Add sound trigger control by audio policy
Audio policy:
- Added active capture indication to sound trigger service:
recognition stops if concurrent capture is not supported.
- Added generation of reserved I/O handle and session ID for
utterance capture.
Sound trigger service
- Added sound model update callback handling.
- Added service state callback
- Simplified callback shared memory allocation.
Bug: 12378680.
Change-Id: Ib0292c2733e6df90fdae480633dd9953d0016ef1
diff --git a/include/soundtrigger/SoundTriggerCallback.h b/include/soundtrigger/SoundTriggerCallback.h
index 8a5ba02..b5277f2 100644
--- a/include/soundtrigger/SoundTriggerCallback.h
+++ b/include/soundtrigger/SoundTriggerCallback.h
@@ -31,6 +31,10 @@
virtual void onRecognitionEvent(struct sound_trigger_recognition_event *event) = 0;
+ virtual void onSoundModelEvent(struct sound_trigger_model_event *event) = 0;
+
+ virtual void onServiceStateChange(sound_trigger_service_state_t state) = 0;
+
virtual void onServiceDied() = 0;
};