Moved headers from include/ to appropriate libs

include/camera -> camera/include/camera
include/media/audiohal -> media/libaudiohal/include
include/media/AudioResampler*.h -> media/libaudioprocessing/include
include/media/Audio*.h,IAudio*.h,IEffect*.h,ToneGenerator.h -> media/libaudioclient/include
include/media/EffectsFactoryApi.h -> media/libeffects/include
include/media/stagefright -> media/libstagefright/include
include/media/nbaio -> media/libnbaio/include
include/media/<rest of files> -> media/libmedia/include
include/cpustats -> media/libcpustats/include/cpustats

Added symlinks from old location to new ones

Bug: 33241851

Test: VNDK linked modules will need to add explicit lib dep.
All other modules should compile the same

Change-Id: I0ecf754a2132640ae781a3cc31428fb8c0bd1669
diff --git a/media/libeffects/factory/Android.bp b/media/libeffects/factory/Android.bp
index 0d8b6eb..e0e0d13 100644
--- a/media/libeffects/factory/Android.bp
+++ b/media/libeffects/factory/Android.bp
@@ -10,4 +10,8 @@
     ],
 
     include_dirs: ["system/media/audio_effects/include"],
+
+    local_include_dirs:["include"],
+
+    export_include_dirs: ["include"],
 }
diff --git a/media/libeffects/factory/include/EffectsFactoryApi.h b/media/libeffects/factory/include/EffectsFactoryApi.h
new file mode 100644
index 0000000..64a3212
--- /dev/null
+++ b/media/libeffects/factory/include/EffectsFactoryApi.h
@@ -0,0 +1,181 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTSFACTORYAPI_H_
+#define ANDROID_EFFECTSFACTORYAPI_H_
+
+#include <errno.h>
+#include <stdint.h>
+#include <sys/types.h>
+#include <hardware/audio_effect.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+/////////////////////////////////////////////////
+//      Effect factory interface
+/////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////
+//
+//    Function:       EffectQueryNumberEffects
+//
+//    Description:    Returns the number of different effects in all loaded libraries.
+//          Each effect must have a different effect uuid (see
+//          effect_descriptor_t). This function together with EffectQueryEffect()
+//          is used to enumerate all effects present in all loaded libraries.
+//          Each time EffectQueryNumberEffects() is called, the factory must
+//          reset the index of the effect descriptor returned by next call to
+//          EffectQueryEffect() to restart enumeration from the beginning.
+//
+//    Input/Output:
+//          pNumEffects:    address where the number of effects should be returned.
+//
+//    Output:
+//        returned value:    0          successful operation.
+//                          -ENODEV     factory failed to initialize
+//                          -EINVAL     invalid pNumEffects
+//        *pNumEffects:     updated with number of effects in factory
+//
+////////////////////////////////////////////////////////////////////////////////
+int EffectQueryNumberEffects(uint32_t *pNumEffects);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+//    Function:       EffectQueryEffect
+//
+//    Description:    Returns a descriptor of the next available effect.
+//          See effect_descriptor_t for a details on effect descriptor.
+//          This function together with EffectQueryNumberEffects() is used to enumerate all
+//          effects present in all loaded libraries. The enumeration sequence is:
+//              EffectQueryNumberEffects(&num_effects);
+//              for (i = 0; i < num_effects; i++)
+//                  EffectQueryEffect(i,...);
+//
+//    Input/Output:
+//          pDescriptor:    address where to return the effect descriptor.
+//
+//    Output:
+//        returned value:    0          successful operation.
+//                          -ENOENT     no more effect available
+//                          -ENODEV     factory failed to initialize
+//                          -EINVAL     invalid pDescriptor
+//                          -ENOSYS     effect list has changed since last execution of
+//                                      EffectQueryNumberEffects()
+//        *pDescriptor:     updated with the effect descriptor.
+//
+////////////////////////////////////////////////////////////////////////////////
+int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+//    Function:       EffectCreate
+//
+//    Description:    Creates an effect engine of the specified type and returns an
+//          effect control interface on this engine. The function will allocate the
+//          resources for an instance of the requested effect engine and return
+//          a handle on the effect control interface.
+//
+//    Input:
+//          pEffectUuid:    pointer to the effect uuid.
+//          sessionId:  audio session to which this effect instance will be attached. All effects
+//              created with the same session ID are connected in series and process the same signal
+//              stream.  Knowing that two effects are part of the same effect chain can help the
+//              library implement some kind of optimizations.
+//          ioId:   identifies the output or input stream this effect is directed to at audio HAL.
+//              For future use especially with tunneled HW accelerated effects
+//
+//    Input/Output:
+//          pHandle:        address where to return the effect handle.
+//
+//    Output:
+//        returned value:    0          successful operation.
+//                          -ENODEV     factory failed to initialize
+//                          -EINVAL     invalid pEffectUuid or pHandle
+//                          -ENOENT     no effect with this uuid found
+//        *pHandle:         updated with the effect handle.
+//
+////////////////////////////////////////////////////////////////////////////////
+int EffectCreate(const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t ioId,
+        effect_handle_t *pHandle);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+//    Function:       EffectRelease
+//
+//    Description:    Releases the effect engine whose handle is given as argument.
+//          All resources allocated to this particular instance of the effect are
+//          released.
+//
+//    Input:
+//          handle:    handle on the effect interface to be released.
+//
+//    Output:
+//        returned value:    0          successful operation.
+//                          -ENODEV     factory failed to initialize
+//                          -EINVAL     invalid interface handle
+//
+////////////////////////////////////////////////////////////////////////////////
+int EffectRelease(effect_handle_t handle);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+//    Function:       EffectGetDescriptor
+//
+//    Description:    Returns the descriptor of the effect which uuid is pointed
+//          to by first argument.
+//
+//    Input:
+//          pEffectUuid:    pointer to the effect uuid.
+//
+//    Input/Output:
+//          pDescriptor:    address where to return the effect descriptor.
+//
+//    Output:
+//        returned value:    0          successful operation.
+//                          -ENODEV     factory failed to initialize
+//                          -EINVAL     invalid pEffectUuid or pDescriptor
+//                          -ENOENT     no effect with this uuid found
+//        *pDescriptor:     updated with the effect descriptor.
+//
+////////////////////////////////////////////////////////////////////////////////
+int EffectGetDescriptor(const effect_uuid_t *pEffectUuid, effect_descriptor_t *pDescriptor);
+
+////////////////////////////////////////////////////////////////////////////////
+//
+//    Function:       EffectIsNullUuid
+//
+//    Description:    Helper function to compare effect uuid to EFFECT_UUID_NULL
+//
+//    Input:
+//          pEffectUuid: pointer to effect uuid to compare to EFFECT_UUID_NULL.
+//
+//    Output:
+//        returned value:    0 if uuid is different from EFFECT_UUID_NULL.
+//                           1 if uuid is equal to EFFECT_UUID_NULL.
+//
+////////////////////////////////////////////////////////////////////////////////
+int EffectIsNullUuid(const effect_uuid_t *pEffectUuid);
+
+int EffectDumpEffects(int fd);
+
+#if __cplusplus
+}  // extern "C"
+#endif
+
+
+#endif /*ANDROID_EFFECTSFACTORYAPI_H_*/