Don't allow evil constructors in VideoEditorBGAudioProcessing

Change-Id: Ic525ed66308681ec62363bc90ed2cea42c165a2b
diff --git a/libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h b/libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
index 0798fc1..95ed729 100755
--- a/libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
+++ b/libvideoeditor/lvpp/VideoEditorBGAudioProcessing.h
@@ -90,5 +90,10 @@
     // This returns the size of buffer which needs to allocated
     // before resampling is called
     M4OSA_Int32 calculateOutResampleBufSize();
+
+    // Don't call me.
+    VideoEditorBGAudioProcessing(const VideoEditorBGAudioProcessing&);
+    VideoEditorBGAudioProcessing& operator=(
+            const VideoEditorBGAudioProcessing&);
 };
 } // namespace android