Camera2: Add a burst mode skeleton.

Bug: 6243944
Change-Id: I7f496ca1051571c68fdd99a6f85bf6a908a4e29a
diff --git a/camera/CameraParameters.cpp b/camera/CameraParameters.cpp
index 872512a..a657fe3 100644
--- a/camera/CameraParameters.cpp
+++ b/camera/CameraParameters.cpp
@@ -90,6 +90,7 @@
 const char CameraParameters::KEY_VIDEO_SNAPSHOT_SUPPORTED[] = "video-snapshot-supported";
 const char CameraParameters::KEY_VIDEO_STABILIZATION[] = "video-stabilization";
 const char CameraParameters::KEY_VIDEO_STABILIZATION_SUPPORTED[] = "video-stabilization-supported";
+const char CameraParameters::KEY_LIGHTFX[] = "light-fx";
 
 const char CameraParameters::TRUE[] = "true";
 const char CameraParameters::FALSE[] = "false";
@@ -166,6 +167,10 @@
 const char CameraParameters::FOCUS_MODE_CONTINUOUS_VIDEO[] = "continuous-video";
 const char CameraParameters::FOCUS_MODE_CONTINUOUS_PICTURE[] = "continuous-picture";
 
+// Values for light fx settings
+const char CameraParameters::LIGHTFX_LOWLIGHT[] = "low-light";
+const char CameraParameters::LIGHTFX_HDR[] = "high-dynamic-range";
+
 CameraParameters::CameraParameters()
                 : mMap()
 {