
+ audio_channel_mask_t channelMask, size_t* buffSize);
static status_t setVoiceVolume(float volume);
@@ -276,7 +276,7 @@
// previous parameters for recording buffer size queries
static uint32_t gPrevInSamplingRate;
static audio_format_t gPrevInFormat;
- static int gPrevInChannelCount;
+ static audio_channel_mask_t gPrevInChannelMask;
static sp<IAudioPolicyService> gAudioPolicyService;
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 86e228b..5d95b3b 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -60,7 +60,7 @@
audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
- uint32_t channelMask,
+ audio_channel_mask_t channelMask,
int frameCount,
track_flags_t flags,
const sp<IMemory>& sharedBuffer,
@@ -74,7 +74,7 @@
audio_io_handle_t input,
uint32_t sampleRate,
audio_format_t format,
- uint32_t channelMask,
+ audio_channel_mask_t channelMask,
int frameCount,
track_flags_t flags,
int *sessionId,
@@ -84,7 +84,9 @@
* and therefore can be cached.
*/
virtual uint32_t sampleRate(audio_io_handle_t output) const = 0;
+#if 0
virtual int channelCount(audio_io_handle_t output) const = 0;
+#endif
virtual audio_format_t format(audio_io_handle_t output) const = 0;
virtual size_t frameCount(audio_io_handle_t output) const = 0;
@@ -126,7 +128,8 @@
virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
// retrieve the audio recording buffer size
- virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const = 0;
+ virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
+ audio_channel_mask_t channelMask) const = 0;
virtual audio_io_handle_t openOutput(audio_module_handle_t module,
audio_devices_t *pDevices,