Implement reducing the buffer count of a Surface.
Change-Id: I7f979c60c06d654aa8265002836277434bc1a64f
Bug: 3095167
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index d6ae5e9..9d589cf 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -285,6 +285,8 @@
uint32_t getTransform(int buffer) const;
status_t resize(int newNumBuffers);
+ status_t grow(int newNumBuffers);
+ status_t shrink(int newNumBuffers);
SharedBufferStack::Statistics getStats() const;
@@ -346,6 +348,14 @@
int mNumBuffers;
BufferList mBufferList;
+ struct BuffersAvailableCondition : public ConditionBase {
+ int mNumBuffers;
+ inline BuffersAvailableCondition(SharedBufferServer* sbs,
+ int numBuffers);
+ inline bool operator()() const;
+ inline const char* name() const { return "BuffersAvailableCondition"; }
+ };
+
struct UnlockUpdate : public UpdateBase {
const int lockedBuffer;
inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);