Audio policy manager changes for audio effects
Added methods for audio effects management by audio policy manager.
- control of total CPU load and memory used by effect engines
- selection of output stream for global effects
- added audio session id in parameter list for startOutput() and stopOutput().
this is not used in default audio policy manager implementation.
Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring
effect engines from one output mixer thread to another when audio tracks in the same session
are moved or when requested by audio policy manager.
Also fixed mutex deadlock problem with effect chains locks.
Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index c77f551..7e3b743 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -590,18 +590,22 @@
return output;
}
-status_t AudioSystem::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
+status_t AudioSystem::startOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
- return aps->startOutput(output, stream);
+ return aps->startOutput(output, stream, session);
}
-status_t AudioSystem::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
+status_t AudioSystem::stopOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
- return aps->stopOutput(output, stream);
+ return aps->stopOutput(output, stream, session);
}
void AudioSystem::releaseOutput(audio_io_handle_t output)
@@ -666,6 +670,38 @@
return aps->getStreamVolumeIndex(stream, index);
}
+uint32_t AudioSystem::getStrategyForStream(AudioSystem::stream_type stream)
+{
+ const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+ if (aps == 0) return 0;
+ return aps->getStrategyForStream(stream);
+}
+
+audio_io_handle_t AudioSystem::getOutputForEffect(effect_descriptor_t *desc)
+{
+ const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+ if (aps == 0) return PERMISSION_DENIED;
+ return aps->getOutputForEffect(desc);
+}
+
+status_t AudioSystem::registerEffect(effect_descriptor_t *desc,
+ audio_io_handle_t output,
+ uint32_t strategy,
+ int session,
+ int id)
+{
+ const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+ if (aps == 0) return PERMISSION_DENIED;
+ return aps->registerEffect(desc, output, strategy, session, id);
+}
+
+status_t AudioSystem::unregisterEffect(int id)
+{
+ const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+ if (aps == 0) return PERMISSION_DENIED;
+ return aps->unregisterEffect(id);
+}
+
// ---------------------------------------------------------------------------
void AudioSystem::AudioPolicyServiceClient::binderDied(const wp<IBinder>& who) {