| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef AAUDIO_AAUDIODEFINITIONS_H |
| #define AAUDIO_AAUDIODEFINITIONS_H |
| |
| #include <stdint.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef int32_t aaudio_handle_t; // negative handles are error codes |
| typedef int32_t aaudio_result_t; |
| /** |
| * A platform specific identifier for a device. |
| */ |
| typedef int32_t aaudio_device_id_t; |
| typedef int32_t aaudio_sample_rate_t; |
| /** This is used for small quantities such as the number of frames in a buffer. */ |
| typedef int32_t aaudio_size_frames_t; |
| /** This is used for small quantities such as the number of bytes in a frame. */ |
| typedef int32_t aaudio_size_bytes_t; |
| /** |
| * This is used for large quantities, such as the number of frames that have |
| * been played since a stream was started. |
| * At 48000 Hz, a 32-bit integer would wrap around in just over 12 hours. |
| */ |
| typedef int64_t aaudio_position_frames_t; |
| |
| typedef int64_t aaudio_nanoseconds_t; |
| |
| /** |
| * This is used to represent a value that has not been specified. |
| * For example, an application could use AAUDIO_UNSPECIFIED to indicate |
| * that is did not not care what the specific value of a parameter was |
| * and would accept whatever it was given. |
| */ |
| #define AAUDIO_UNSPECIFIED 0 |
| #define AAUDIO_DEVICE_UNSPECIFIED ((aaudio_device_id_t) -1) |
| #define AAUDIO_NANOS_PER_MICROSECOND ((int64_t)1000) |
| #define AAUDIO_NANOS_PER_MILLISECOND (AAUDIO_NANOS_PER_MICROSECOND * 1000) |
| #define AAUDIO_MILLIS_PER_SECOND 1000 |
| #define AAUDIO_NANOS_PER_SECOND (AAUDIO_NANOS_PER_MILLISECOND * AAUDIO_MILLIS_PER_SECOND) |
| |
| #define AAUDIO_HANDLE_INVALID ((aaudio_handle_t)-1) |
| |
| enum aaudio_direction_t { |
| AAUDIO_DIRECTION_OUTPUT, |
| AAUDIO_DIRECTION_INPUT, |
| AAUDIO_DIRECTION_COUNT // This should always be last. |
| }; |
| |
| enum aaudio_audio_format_t { |
| AAUDIO_FORMAT_INVALID = -1, |
| AAUDIO_FORMAT_UNSPECIFIED = 0, |
| AAUDIO_FORMAT_PCM_I16, |
| AAUDIO_FORMAT_PCM_FLOAT, |
| AAUDIO_FORMAT_PCM_I8_24, |
| AAUDIO_FORMAT_PCM_I32 |
| }; |
| |
| // TODO These are deprecated. Remove these aliases once all references are replaced. |
| #define AAUDIO_FORMAT_PCM16 AAUDIO_FORMAT_PCM_I16 |
| #define AAUDIO_FORMAT_PCM824 AAUDIO_FORMAT_PCM_I8_24 |
| #define AAUDIO_FORMAT_PCM32 AAUDIO_FORMAT_PCM_I32 |
| |
| enum { |
| AAUDIO_OK, |
| AAUDIO_ERROR_BASE = -900, // TODO review |
| AAUDIO_ERROR_DISCONNECTED, |
| AAUDIO_ERROR_ILLEGAL_ARGUMENT, |
| AAUDIO_ERROR_INCOMPATIBLE, |
| AAUDIO_ERROR_INTERNAL, // an underlying API returned an error code |
| AAUDIO_ERROR_INVALID_STATE, |
| AAUDIO_ERROR_UNEXPECTED_STATE, |
| AAUDIO_ERROR_UNEXPECTED_VALUE, |
| AAUDIO_ERROR_INVALID_HANDLE, |
| AAUDIO_ERROR_INVALID_QUERY, |
| AAUDIO_ERROR_UNIMPLEMENTED, |
| AAUDIO_ERROR_UNAVAILABLE, |
| AAUDIO_ERROR_NO_FREE_HANDLES, |
| AAUDIO_ERROR_NO_MEMORY, |
| AAUDIO_ERROR_NULL, |
| AAUDIO_ERROR_TIMEOUT, |
| AAUDIO_ERROR_WOULD_BLOCK, |
| AAUDIO_ERROR_INVALID_ORDER, |
| AAUDIO_ERROR_OUT_OF_RANGE, |
| AAUDIO_ERROR_NO_SERVICE |
| }; |
| |
| typedef enum { |
| AAUDIO_CLOCK_MONOTONIC, // Clock since booted, pauses when CPU is sleeping. |
| AAUDIO_CLOCK_BOOTTIME, // Clock since booted, runs all the time. |
| AAUDIO_CLOCK_COUNT // This should always be last. |
| } aaudio_clockid_t; |
| |
| typedef enum |
| { |
| AAUDIO_STREAM_STATE_UNINITIALIZED = 0, |
| AAUDIO_STREAM_STATE_OPEN, |
| AAUDIO_STREAM_STATE_STARTING, |
| AAUDIO_STREAM_STATE_STARTED, |
| AAUDIO_STREAM_STATE_PAUSING, |
| AAUDIO_STREAM_STATE_PAUSED, |
| AAUDIO_STREAM_STATE_FLUSHING, |
| AAUDIO_STREAM_STATE_FLUSHED, |
| AAUDIO_STREAM_STATE_STOPPING, |
| AAUDIO_STREAM_STATE_STOPPED, |
| AAUDIO_STREAM_STATE_CLOSING, |
| AAUDIO_STREAM_STATE_CLOSED, |
| } aaudio_stream_state_t; |
| |
| // TODO review API |
| typedef enum { |
| /** |
| * This will use an AudioTrack object for playing audio |
| * and an AudioRecord for recording data. |
| */ |
| AAUDIO_SHARING_MODE_LEGACY, |
| /** |
| * This will be the only stream using a particular source or sink. |
| * This mode will provide the lowest possible latency. |
| * You should close EXCLUSIVE streams immediately when you are not using them. |
| */ |
| AAUDIO_SHARING_MODE_EXCLUSIVE, |
| /** |
| * Multiple applications will be mixed by the AAudio Server. |
| * This will have higher latency than the EXCLUSIVE mode. |
| */ |
| AAUDIO_SHARING_MODE_SHARED, |
| /** |
| * Multiple applications will do their own mixing into a memory mapped buffer. |
| * It may be possible for malicious applications to read the data produced by |
| * other apps. So do not use this for private data such as telephony or messaging. |
| */ |
| AAUDIO_SHARING_MODE_PUBLIC_MIX, |
| AAUDIO_SHARING_MODE_COUNT // This should always be last. |
| } aaudio_sharing_mode_t; |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif // AAUDIO_AAUDIODEFINITIONS_H |