| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "M4OSA_Error.h" |
| #include "M4OSA_Types.h" |
| #include "M4OSA_Memory.h" |
| #include "M4OSA_Export.h" |
| #include "M4OSA_CoreID.h" |
| |
| namespace android{ |
| |
| #define WINDOW_SIZE 10 |
| |
| enum veAudioFormat {MONO_16_BIT, STEREO_16_BIT}; |
| |
| |
| typedef struct { |
| M4OSA_UInt16* m_dataAddress; // Android SRC needs a Int16 pointer |
| M4OSA_UInt32 m_bufferSize; |
| } M4AM_Buffer16; // Structure contains Int16_t pointer |
| |
| // Following struct will be used by app to supply the PT and BT properties |
| // along with ducking values |
| typedef struct { |
| M4OSA_Int32 lvInSampleRate; // Sampling audio freq (8000,16000 or more ) |
| M4OSA_Int32 lvOutSampleRate; //Sampling audio freq (8000,16000 or more ) |
| veAudioFormat lvBTFormat; |
| |
| M4OSA_Int32 lvInDucking_threshold; |
| M4OSA_Float lvInDucking_lowVolume; |
| M4OSA_Bool lvInDucking_enable; |
| M4OSA_Float lvPTVolLevel; |
| M4OSA_Float lvBTVolLevel; |
| M4OSA_Int32 lvBTChannelCount; |
| M4OSA_Int32 lvPTChannelCount; |
| } veAudMixSettings; |
| |
| // This class is defined to get SF SRC access |
| class VideoEditorBGAudioProcessing { |
| public: |
| VideoEditorBGAudioProcessing(); |
| void veSetAudioProcessingParams(const veAudMixSettings& mixParams); |
| |
| M4OSA_Int32 veProcessAudioMixNDuck( |
| void* primaryTrackBuffer, |
| void* backgroundTrackBuffer, |
| void* mixedOutputBuffer); |
| |
| ~VideoEditorBGAudioProcessing(); |
| |
| private: |
| M4OSA_Int32 mInSampleRate; |
| M4OSA_Int32 mOutSampleRate; |
| veAudioFormat mBTFormat; |
| |
| M4OSA_Bool mIsSSRCneeded; |
| M4OSA_Int32 mBTChannelCount; |
| M4OSA_Int32 mPTChannelCount; |
| M4OSA_UInt8 mChannelConversion; |
| |
| M4OSA_UInt32 mDucking_threshold; |
| M4OSA_Float mDucking_lowVolume; |
| M4OSA_Float mDuckingFactor ; |
| M4OSA_Bool mDucking_enable; |
| M4OSA_Int32 mAudioVolumeArray[WINDOW_SIZE]; |
| M4OSA_Int32 mAudVolArrIndex; |
| M4OSA_Bool mDoDucking; |
| M4OSA_Float mPTVolLevel; |
| M4OSA_Float mBTVolLevel; |
| |
| M4AM_Buffer16 mBTBuffer; |
| |
| M4OSA_Int32 getDecibelSound(M4OSA_UInt32 value); |
| M4OSA_Bool isThresholdBreached(M4OSA_Int32* averageValue, |
| M4OSA_Int32 storeCount, M4OSA_Int32 thresholdValue); |
| |
| // This returns the size of buffer which needs to allocated |
| // before resampling is called |
| M4OSA_Int32 calculateOutResampleBufSize(); |
| |
| // Don't call me. |
| VideoEditorBGAudioProcessing(const VideoEditorBGAudioProcessing&); |
| VideoEditorBGAudioProcessing& operator=( |
| const VideoEditorBGAudioProcessing&); |
| }; |
| } // namespace android |