Force selecting haptic supported thread when creating HapticGenerator.

HapticGenerator is the haptic-generating effect, which will generate
haptic data based on audio data. As haptic data will be truncated on
non-haptic supported thread, HapticGenerator makes sense only on haptic
supported thread. In that case, force selecting haptic supported thread
when creating HapticGenerator. If there is no thread supporting haptics
channel, return a failure.

Bug: 136490803
Test: make, manually
Change-Id: I865d211c613c793d75d23f5d10c9a01d294fdc36
diff --git a/services/audioflinger/Effects.h b/services/audioflinger/Effects.h
index 2826297..036f855 100644
--- a/services/audioflinger/Effects.h
+++ b/services/audioflinger/Effects.h
@@ -36,6 +36,7 @@
     virtual uint32_t sampleRate() const = 0;
     virtual audio_channel_mask_t channelMask() const = 0;
     virtual uint32_t channelCount() const = 0;
+    virtual audio_channel_mask_t hapticChannelMask() const = 0;
     virtual size_t frameCount() const = 0;
 
     // Non trivial methods usually implemented with help from ThreadBase:
@@ -257,6 +258,9 @@
 
     sp<EffectModule> asEffectModule() override { return this; }
 
+    static bool      isHapticGenerator(const effect_uuid_t* type);
+    bool             isHapticGenerator() const;
+
     void             dump(int fd, const Vector<String16>& args);
 
 private:
@@ -503,6 +507,8 @@
     // isCompatibleWithThread_l() must be called with thread->mLock held
     bool isCompatibleWithThread_l(const sp<ThreadBase>& thread) const;
 
+    bool containsHapticGeneratingEffect_l();
+
     sp<EffectCallbackInterface> effectCallback() const { return mEffectCallback; }
     wp<ThreadBase> thread() const { return mEffectCallback->thread(); }
 
@@ -534,6 +540,7 @@
         uint32_t sampleRate() const override;
         audio_channel_mask_t channelMask() const override;
         uint32_t channelCount() const override;
+        audio_channel_mask_t hapticChannelMask() const override;
         size_t frameCount() const override;
         uint32_t latency() const override;
 
@@ -685,6 +692,7 @@
         uint32_t sampleRate() const override;
         audio_channel_mask_t channelMask() const override;
         uint32_t channelCount() const override;
+        audio_channel_mask_t hapticChannelMask() const override { return AUDIO_CHANNEL_NONE; }
         size_t frameCount() const override  { return 0; }
         uint32_t latency() const override  { return 0; }