Use size_t for frame counts
Also fix typo: bufferCount should be frameCount.
Change-Id: Ibed539504db75ef99dc21c8ff1bf2987122063a5
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 6fd1b9e..f1b26b5 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -110,7 +110,7 @@
* - NO_INIT: audio server or audio hardware not initialized
*/
- static status_t getMinFrameCount(int* frameCount,
+ static status_t getMinFrameCount(size_t* frameCount,
audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
uint32_t sampleRate = 0);
@@ -494,7 +494,7 @@
uint32_t sampleRate,
audio_format_t format,
audio_channel_mask_t channelMask,
- int frameCount,
+ size_t frameCount,
audio_output_flags_t flags,
const sp<IMemory>& sharedBuffer,
audio_io_handle_t output);