audioflinger: refactor EffectModule class

Introduce a class EffecBase as a parent class of
EffectModule with default implementation for handles management,
basic properties storage and state management.

Bug: 146177259
Test: CTS: AudioEffectTest, EqualizerTest, VisualizerTest,
AudioPreProcessingTest
Test: manual test: Play Music EQ settings, Duo EAC and NS
Change-Id: Id91cef9db6b4f6be0d2e77a8b4afcbdc7234e519
Merged-In: Id91cef9db6b4f6be0d2e77a8b4afcbdc7234e519
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 9506048..d0d1c32 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -3507,7 +3507,7 @@
 
     if (lStatus == NO_ERROR || lStatus == ALREADY_EXISTS) {
         // Check CPU and memory usage
-        sp<EffectModule> effect = handle->effect().promote();
+        sp<EffectBase> effect = handle->effect().promote();
         if (effect != nullptr) {
             status_t rStatus = effect->updatePolicyState();
             if (rStatus != NO_ERROR) {
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 139fb4f..e49229e 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -533,6 +533,7 @@
     class AsyncCallbackThread;
     class Track;
     class RecordTrack;
+    class EffectBase;
     class EffectModule;
     class EffectHandle;
     class EffectChain;
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index 4296698..7f34c14 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -58,71 +58,115 @@
 namespace android {
 
 // ----------------------------------------------------------------------------
-//  EffectModule implementation
+//  EffectBase implementation
 // ----------------------------------------------------------------------------
 
 #undef LOG_TAG
-#define LOG_TAG "AudioFlinger::EffectModule"
+#define LOG_TAG "AudioFlinger::EffectBase"
 
-AudioFlinger::EffectModule::EffectModule(const sp<AudioFlinger::EffectCallbackInterface>& callback,
+AudioFlinger::EffectBase::EffectBase(const sp<AudioFlinger::EffectCallbackInterface>& callback,
                                         effect_descriptor_t *desc,
                                         int id,
                                         audio_session_t sessionId,
                                         bool pinned)
     : mPinned(pinned),
       mCallback(callback), mId(id), mSessionId(sessionId),
-      mDescriptor(*desc),
-      // clear mConfig to ensure consistent initial value of buffer framecount
-      // in case buffers are associated by setInBuffer() or setOutBuffer()
-      // prior to configure().
-      mConfig{{}, {}},
-      mStatus(NO_INIT), mState(IDLE),
-      mMaxDisableWaitCnt(1), // set by configure(), should be >= 1
-      mDisableWaitCnt(0),    // set by process() and updateState()
-      mSuspended(false),
-      mOffloaded(false)
-#ifdef FLOAT_EFFECT_CHAIN
-      , mSupportsFloat(false)
-#endif
+      mDescriptor(*desc)
 {
-    ALOGV("Constructor %p pinned %d", this, pinned);
-    int lStatus;
-
-    // create effect engine from effect factory
-    mStatus = callback->createEffectHal(
-            &desc->uuid, sessionId, AUDIO_PORT_HANDLE_NONE, &mEffectInterface);
-    if (mStatus != NO_ERROR) {
-        return;
-    }
-    lStatus = init();
-    if (lStatus < 0) {
-        mStatus = lStatus;
-        goto Error;
-    }
-
-    setOffloaded(callback->isOffload(), callback->io());
-    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface.get());
-
-    return;
-Error:
-    mEffectInterface.clear();
-    ALOGV("Constructor Error %d", mStatus);
 }
 
-AudioFlinger::EffectModule::~EffectModule()
+// must be called with EffectModule::mLock held
+status_t AudioFlinger::EffectBase::setEnabled_l(bool enabled)
 {
-    ALOGV("Destructor %p", this);
-    if (mEffectInterface != 0) {
-        char uuidStr[64];
-        AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
-        ALOGW("EffectModule %p destructor called with unreleased interface, effect %s",
-                this, uuidStr);
-        release_l();
-    }
 
+    ALOGV("setEnabled %p enabled %d", this, enabled);
+
+    if (enabled != isEnabled()) {
+        switch (mState) {
+        // going from disabled to enabled
+        case IDLE:
+            mState = STARTING;
+            break;
+        case STOPPED:
+            mState = RESTART;
+            break;
+        case STOPPING:
+            mState = ACTIVE;
+            break;
+
+        // going from enabled to disabled
+        case RESTART:
+            mState = STOPPED;
+            break;
+        case STARTING:
+            mState = IDLE;
+            break;
+        case ACTIVE:
+            mState = STOPPING;
+            break;
+        case DESTROYED:
+            return NO_ERROR; // simply ignore as we are being destroyed
+        }
+        for (size_t i = 1; i < mHandles.size(); i++) {
+            EffectHandle *h = mHandles[i];
+            if (h != NULL && !h->disconnected()) {
+                h->setEnabled(enabled);
+            }
+        }
+    }
+    return NO_ERROR;
 }
 
-status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
+status_t AudioFlinger::EffectBase::setEnabled(bool enabled, bool fromHandle)
+{
+    status_t status;
+    {
+        Mutex::Autolock _l(mLock);
+        status = setEnabled_l(enabled);
+    }
+    if (fromHandle) {
+        if (enabled) {
+            if (status != NO_ERROR) {
+                mCallback->checkSuspendOnEffectEnabled(this, false, false /*threadLocked*/);
+            } else {
+                mCallback->onEffectEnable(this);
+            }
+        } else {
+            mCallback->onEffectDisable(this);
+        }
+    }
+    return status;
+}
+
+bool AudioFlinger::EffectBase::isEnabled() const
+{
+    switch (mState) {
+    case RESTART:
+    case STARTING:
+    case ACTIVE:
+        return true;
+    case IDLE:
+    case STOPPING:
+    case STOPPED:
+    case DESTROYED:
+    default:
+        return false;
+    }
+}
+
+void AudioFlinger::EffectBase::setSuspended(bool suspended)
+{
+    Mutex::Autolock _l(mLock);
+    mSuspended = suspended;
+}
+
+bool AudioFlinger::EffectBase::suspended() const
+{
+    Mutex::Autolock _l(mLock);
+    return mSuspended;
+}
+
+status_t AudioFlinger::EffectBase::addHandle(EffectHandle *handle)
 {
     status_t status;
 
@@ -161,7 +205,7 @@
     return status;
 }
 
-status_t AudioFlinger::EffectModule::updatePolicyState()
+status_t AudioFlinger::EffectBase::updatePolicyState()
 {
     status_t status = NO_ERROR;
     bool doRegister = false;
@@ -217,13 +261,13 @@
 }
 
 
-ssize_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
+ssize_t AudioFlinger::EffectBase::removeHandle(EffectHandle *handle)
 {
     Mutex::Autolock _l(mLock);
     return removeHandle_l(handle);
 }
 
-ssize_t AudioFlinger::EffectModule::removeHandle_l(EffectHandle *handle)
+ssize_t AudioFlinger::EffectBase::removeHandle_l(EffectHandle *handle)
 {
     size_t size = mHandles.size();
     size_t i;
@@ -247,19 +291,15 @@
         }
     }
 
-    // Prevent calls to process() and other functions on effect interface from now on.
-    // The effect engine will be released by the destructor when the last strong reference on
-    // this object is released which can happen after next process is called.
     if (mHandles.size() == 0 && !mPinned) {
         mState = DESTROYED;
-        mEffectInterface->close();
     }
 
     return mHandles.size();
 }
 
 // must be called with EffectModule::mLock held
-AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
+AudioFlinger::EffectHandle *AudioFlinger::EffectBase::controlHandle_l()
 {
     // the first valid handle in the list has control over the module
     for (size_t i = 0; i < mHandles.size(); i++) {
@@ -273,7 +313,7 @@
 }
 
 // unsafe method called when the effect parent thread has been destroyed
-ssize_t AudioFlinger::EffectModule::disconnectHandle(EffectHandle *handle, bool unpinIfLast)
+ssize_t AudioFlinger::EffectBase::disconnectHandle(EffectHandle *handle, bool unpinIfLast)
 {
     ALOGV("disconnect() %p handle %p", this, handle);
     if (mCallback->disconnectEffectHandle(handle, unpinIfLast)) {
@@ -290,6 +330,253 @@
     return numHandles;
 }
 
+bool AudioFlinger::EffectBase::purgeHandles()
+{
+    bool enabled = false;
+    Mutex::Autolock _l(mLock);
+    EffectHandle *handle = controlHandle_l();
+    if (handle != NULL) {
+        enabled = handle->enabled();
+    }
+    mHandles.clear();
+    return enabled;
+}
+
+void AudioFlinger::EffectBase::checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) {
+    mCallback->checkSuspendOnEffectEnabled(this, enabled, threadLocked);
+}
+
+static String8 effectFlagsToString(uint32_t flags) {
+    String8 s;
+
+    s.append("conn. mode: ");
+    switch (flags & EFFECT_FLAG_TYPE_MASK) {
+    case EFFECT_FLAG_TYPE_INSERT: s.append("insert"); break;
+    case EFFECT_FLAG_TYPE_AUXILIARY: s.append("auxiliary"); break;
+    case EFFECT_FLAG_TYPE_REPLACE: s.append("replace"); break;
+    case EFFECT_FLAG_TYPE_PRE_PROC: s.append("preproc"); break;
+    case EFFECT_FLAG_TYPE_POST_PROC: s.append("postproc"); break;
+    default: s.append("unknown/reserved"); break;
+    }
+    s.append(", ");
+
+    s.append("insert pref: ");
+    switch (flags & EFFECT_FLAG_INSERT_MASK) {
+    case EFFECT_FLAG_INSERT_ANY: s.append("any"); break;
+    case EFFECT_FLAG_INSERT_FIRST: s.append("first"); break;
+    case EFFECT_FLAG_INSERT_LAST: s.append("last"); break;
+    case EFFECT_FLAG_INSERT_EXCLUSIVE: s.append("exclusive"); break;
+    default: s.append("unknown/reserved"); break;
+    }
+    s.append(", ");
+
+    s.append("volume mgmt: ");
+    switch (flags & EFFECT_FLAG_VOLUME_MASK) {
+    case EFFECT_FLAG_VOLUME_NONE: s.append("none"); break;
+    case EFFECT_FLAG_VOLUME_CTRL: s.append("implements control"); break;
+    case EFFECT_FLAG_VOLUME_IND: s.append("requires indication"); break;
+    case EFFECT_FLAG_VOLUME_MONITOR: s.append("monitors volume"); break;
+    default: s.append("unknown/reserved"); break;
+    }
+    s.append(", ");
+
+    uint32_t devind = flags & EFFECT_FLAG_DEVICE_MASK;
+    if (devind) {
+        s.append("device indication: ");
+        switch (devind) {
+        case EFFECT_FLAG_DEVICE_IND: s.append("requires updates"); break;
+        default: s.append("unknown/reserved"); break;
+        }
+        s.append(", ");
+    }
+
+    s.append("input mode: ");
+    switch (flags & EFFECT_FLAG_INPUT_MASK) {
+    case EFFECT_FLAG_INPUT_DIRECT: s.append("direct"); break;
+    case EFFECT_FLAG_INPUT_PROVIDER: s.append("provider"); break;
+    case EFFECT_FLAG_INPUT_BOTH: s.append("direct+provider"); break;
+    default: s.append("not set"); break;
+    }
+    s.append(", ");
+
+    s.append("output mode: ");
+    switch (flags & EFFECT_FLAG_OUTPUT_MASK) {
+    case EFFECT_FLAG_OUTPUT_DIRECT: s.append("direct"); break;
+    case EFFECT_FLAG_OUTPUT_PROVIDER: s.append("provider"); break;
+    case EFFECT_FLAG_OUTPUT_BOTH: s.append("direct+provider"); break;
+    default: s.append("not set"); break;
+    }
+    s.append(", ");
+
+    uint32_t accel = flags & EFFECT_FLAG_HW_ACC_MASK;
+    if (accel) {
+        s.append("hardware acceleration: ");
+        switch (accel) {
+        case EFFECT_FLAG_HW_ACC_SIMPLE: s.append("non-tunneled"); break;
+        case EFFECT_FLAG_HW_ACC_TUNNEL: s.append("tunneled"); break;
+        default: s.append("unknown/reserved"); break;
+        }
+        s.append(", ");
+    }
+
+    uint32_t modeind = flags & EFFECT_FLAG_AUDIO_MODE_MASK;
+    if (modeind) {
+        s.append("mode indication: ");
+        switch (modeind) {
+        case EFFECT_FLAG_AUDIO_MODE_IND: s.append("required"); break;
+        default: s.append("unknown/reserved"); break;
+        }
+        s.append(", ");
+    }
+
+    uint32_t srcind = flags & EFFECT_FLAG_AUDIO_SOURCE_MASK;
+    if (srcind) {
+        s.append("source indication: ");
+        switch (srcind) {
+        case EFFECT_FLAG_AUDIO_SOURCE_IND: s.append("required"); break;
+        default: s.append("unknown/reserved"); break;
+        }
+        s.append(", ");
+    }
+
+    if (flags & EFFECT_FLAG_OFFLOAD_MASK) {
+        s.append("offloadable, ");
+    }
+
+    int len = s.length();
+    if (s.length() > 2) {
+        (void) s.lockBuffer(len);
+        s.unlockBuffer(len - 2);
+    }
+    return s;
+}
+
+void AudioFlinger::EffectBase::dump(int fd, const Vector<String16>& args __unused)
+{
+    String8 result;
+
+    result.appendFormat("\tEffect ID %d:\n", mId);
+
+    bool locked = AudioFlinger::dumpTryLock(mLock);
+    // failed to lock - AudioFlinger is probably deadlocked
+    if (!locked) {
+        result.append("\t\tCould not lock Fx mutex:\n");
+    }
+
+    result.append("\t\tSession State Registered Enabled Suspended:\n");
+    result.appendFormat("\t\t%05d   %03d   %s          %s       %s\n",
+            mSessionId, mState, mPolicyRegistered ? "y" : "n",
+            mPolicyEnabled ? "y" : "n", mSuspended ? "y" : "n");
+
+    result.append("\t\tDescriptor:\n");
+    char uuidStr[64];
+    AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
+    result.appendFormat("\t\t- UUID: %s\n", uuidStr);
+    AudioEffect::guidToString(&mDescriptor.type, uuidStr, sizeof(uuidStr));
+    result.appendFormat("\t\t- TYPE: %s\n", uuidStr);
+    result.appendFormat("\t\t- apiVersion: %08X\n\t\t- flags: %08X (%s)\n",
+            mDescriptor.apiVersion,
+            mDescriptor.flags,
+            effectFlagsToString(mDescriptor.flags).string());
+    result.appendFormat("\t\t- name: %s\n",
+            mDescriptor.name);
+
+    result.appendFormat("\t\t- implementor: %s\n",
+            mDescriptor.implementor);
+
+    result.appendFormat("\t\t%zu Clients:\n", mHandles.size());
+    result.append("\t\t\t  Pid Priority Ctrl Locked client server\n");
+    char buffer[256];
+    for (size_t i = 0; i < mHandles.size(); ++i) {
+        EffectHandle *handle = mHandles[i];
+        if (handle != NULL && !handle->disconnected()) {
+            handle->dumpToBuffer(buffer, sizeof(buffer));
+            result.append(buffer);
+        }
+    }
+    if (locked) {
+        mLock.unlock();
+    }
+
+    write(fd, result.string(), result.length());
+}
+
+// ----------------------------------------------------------------------------
+//  EffectModule implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectModule"
+
+AudioFlinger::EffectModule::EffectModule(const sp<AudioFlinger::EffectCallbackInterface>& callback,
+                                         effect_descriptor_t *desc,
+                                         int id,
+                                         audio_session_t sessionId,
+                                         bool pinned)
+    : EffectBase(callback, desc, id, sessionId, pinned),
+      // clear mConfig to ensure consistent initial value of buffer framecount
+      // in case buffers are associated by setInBuffer() or setOutBuffer()
+      // prior to configure().
+      mConfig{{}, {}},
+      mStatus(NO_INIT),
+      mMaxDisableWaitCnt(1), // set by configure(), should be >= 1
+      mDisableWaitCnt(0),    // set by process() and updateState()
+      mOffloaded(false)
+#ifdef FLOAT_EFFECT_CHAIN
+      , mSupportsFloat(false)
+#endif
+{
+    ALOGV("Constructor %p pinned %d", this, pinned);
+    int lStatus;
+
+    // create effect engine from effect factory
+    mStatus = callback->createEffectHal(
+            &desc->uuid, sessionId, AUDIO_PORT_HANDLE_NONE, &mEffectInterface);
+    if (mStatus != NO_ERROR) {
+        return;
+    }
+    lStatus = init();
+    if (lStatus < 0) {
+        mStatus = lStatus;
+        goto Error;
+    }
+
+    setOffloaded(callback->isOffload(), callback->io());
+    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface.get());
+
+    return;
+Error:
+    mEffectInterface.clear();
+    ALOGV("Constructor Error %d", mStatus);
+}
+
+AudioFlinger::EffectModule::~EffectModule()
+{
+    ALOGV("Destructor %p", this);
+    if (mEffectInterface != 0) {
+        char uuidStr[64];
+        AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
+        ALOGW("EffectModule %p destructor called with unreleased interface, effect %s",
+                this, uuidStr);
+        release_l();
+    }
+
+}
+
+ssize_t AudioFlinger::EffectModule::removeHandle_l(EffectHandle *handle)
+{
+    ssize_t status = EffectBase::removeHandle_l(handle);
+
+    // Prevent calls to process() and other functions on effect interface from now on.
+    // The effect engine will be released by the destructor when the last strong reference on
+    // this object is released which can happen after next process is called.
+    if (status == 0 && !mPinned) {
+        mEffectInterface->close();
+    }
+
+    return status;
+}
+
 bool AudioFlinger::EffectModule::updateState() {
     Mutex::Autolock _l(mLock);
 
@@ -950,89 +1237,6 @@
     return status;
 }
 
-void AudioFlinger::EffectModule::checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) {
-    mCallback->checkSuspendOnEffectEnabled(this, enabled, threadLocked);
-}
-
-status_t AudioFlinger::EffectModule::setEnabled(bool enabled, bool fromHandle)
-{
-    status_t status;
-    {
-        Mutex::Autolock _l(mLock);
-        status = setEnabled_l(enabled);
-    }
-    if (fromHandle) {
-        if (enabled) {
-            if (status != NO_ERROR) {
-                mCallback->checkSuspendOnEffectEnabled(this, false, false /*threadLocked*/);
-            } else {
-                mCallback->onEffectEnable(this);
-            }
-        } else {
-            mCallback->onEffectDisable(this);
-        }
-    }
-    return status;
-}
-
-// must be called with EffectModule::mLock held
-status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
-{
-
-    ALOGV("setEnabled %p enabled %d", this, enabled);
-
-    if (enabled != isEnabled()) {
-        switch (mState) {
-        // going from disabled to enabled
-        case IDLE:
-            mState = STARTING;
-            break;
-        case STOPPED:
-            mState = RESTART;
-            break;
-        case STOPPING:
-            mState = ACTIVE;
-            break;
-
-        // going from enabled to disabled
-        case RESTART:
-            mState = STOPPED;
-            break;
-        case STARTING:
-            mState = IDLE;
-            break;
-        case ACTIVE:
-            mState = STOPPING;
-            break;
-        case DESTROYED:
-            return NO_ERROR; // simply ignore as we are being destroyed
-        }
-        for (size_t i = 1; i < mHandles.size(); i++) {
-            EffectHandle *h = mHandles[i];
-            if (h != NULL && !h->disconnected()) {
-                h->setEnabled(enabled);
-            }
-        }
-    }
-    return NO_ERROR;
-}
-
-bool AudioFlinger::EffectModule::isEnabled() const
-{
-    switch (mState) {
-    case RESTART:
-    case STARTING:
-    case ACTIVE:
-        return true;
-    case IDLE:
-    case STOPPING:
-    case STOPPED:
-    case DESTROYED:
-    default:
-        return false;
-    }
-}
-
 bool AudioFlinger::EffectModule::isProcessEnabled() const
 {
     if (mStatus != NO_ERROR) {
@@ -1274,30 +1478,6 @@
     return status;
 }
 
-void AudioFlinger::EffectModule::setSuspended(bool suspended)
-{
-    Mutex::Autolock _l(mLock);
-    mSuspended = suspended;
-}
-
-bool AudioFlinger::EffectModule::suspended() const
-{
-    Mutex::Autolock _l(mLock);
-    return mSuspended;
-}
-
-bool AudioFlinger::EffectModule::purgeHandles()
-{
-    bool enabled = false;
-    Mutex::Autolock _l(mLock);
-    EffectHandle *handle = controlHandle_l();
-    if (handle != NULL) {
-        enabled = handle->enabled();
-    }
-    mHandles.clear();
-    return enabled;
-}
-
 status_t AudioFlinger::EffectModule::setOffloaded(bool offloaded, audio_io_handle_t io)
 {
     Mutex::Autolock _l(mLock);
@@ -1337,111 +1517,6 @@
     return mOffloaded;
 }
 
-String8 effectFlagsToString(uint32_t flags) {
-    String8 s;
-
-    s.append("conn. mode: ");
-    switch (flags & EFFECT_FLAG_TYPE_MASK) {
-    case EFFECT_FLAG_TYPE_INSERT: s.append("insert"); break;
-    case EFFECT_FLAG_TYPE_AUXILIARY: s.append("auxiliary"); break;
-    case EFFECT_FLAG_TYPE_REPLACE: s.append("replace"); break;
-    case EFFECT_FLAG_TYPE_PRE_PROC: s.append("preproc"); break;
-    case EFFECT_FLAG_TYPE_POST_PROC: s.append("postproc"); break;
-    default: s.append("unknown/reserved"); break;
-    }
-    s.append(", ");
-
-    s.append("insert pref: ");
-    switch (flags & EFFECT_FLAG_INSERT_MASK) {
-    case EFFECT_FLAG_INSERT_ANY: s.append("any"); break;
-    case EFFECT_FLAG_INSERT_FIRST: s.append("first"); break;
-    case EFFECT_FLAG_INSERT_LAST: s.append("last"); break;
-    case EFFECT_FLAG_INSERT_EXCLUSIVE: s.append("exclusive"); break;
-    default: s.append("unknown/reserved"); break;
-    }
-    s.append(", ");
-
-    s.append("volume mgmt: ");
-    switch (flags & EFFECT_FLAG_VOLUME_MASK) {
-    case EFFECT_FLAG_VOLUME_NONE: s.append("none"); break;
-    case EFFECT_FLAG_VOLUME_CTRL: s.append("implements control"); break;
-    case EFFECT_FLAG_VOLUME_IND: s.append("requires indication"); break;
-    case EFFECT_FLAG_VOLUME_MONITOR: s.append("monitors volume"); break;
-    default: s.append("unknown/reserved"); break;
-    }
-    s.append(", ");
-
-    uint32_t devind = flags & EFFECT_FLAG_DEVICE_MASK;
-    if (devind) {
-        s.append("device indication: ");
-        switch (devind) {
-        case EFFECT_FLAG_DEVICE_IND: s.append("requires updates"); break;
-        default: s.append("unknown/reserved"); break;
-        }
-        s.append(", ");
-    }
-
-    s.append("input mode: ");
-    switch (flags & EFFECT_FLAG_INPUT_MASK) {
-    case EFFECT_FLAG_INPUT_DIRECT: s.append("direct"); break;
-    case EFFECT_FLAG_INPUT_PROVIDER: s.append("provider"); break;
-    case EFFECT_FLAG_INPUT_BOTH: s.append("direct+provider"); break;
-    default: s.append("not set"); break;
-    }
-    s.append(", ");
-
-    s.append("output mode: ");
-    switch (flags & EFFECT_FLAG_OUTPUT_MASK) {
-    case EFFECT_FLAG_OUTPUT_DIRECT: s.append("direct"); break;
-    case EFFECT_FLAG_OUTPUT_PROVIDER: s.append("provider"); break;
-    case EFFECT_FLAG_OUTPUT_BOTH: s.append("direct+provider"); break;
-    default: s.append("not set"); break;
-    }
-    s.append(", ");
-
-    uint32_t accel = flags & EFFECT_FLAG_HW_ACC_MASK;
-    if (accel) {
-        s.append("hardware acceleration: ");
-        switch (accel) {
-        case EFFECT_FLAG_HW_ACC_SIMPLE: s.append("non-tunneled"); break;
-        case EFFECT_FLAG_HW_ACC_TUNNEL: s.append("tunneled"); break;
-        default: s.append("unknown/reserved"); break;
-        }
-        s.append(", ");
-    }
-
-    uint32_t modeind = flags & EFFECT_FLAG_AUDIO_MODE_MASK;
-    if (modeind) {
-        s.append("mode indication: ");
-        switch (modeind) {
-        case EFFECT_FLAG_AUDIO_MODE_IND: s.append("required"); break;
-        default: s.append("unknown/reserved"); break;
-        }
-        s.append(", ");
-    }
-
-    uint32_t srcind = flags & EFFECT_FLAG_AUDIO_SOURCE_MASK;
-    if (srcind) {
-        s.append("source indication: ");
-        switch (srcind) {
-        case EFFECT_FLAG_AUDIO_SOURCE_IND: s.append("required"); break;
-        default: s.append("unknown/reserved"); break;
-        }
-        s.append(", ");
-    }
-
-    if (flags & EFFECT_FLAG_OFFLOAD_MASK) {
-        s.append("offloadable, ");
-    }
-
-    int len = s.length();
-    if (s.length() > 2) {
-        (void) s.lockBuffer(len);
-        s.unlockBuffer(len - 2);
-    }
-    return s;
-}
-
 static std::string dumpInOutBuffer(bool isInput, const sp<EffectBufferHalInterface> &buffer) {
     std::stringstream ss;
 
@@ -1457,38 +1532,16 @@
     return ss.str();
 }
 
-void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args __unused)
+void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
 {
+    EffectBase::dump(fd, args);
+
     String8 result;
-
-    result.appendFormat("\tEffect ID %d:\n", mId);
-
     bool locked = AudioFlinger::dumpTryLock(mLock);
-    // failed to lock - AudioFlinger is probably deadlocked
-    if (!locked) {
-        result.append("\t\tCould not lock Fx mutex:\n");
-    }
 
-    result.append("\t\tSession Status State Registered Enabled Suspended Engine:\n");
-    result.appendFormat("\t\t%05d   %03d    %03d   %s          %s       %s         %p\n",
-            mSessionId, mStatus, mState, mPolicyRegistered ? "y" : "n", mPolicyEnabled ? "y" : "n",
-            mSuspended ? "y" : "n", mEffectInterface.get());
-
-    result.append("\t\tDescriptor:\n");
-    char uuidStr[64];
-    AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
-    result.appendFormat("\t\t- UUID: %s\n", uuidStr);
-    AudioEffect::guidToString(&mDescriptor.type, uuidStr, sizeof(uuidStr));
-    result.appendFormat("\t\t- TYPE: %s\n", uuidStr);
-    result.appendFormat("\t\t- apiVersion: %08X\n\t\t- flags: %08X (%s)\n",
-            mDescriptor.apiVersion,
-            mDescriptor.flags,
-            effectFlagsToString(mDescriptor.flags).string());
-    result.appendFormat("\t\t- name: %s\n",
-            mDescriptor.name);
-
-    result.appendFormat("\t\t- implementor: %s\n",
-            mDescriptor.implementor);
+    result.append("\t\tStatus Engine:\n");
+    result.appendFormat("\t\t%03d    %p\n",
+            mStatus, mEffectInterface.get());
 
     result.appendFormat("\t\t- data: %s\n", mSupportsFloat ? "float" : "int16");
 
@@ -1522,17 +1575,6 @@
             dumpInOutBuffer(false /* isInput */, mOutConversionBuffer).c_str());
 #endif
 
-    result.appendFormat("\t\t%zu Clients:\n", mHandles.size());
-    result.append("\t\t\t  Pid Priority Ctrl Locked client server\n");
-    char buffer[256];
-    for (size_t i = 0; i < mHandles.size(); ++i) {
-        EffectHandle *handle = mHandles[i];
-        if (handle != NULL && !handle->disconnected()) {
-            handle->dumpToBuffer(buffer, sizeof(buffer));
-            result.append(buffer);
-        }
-    }
-
     write(fd, result.string(), result.length());
 
     if (mEffectInterface != 0) {
@@ -1552,7 +1594,7 @@
 #undef LOG_TAG
 #define LOG_TAG "AudioFlinger::EffectHandle"
 
-AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
+AudioFlinger::EffectHandle::EffectHandle(const sp<EffectBase>& effect,
                                         const sp<AudioFlinger::Client>& client,
                                         const sp<IEffectClient>& effectClient,
                                         int32_t priority)
@@ -1593,7 +1635,7 @@
 {
     AutoMutex _l(mLock);
     ALOGV("enable %p", this);
-    sp<EffectModule> effect = mEffect.promote();
+    sp<EffectBase> effect = mEffect.promote();
     if (effect == 0 || mDisconnected) {
         return DEAD_OBJECT;
     }
@@ -1631,7 +1673,7 @@
 {
     ALOGV("disable %p", this);
     AutoMutex _l(mLock);
-    sp<EffectModule> effect = mEffect.promote();
+    sp<EffectBase> effect = mEffect.promote();
     if (effect == 0 || mDisconnected) {
         return DEAD_OBJECT;
     }
@@ -1672,7 +1714,7 @@
     }
     mDisconnected = true;
     {
-        sp<EffectModule> effect = mEffect.promote();
+        sp<EffectBase> effect = mEffect.promote();
         if (effect != 0) {
             if (effect->disconnectHandle(this, unpinIfLast) > 0) {
                 ALOGW("%s Effect handle %p disconnected after thread destruction",
@@ -1740,7 +1782,7 @@
     }
 
     AutoMutex _l(mLock);
-    sp<EffectModule> effect = mEffect.promote();
+    sp<EffectBase> effect = mEffect.promote();
     if (effect == 0 || mDisconnected) {
         return DEAD_OBJECT;
     }
@@ -2671,12 +2713,13 @@
 }
 
 bool AudioFlinger::EffectChain::EffectCallback::updateOrphanEffectChains(
-        const sp<AudioFlinger::EffectModule>& effect) {
+        const sp<AudioFlinger::EffectBase>& effect) {
     sp<AudioFlinger> af = mAudioFlinger.promote();
     if (af == nullptr) {
         return false;
     }
-    return af->updateOrphanEffectChains(effect);
+    // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
+    return af->updateOrphanEffectChains(effect->asEffectModule());
 }
 
 status_t AudioFlinger::EffectChain::EffectCallback::allocateHalBuffer(
@@ -2807,7 +2850,7 @@
 }
 
 void AudioFlinger::EffectChain::EffectCallback::checkSuspendOnEffectEnabled(
-        const sp<EffectModule>& effect, bool enabled, bool threadLocked) {
+        const sp<EffectBase>& effect, bool enabled, bool threadLocked) {
     sp<ThreadBase> t = mThread.promote();
     if (t == nullptr) {
         return;
@@ -2818,18 +2861,20 @@
     if (c == nullptr) {
         return;
     }
-    c->checkSuspendOnEffectEnabled(effect, enabled);
+    // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
+    c->checkSuspendOnEffectEnabled(effect->asEffectModule(), enabled);
 }
 
-void AudioFlinger::EffectChain::EffectCallback::onEffectEnable(const sp<EffectModule>& effect) {
+void AudioFlinger::EffectChain::EffectCallback::onEffectEnable(const sp<EffectBase>& effect) {
     sp<ThreadBase> t = mThread.promote();
     if (t == nullptr) {
         return;
     }
-    t->onEffectEnable(effect);
+    // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
+    t->onEffectEnable(effect->asEffectModule());
 }
 
-void AudioFlinger::EffectChain::EffectCallback::onEffectDisable(const sp<EffectModule>& effect) {
+void AudioFlinger::EffectChain::EffectCallback::onEffectDisable(const sp<EffectBase>& effect) {
     checkSuspendOnEffectEnabled(effect, false, false /*threadLocked*/);
 
     sp<ThreadBase> t = mThread.promote();
diff --git a/services/audioflinger/Effects.h b/services/audioflinger/Effects.h
index 0b0f9f5..2802e6c 100644
--- a/services/audioflinger/Effects.h
+++ b/services/audioflinger/Effects.h
@@ -45,17 +45,17 @@
     virtual status_t removeEffectFromHal(sp<EffectHalInterface> effect) = 0;
     virtual void setVolumeForOutput(float left, float right) const = 0;
     virtual bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) = 0;
-    virtual void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+    virtual void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect,
                                              bool enabled,
                                              bool threadLocked) = 0;
-    virtual void onEffectEnable(const sp<EffectModule>& effect) = 0;
-    virtual void onEffectDisable(const sp<EffectModule>& effect) = 0;
+    virtual void onEffectEnable(const sp<EffectBase>& effect) = 0;
+    virtual void onEffectDisable(const sp<EffectBase>& effect) = 0;
 
     // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order
     virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid,
                     int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0;
     virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0;
-    virtual bool updateOrphanEffectChains(const sp<EffectModule>& effect) = 0;
+    virtual bool updateOrphanEffectChains(const sp<EffectBase>& effect) = 0;
 
     // Methods usually implemented with help from EffectChain: pay attention to mutex locking order
     virtual uint32_t strategy() const = 0;
@@ -65,11 +65,11 @@
     virtual wp<EffectChain> chain() const = 0;
 };
 
-// EffectModule and EffectChain classes both have their own mutex to protect
+// EffectBase(EffectModule) and EffectChain classes both have their own mutex to protect
 // state changes or resource modifications. Always respect the following order
 // if multiple mutexes must be acquired to avoid cross deadlock:
-// AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
-// AudioHandle -> ThreadBase -> EffectChain -> EffectModule
+// AudioFlinger -> ThreadBase -> EffectChain -> EffectBase(EffectModule)
+// AudioHandle -> ThreadBase -> EffectChain -> EffectBase(EffectModule)
 
 // NOTE: When implementing the EffectCallbackInterface, in an EffectChain or other, it is important
 // to pay attention to this locking order as some callback methods can be called from a state where
@@ -80,23 +80,19 @@
 // Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService
 // methods that in turn call AudioFlinger thus locking the same mutexes in the reverse order.
 
-// The EffectModule class is a wrapper object controlling the effect engine implementation
-// in the effect library. It prevents concurrent calls to process() and command() functions
-// from different client threads. It keeps a list of EffectHandle objects corresponding
-// to all client applications using this effect and notifies applications of effect state,
-// control or parameter changes. It manages the activation state machine to send appropriate
-// reset, enable, disable commands to effect engine and provide volume
-// ramping when effects are activated/deactivated.
-// When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
-// the attached track(s) to accumulate their auxiliary channel.
-class EffectModule : public RefBase {
+
+// The EffectBase class contains common properties, state and behavior for and EffectModule or
+// other derived classes managing an audio effect instance within the effect framework.
+// It also contains the class mutex (see comment on locking order above).
+class EffectBase : public RefBase {
 public:
-    EffectModule(const sp<EffectCallbackInterface>& chain,
-                    effect_descriptor_t *desc,
-                    int id,
-                    audio_session_t sessionId,
-                    bool pinned);
-    virtual ~EffectModule();
+    EffectBase(const sp<EffectCallbackInterface>& callback,
+               effect_descriptor_t *desc,
+               int id,
+               audio_session_t sessionId,
+               bool pinned);
+
+    ~EffectBase() override = default;
 
     enum effect_state {
         IDLE,
@@ -108,69 +104,14 @@
         DESTROYED
     };
 
-    int         id() const { return mId; }
-    void process();
-    bool updateState();
-    status_t command(uint32_t cmdCode,
-                     uint32_t cmdSize,
-                     void *pCmdData,
-                     uint32_t *replySize,
-                     void *pReplyData);
-
-    void reset_l();
-    status_t configure();
-    status_t init();
+    int id() const { return mId; }
     effect_state state() const {
         return mState;
     }
-    uint32_t status() {
-        return mStatus;
-    }
     audio_session_t sessionId() const {
         return mSessionId;
     }
-    status_t    setEnabled(bool enabled, bool fromHandle);
-    status_t    setEnabled_l(bool enabled);
-    bool isEnabled() const;
-    bool isProcessEnabled() const;
-    bool isOffloadedOrDirect() const;
-    bool isVolumeControlEnabled() const;
-
-    void        setInBuffer(const sp<EffectBufferHalInterface>& buffer);
-    int16_t     *inBuffer() const {
-        return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
-    }
-    void        setOutBuffer(const sp<EffectBufferHalInterface>& buffer);
-    int16_t     *outBuffer() const {
-        return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
-    }
-    void        setCallback(const sp<EffectCallbackInterface>& callback) { mCallback = callback; }
-
-    status_t addHandle(EffectHandle *handle);
-    ssize_t  disconnectHandle(EffectHandle *handle, bool unpinIfLast);
-    ssize_t removeHandle(EffectHandle *handle);
-    ssize_t removeHandle_l(EffectHandle *handle);
-
     const effect_descriptor_t& desc() const { return mDescriptor; }
-    sp<EffectCallbackInterface>&     callback() { return mCallback; }
-
-    status_t         setDevices(const AudioDeviceTypeAddrVector &devices);
-    status_t         setInputDevice(const AudioDeviceTypeAddr &device);
-    status_t         setVolume(uint32_t *left, uint32_t *right, bool controller);
-    status_t         setMode(audio_mode_t mode);
-    status_t         setAudioSource(audio_source_t source);
-    status_t         start();
-    status_t         stop();
-    void             setSuspended(bool suspended);
-    bool             suspended() const;
-
-    EffectHandle*    controlHandle_l();
-
-    bool             isPinned() const { return mPinned; }
-    void             unPin() { mPinned = false; }
-    bool             purgeHandles();
-    void             lock() { mLock.lock(); }
-    void             unlock() { mLock.unlock(); }
     bool             isOffloadable() const
                         { return (mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0; }
     bool             isImplementationSoftware() const
@@ -183,19 +124,140 @@
     bool             isVolumeMonitor() const
                         { return (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK)
                             == EFFECT_FLAG_VOLUME_MONITOR; }
-    status_t         setOffloaded(bool offloaded, audio_io_handle_t io);
-    bool             isOffloaded() const;
-    void             addEffectToHal_l();
-    void             release_l();
+
+    virtual status_t setEnabled(bool enabled, bool fromHandle);
+    status_t    setEnabled_l(bool enabled);
+    bool isEnabled() const;
+
+    void             setSuspended(bool suspended);
+    bool             suspended() const;
+
+    virtual status_t command(uint32_t cmdCode __unused,
+                 uint32_t cmdSize __unused,
+                 void *pCmdData __unused,
+                 uint32_t *replySize __unused,
+                 void *pReplyData __unused) { return NO_ERROR; };
+
+    void setCallback(const sp<EffectCallbackInterface>& callback) { mCallback = callback; }
+    sp<EffectCallbackInterface>&     callback() { return mCallback; }
+
+    status_t addHandle(EffectHandle *handle);
+    ssize_t disconnectHandle(EffectHandle *handle, bool unpinIfLast);
+    ssize_t removeHandle(EffectHandle *handle);
+    virtual ssize_t removeHandle_l(EffectHandle *handle);
+    EffectHandle* controlHandle_l();
+    bool purgeHandles();
+
+    void             checkSuspendOnEffectEnabled(bool enabled, bool threadLocked);
+
+    bool             isPinned() const { return mPinned; }
+    void             unPin() { mPinned = false; }
+
+    void             lock() { mLock.lock(); }
+    void             unlock() { mLock.unlock(); }
 
     status_t         updatePolicyState();
-    void             checkSuspendOnEffectEnabled(bool enabled, bool threadLocked);
+
+    virtual          sp<EffectModule> asEffectModule() { return nullptr; }
 
     void             dump(int fd, const Vector<String16>& args);
 
 private:
     friend class AudioFlinger;      // for mHandles
-    bool                mPinned;
+    bool             mPinned = false;
+
+    DISALLOW_COPY_AND_ASSIGN(EffectBase);
+
+mutable Mutex                 mLock;      // mutex for process, commands and handles list protection
+    sp<EffectCallbackInterface> mCallback; // parent effect chain
+    const int                 mId;        // this instance unique ID
+    const audio_session_t     mSessionId; // audio session ID
+    const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
+    effect_state              mState = IDLE; // current activation state
+    bool                      mSuspended; // effect is suspended: temporarily disabled by framework
+
+    Vector<EffectHandle *>    mHandles;   // list of client handles
+                // First handle in mHandles has highest priority and controls the effect module
+
+    // Audio policy effect state management
+    // Mutex protecting transactions with audio policy manager as mLock cannot
+    // be held to avoid cross deadlocks with audio policy mutex
+    Mutex                     mPolicyLock;
+    // Effect is registered in APM or not
+    bool                      mPolicyRegistered = false;
+    // Effect enabled state communicated to APM. Enabled state corresponds to
+    // state requested by the EffectHandle with control
+    bool                      mPolicyEnabled = false;
+};
+
+// The EffectModule class is a wrapper object controlling the effect engine implementation
+// in the effect library. It prevents concurrent calls to process() and command() functions
+// from different client threads. It keeps a list of EffectHandle objects corresponding
+// to all client applications using this effect and notifies applications of effect state,
+// control or parameter changes. It manages the activation state machine to send appropriate
+// reset, enable, disable commands to effect engine and provide volume
+// ramping when effects are activated/deactivated.
+// When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
+// the attached track(s) to accumulate their auxiliary channel.
+class EffectModule : public EffectBase {
+public:
+    EffectModule(const sp<EffectCallbackInterface>& callabck,
+                    effect_descriptor_t *desc,
+                    int id,
+                    audio_session_t sessionId,
+                    bool pinned);
+    virtual ~EffectModule();
+
+    void process();
+    bool updateState();
+    status_t command(uint32_t cmdCode,
+                     uint32_t cmdSize,
+                     void *pCmdData,
+                     uint32_t *replySize,
+                     void *pReplyData) override;
+
+    void reset_l();
+    status_t configure();
+    status_t init();
+
+    uint32_t status() {
+        return mStatus;
+    }
+
+    bool isProcessEnabled() const;
+    bool isOffloadedOrDirect() const;
+    bool isVolumeControlEnabled() const;
+
+    void        setInBuffer(const sp<EffectBufferHalInterface>& buffer);
+    int16_t     *inBuffer() const {
+        return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
+    }
+    void        setOutBuffer(const sp<EffectBufferHalInterface>& buffer);
+    int16_t     *outBuffer() const {
+        return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
+    }
+
+    ssize_t removeHandle_l(EffectHandle *handle) override;
+
+    status_t         setDevices(const AudioDeviceTypeAddrVector &devices);
+    status_t         setInputDevice(const AudioDeviceTypeAddr &device);
+    status_t         setVolume(uint32_t *left, uint32_t *right, bool controller);
+    status_t         setMode(audio_mode_t mode);
+    status_t         setAudioSource(audio_source_t source);
+    status_t         start();
+    status_t         stop();
+
+    status_t         setOffloaded(bool offloaded, audio_io_handle_t io);
+    bool             isOffloaded() const;
+    void             addEffectToHal_l();
+    void             release_l();
+
+    sp<EffectModule> asEffectModule() override { return this; }
+
+    void             dump(int fd, const Vector<String16>& args);
+
+private:
+    friend class AudioFlinger;      // for mHandles
 
     // Maximum time allocated to effect engines to complete the turn off sequence
     static const uint32_t MAX_DISABLE_TIME_MS = 10000;
@@ -207,23 +269,15 @@
     status_t removeEffectFromHal_l();
     status_t sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode);
 
-mutable Mutex               mLock;      // mutex for process, commands and handles list protection
-    sp<EffectCallbackInterface>     mCallback;     // parent effect chain
-    const int           mId;        // this instance unique ID
-    const audio_session_t mSessionId; // audio session ID
-    const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
     effect_config_t     mConfig;    // input and output audio configuration
     sp<EffectHalInterface> mEffectInterface; // Effect module HAL
     sp<EffectBufferHalInterface> mInBuffer;  // Buffers for interacting with HAL
     sp<EffectBufferHalInterface> mOutBuffer;
     status_t            mStatus;    // initialization status
-    effect_state        mState;     // current activation state
-    Vector<EffectHandle *> mHandles;    // list of client handles
                 // First handle in mHandles has highest priority and controls the effect module
     uint32_t mMaxDisableWaitCnt;    // maximum grace period before forcing an effect off after
                                     // sending disable command.
     uint32_t mDisableWaitCnt;       // current process() calls count during disable period.
-    bool     mSuspended;            // effect is suspended: temporarily disabled by framework
     bool     mOffloaded;            // effect is currently offloaded to the audio DSP
 
 #ifdef FLOAT_EFFECT_CHAIN
@@ -251,16 +305,6 @@
     static constexpr pid_t INVALID_PID = (pid_t)-1;
     // this tid is allowed to call setVolume() without acquiring the mutex.
     pid_t mSetVolumeReentrantTid = INVALID_PID;
-
-    // Audio policy effect state management
-    // Mutex protecting transactions with audio policy manager as mLock cannot
-    // be held to avoid cross deadlocks with audio policy mutex
-    Mutex   mPolicyLock;
-    // Effect is registered in APM or not
-    bool    mPolicyRegistered = false;
-    // Effect enabled state communicated to APM. Enabled state corresponds to
-    // state requested by the EffectHandle with control
-    bool    mPolicyEnabled = false;
 };
 
 // The EffectHandle class implements the IEffect interface. It provides resources
@@ -272,7 +316,7 @@
 class EffectHandle: public android::BnEffect {
 public:
 
-    EffectHandle(const sp<EffectModule>& effect,
+    EffectHandle(const sp<EffectBase>& effect,
             const sp<AudioFlinger::Client>& client,
             const sp<IEffectClient>& effectClient,
             int32_t priority);
@@ -310,9 +354,9 @@
     bool enabled() const { return mEnabled; }
 
     // Getters
-    wp<EffectModule> effect() const { return mEffect; }
+    wp<EffectBase> effect() const { return mEffect; }
     int id() const {
-        sp<EffectModule> effect = mEffect.promote();
+        sp<EffectBase> effect = mEffect.promote();
         if (effect == 0) {
             return 0;
         }
@@ -329,7 +373,7 @@
     DISALLOW_COPY_AND_ASSIGN(EffectHandle);
 
     Mutex mLock;                        // protects IEffect method calls
-    wp<EffectModule> mEffect;           // pointer to controlled EffectModule
+    wp<EffectBase> mEffect;           // pointer to controlled EffectModule
     sp<IEffectClient> mEffectClient;    // callback interface for client notifications
     /*const*/ sp<Client> mClient;       // client for shared memory allocation, see disconnect()
     sp<IMemory>         mCblkMemory;    // shared memory for control block
@@ -472,7 +516,7 @@
         status_t createEffectHal(const effect_uuid_t *pEffectUuid,
                int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override;
         status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) override;
-        bool updateOrphanEffectChains(const sp<EffectModule>& effect) override;
+        bool updateOrphanEffectChains(const sp<EffectBase>& effect) override;
 
         audio_io_handle_t io() const override;
         bool isOutput() const override;
@@ -492,13 +536,13 @@
         void setVolumeForOutput(float left, float right) const override;
 
         // check if effects should be suspended/restored when a given effect is enable/disabled
-        void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+        void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect,
                               bool enabled, bool threadLocked) override;
         void resetVolume() override;
         uint32_t strategy() const override;
         int32_t activeTrackCnt() const override;
-        void onEffectEnable(const sp<EffectModule>& effect) override;
-        void onEffectDisable(const sp<EffectModule>& effect) override;
+        void onEffectEnable(const sp<EffectBase>& effect) override;
+        void onEffectDisable(const sp<EffectBase>& effect) override;
 
         wp<EffectChain> chain() const override { return mChain; }
 
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 990d58f..14364b7 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1419,11 +1419,11 @@
     sp<EffectModule> effect;
     {
         Mutex::Autolock _l(mLock);
-
-        effect = handle->effect().promote();
-        if (effect == nullptr) {
+        sp<EffectBase> effectBase = handle->effect().promote();
+        if (effectBase == nullptr) {
             return;
         }
+        effect = static_cast<EffectModule *>(effectBase.get());
         // restore suspended effects if the disconnected handle was enabled and the last one.
         remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
         if (remove) {