audio policy: use factory to create audio policy manager
Use the class factory to create the audio policy mamager
instead of AudioPolicyManager class constructor and
use a pointer to an AudioPolicyInterface.
Change-Id: Ibb5a8eee5d597db67cf13f279c909181cfee9949
diff --git a/services/audiopolicy/AudioPolicyService.h b/services/audiopolicy/AudioPolicyService.h
index 40f589b..66d9cad 100644
--- a/services/audiopolicy/AudioPolicyService.h
+++ b/services/audiopolicy/AudioPolicyService.h
@@ -539,7 +539,7 @@
sp<AudioCommandThread> mOutputCommandThread; // process stop and release output
struct audio_policy_device *mpAudioPolicyDev;
struct audio_policy *mpAudioPolicy;
- AudioPolicyManager *mAudioPolicyManager;
+ AudioPolicyInterface *mAudioPolicyManager;
AudioPolicyClient *mAudioPolicyClient;
KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;