Use audio_channel_mask_t more consistently
In IAudioFlinger::createTrack() and IAudioFlinger::openRecord(),
declare input parameter to use correct type audio_channel_mask_t.
In IAudioFlinger::getInputBufferSize(), input parameter is now channel mask
instead of channel count.
Remove unused IAudioFlinger::channelCount(audio_io_handle_t).
In AudioRecord::getMinFrameCount() and AudioSystem::getInputBufferSize(),
input parameter is channel mask instead of channel count.
Change-Id: Ib2f1c29bea70f016b3cfce83942ba292190ac965
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index ec3f2ca..b9ad7c7 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -91,7 +91,7 @@
audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
- uint32_t channelMask,
+ audio_channel_mask_t channelMask,
int frameCount,
IAudioFlinger::track_flags_t flags,
const sp<IMemory>& sharedBuffer,
@@ -105,7 +105,7 @@
audio_io_handle_t input,
uint32_t sampleRate,
audio_format_t format,
- uint32_t channelMask,
+ audio_channel_mask_t channelMask,
int frameCount,
IAudioFlinger::track_flags_t flags,
int *sessionId,
@@ -142,7 +142,8 @@
virtual void registerClient(const sp<IAudioFlingerClient>& client);
- virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const;
+ virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
+ audio_channel_mask_t channelMask) const;
virtual audio_io_handle_t openOutput(audio_module_handle_t module,
audio_devices_t *pDevices,