AudioTrack::mute() is unused so remove it
If ever needed again, it could be implemented on client side by forcing
a track volume of 0.
Change-Id: I88a9b4f675b6dca2948549414f9ec2c192d29269
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 0463433..f5641e0 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -304,7 +304,6 @@
}
mSharedBuffer = sharedBuffer;
- mMuted = false;
mActive = false;
mUserData = user;
mLoopCount = 0;
@@ -453,12 +452,6 @@
}
}
-void AudioTrack::mute(bool e)
-{
- mAudioTrack->mute(e);
- mMuted = e;
-}
-
status_t AudioTrack::setVolume(float left, float right)
{
if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) {
@@ -1424,8 +1417,8 @@
snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat,
mChannelCount, mFrameCount);
result.append(buffer);
- snprintf(buffer, 255, " sample rate(%u), status(%d), muted(%d)\n",
- (cblk == 0) ? 0 : cblk->sampleRate, mStatus, mMuted);
+ snprintf(buffer, 255, " sample rate(%u), status(%d)\n",
+ (cblk == 0) ? 0 : cblk->sampleRate, mStatus);
result.append(buffer);
snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency);
result.append(buffer);