Add sound trigger control by audio policy

Audio policy:
- Added active capture indication to sound trigger service:
recognition stops if concurrent capture is not supported.
- Added generation of reserved I/O handle and session ID for
utterance capture.

Sound trigger service
- Added sound model update callback handling.
- Added service state callback
- Simplified callback shared memory allocation.

Bug: 12378680.

Change-Id: Ib0292c2733e6df90fdae480633dd9953d0016ef1
diff --git a/include/soundtrigger/ISoundTriggerHwService.h b/include/soundtrigger/ISoundTriggerHwService.h
index 05a764a..ae0cb01 100644
--- a/include/soundtrigger/ISoundTriggerHwService.h
+++ b/include/soundtrigger/ISoundTriggerHwService.h
@@ -39,6 +39,8 @@
     virtual status_t attach(const sound_trigger_module_handle_t handle,
                                       const sp<ISoundTriggerClient>& client,
                                       sp<ISoundTrigger>& module) = 0;
+
+    virtual status_t setCaptureState(bool active) = 0;
 };
 
 // ----------------------------------------------------------------------------