Update audio ports with profile capabilities
When opening an output, import the profile capabilities associated
with the device into the AudioPort.
Bug 10549017
Change-Id: If102f5623457542d2c1407ada303c71e43d19a08
diff --git a/services/audiopolicy/AudioPolicyManager.h b/services/audiopolicy/AudioPolicyManager.h
index 95aab65..f071675 100644
--- a/services/audiopolicy/AudioPolicyManager.h
+++ b/services/audiopolicy/AudioPolicyManager.h
@@ -238,6 +238,9 @@
virtual void toAudioPort(struct audio_port *port) const;
+ void importAudioPort(const sp<AudioPort> port);
+ void clearCapabilities();
+
void loadSamplingRates(char *name);
void loadFormats(char *name);
void loadOutChannels(char *name);
@@ -628,7 +631,7 @@
// when a device is disconnected, checks if an output is not used any more and
// returns its handle if any.
// transfers the audio tracks and effects from one output thread to another accordingly.
- status_t checkOutputsForDevice(audio_devices_t device,
+ status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc,
audio_policy_dev_state_t state,
SortedVector<audio_io_handle_t>& outputs,
const String8 address);