| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AAudio" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <stdint.h> |
| #include <assert.h> |
| |
| #include <binder/IServiceManager.h> |
| #include <utils/Mutex.h> |
| |
| #include <aaudio/AAudio.h> |
| |
| #include "AudioClock.h" |
| #include "AudioEndpointParcelable.h" |
| #include "binding/AAudioStreamRequest.h" |
| #include "binding/AAudioStreamConfiguration.h" |
| #include "binding/IAAudioService.h" |
| #include "binding/AAudioServiceMessage.h" |
| |
| #include "core/AudioStreamBuilder.h" |
| #include "AudioStreamInternal.h" |
| |
| #define LOG_TIMESTAMPS 0 |
| |
| using android::String16; |
| using android::IServiceManager; |
| using android::defaultServiceManager; |
| using android::interface_cast; |
| using android::Mutex; |
| |
| using namespace aaudio; |
| |
| static android::Mutex gServiceLock; |
| static sp<IAAudioService> gAAudioService; |
| |
| #define AAUDIO_SERVICE_NAME "AAudioService" |
| |
| // Helper function to get access to the "AAudioService" service. |
| // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp |
| static const sp<IAAudioService> getAAudioService() { |
| sp<IBinder> binder; |
| Mutex::Autolock _l(gServiceLock); |
| if (gAAudioService == 0) { |
| sp<IServiceManager> sm = defaultServiceManager(); |
| // Try several times to get the service. |
| int retries = 4; |
| do { |
| binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while. |
| if (binder != 0) { |
| break; |
| } |
| } while (retries-- > 0); |
| |
| if (binder != 0) { |
| // TODO Add linkToDeath() like in frameworks/av/media/libaudioclient/AudioSystem.cpp |
| // TODO Create a DeathRecipient that disconnects all active streams. |
| gAAudioService = interface_cast<IAAudioService>(binder); |
| } else { |
| ALOGE("AudioStreamInternal could not get %s", AAUDIO_SERVICE_NAME); |
| } |
| } |
| return gAAudioService; |
| } |
| |
| AudioStreamInternal::AudioStreamInternal() |
| : AudioStream() |
| , mClockModel() |
| , mAudioEndpoint() |
| , mServiceStreamHandle(AAUDIO_HANDLE_INVALID) |
| , mFramesPerBurst(16) |
| { |
| } |
| |
| AudioStreamInternal::~AudioStreamInternal() { |
| } |
| |
| aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) { |
| |
| const sp<IAAudioService>& service = getAAudioService(); |
| if (service == 0) return AAUDIO_ERROR_NO_SERVICE; |
| |
| aaudio_result_t result = AAUDIO_OK; |
| AAudioStreamRequest request; |
| AAudioStreamConfiguration configuration; |
| |
| result = AudioStream::open(builder); |
| if (result < 0) { |
| return result; |
| } |
| |
| // Build the request to send to the server. |
| request.setUserId(getuid()); |
| request.setProcessId(getpid()); |
| request.getConfiguration().setDeviceId(getDeviceId()); |
| request.getConfiguration().setSampleRate(getSampleRate()); |
| request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame()); |
| request.getConfiguration().setAudioFormat(getFormat()); |
| request.getConfiguration().setBufferCapacity(builder.getBufferCapacity()); |
| request.dump(); |
| |
| mServiceStreamHandle = service->openStream(request, configuration); |
| ALOGD("AudioStreamInternal.open(): openStream returned mServiceStreamHandle = 0x%08X", |
| (unsigned int)mServiceStreamHandle); |
| if (mServiceStreamHandle < 0) { |
| result = mServiceStreamHandle; |
| ALOGE("AudioStreamInternal.open(): acquireRealtimeStream aaudio_result_t = 0x%08X", result); |
| } else { |
| result = configuration.validate(); |
| if (result != AAUDIO_OK) { |
| close(); |
| return result; |
| } |
| // Save results of the open. |
| setSampleRate(configuration.getSampleRate()); |
| setSamplesPerFrame(configuration.getSamplesPerFrame()); |
| setFormat(configuration.getAudioFormat()); |
| |
| aaudio::AudioEndpointParcelable parcelable; |
| result = service->getStreamDescription(mServiceStreamHandle, parcelable); |
| if (result != AAUDIO_OK) { |
| ALOGE("AudioStreamInternal.open(): getStreamDescriptor returns %d", result); |
| service->closeStream(mServiceStreamHandle); |
| return result; |
| } |
| // resolve parcelable into a descriptor |
| parcelable.resolve(&mEndpointDescriptor); |
| |
| // Configure endpoint based on descriptor. |
| mAudioEndpoint.configure(&mEndpointDescriptor); |
| |
| mFramesPerBurst = mEndpointDescriptor.downDataQueueDescriptor.framesPerBurst; |
| assert(mFramesPerBurst >= 16); |
| assert(mEndpointDescriptor.downDataQueueDescriptor.capacityInFrames < 10 * 1024); |
| |
| mClockModel.setSampleRate(getSampleRate()); |
| mClockModel.setFramesPerBurst(mFramesPerBurst); |
| |
| setState(AAUDIO_STREAM_STATE_OPEN); |
| } |
| return result; |
| } |
| |
| aaudio_result_t AudioStreamInternal::close() { |
| ALOGD("AudioStreamInternal.close(): mServiceStreamHandle = 0x%08X", mServiceStreamHandle); |
| if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) { |
| aaudio_handle_t serviceStreamHandle = mServiceStreamHandle; |
| mServiceStreamHandle = AAUDIO_HANDLE_INVALID; |
| const sp<IAAudioService>& aaudioService = getAAudioService(); |
| if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; |
| aaudioService->closeStream(serviceStreamHandle); |
| return AAUDIO_OK; |
| } else { |
| return AAUDIO_ERROR_INVALID_HANDLE; |
| } |
| } |
| |
| aaudio_result_t AudioStreamInternal::requestStart() |
| { |
| aaudio_nanoseconds_t startTime; |
| ALOGD("AudioStreamInternal(): start()"); |
| if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| const sp<IAAudioService>& aaudioService = getAAudioService(); |
| if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; |
| startTime = AAudio_getNanoseconds(AAUDIO_CLOCK_MONOTONIC); |
| mClockModel.start(startTime); |
| processTimestamp(0, startTime); |
| setState(AAUDIO_STREAM_STATE_STARTING); |
| return aaudioService->startStream(mServiceStreamHandle); |
| } |
| |
| aaudio_result_t AudioStreamInternal::requestPause() |
| { |
| ALOGD("AudioStreamInternal(): pause()"); |
| if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| const sp<IAAudioService>& aaudioService = getAAudioService(); |
| if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; |
| mClockModel.stop(AAudio_getNanoseconds(AAUDIO_CLOCK_MONOTONIC)); |
| setState(AAUDIO_STREAM_STATE_PAUSING); |
| return aaudioService->pauseStream(mServiceStreamHandle); |
| } |
| |
| aaudio_result_t AudioStreamInternal::requestFlush() { |
| ALOGD("AudioStreamInternal(): flush()"); |
| if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| const sp<IAAudioService>& aaudioService = getAAudioService(); |
| if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; |
| setState(AAUDIO_STREAM_STATE_FLUSHING); |
| return aaudioService->flushStream(mServiceStreamHandle); |
| } |
| |
| void AudioStreamInternal::onFlushFromServer() { |
| ALOGD("AudioStreamInternal(): onFlushFromServer()"); |
| aaudio_position_frames_t readCounter = mAudioEndpoint.getDownDataReadCounter(); |
| aaudio_position_frames_t writeCounter = mAudioEndpoint.getDownDataWriteCounter(); |
| // Bump offset so caller does not see the retrograde motion in getFramesRead(). |
| aaudio_position_frames_t framesFlushed = writeCounter - readCounter; |
| mFramesOffsetFromService += framesFlushed; |
| // Flush written frames by forcing writeCounter to readCounter. |
| // This is because we cannot move the read counter in the hardware. |
| mAudioEndpoint.setDownDataWriteCounter(readCounter); |
| } |
| |
| aaudio_result_t AudioStreamInternal::requestStop() |
| { |
| // TODO better implementation of requestStop() |
| aaudio_result_t result = requestPause(); |
| if (result == AAUDIO_OK) { |
| aaudio_stream_state_t state; |
| result = waitForStateChange(AAUDIO_STREAM_STATE_PAUSING, |
| &state, |
| 500 * AAUDIO_NANOS_PER_MILLISECOND);// TODO temporary code |
| if (result == AAUDIO_OK) { |
| result = requestFlush(); |
| } |
| } |
| return result; |
| } |
| |
| aaudio_result_t AudioStreamInternal::registerThread() { |
| ALOGD("AudioStreamInternal(): registerThread()"); |
| if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| const sp<IAAudioService>& aaudioService = getAAudioService(); |
| if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; |
| return aaudioService->registerAudioThread(mServiceStreamHandle, |
| gettid(), |
| getPeriodNanoseconds()); |
| } |
| |
| aaudio_result_t AudioStreamInternal::unregisterThread() { |
| ALOGD("AudioStreamInternal(): unregisterThread()"); |
| if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| const sp<IAAudioService>& aaudioService = getAAudioService(); |
| if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; |
| return aaudioService->unregisterAudioThread(mServiceStreamHandle, gettid()); |
| } |
| |
| // TODO use aaudio_clockid_t all the way down to AudioClock |
| aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId, |
| aaudio_position_frames_t *framePosition, |
| aaudio_nanoseconds_t *timeNanoseconds) { |
| // TODO implement using real HAL |
| aaudio_nanoseconds_t time = AudioClock::getNanoseconds(); |
| *framePosition = mClockModel.convertTimeToPosition(time); |
| *timeNanoseconds = time + (10 * AAUDIO_NANOS_PER_MILLISECOND); // Fake hardware delay |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamInternal::updateState() { |
| return processCommands(); |
| } |
| |
| #if LOG_TIMESTAMPS |
| static void AudioStreamInternal_LogTimestamp(AAudioServiceMessage &command) { |
| static int64_t oldPosition = 0; |
| static aaudio_nanoseconds_t oldTime = 0; |
| int64_t framePosition = command.timestamp.position; |
| aaudio_nanoseconds_t nanoTime = command.timestamp.timestamp; |
| ALOGD("AudioStreamInternal() timestamp says framePosition = %08lld at nanoTime %llu", |
| (long long) framePosition, |
| (long long) nanoTime); |
| int64_t nanosDelta = nanoTime - oldTime; |
| if (nanosDelta > 0 && oldTime > 0) { |
| int64_t framesDelta = framePosition - oldPosition; |
| int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta; |
| ALOGD("AudioStreamInternal() - framesDelta = %08lld", (long long) framesDelta); |
| ALOGD("AudioStreamInternal() - nanosDelta = %08lld", (long long) nanosDelta); |
| ALOGD("AudioStreamInternal() - measured rate = %llu", (unsigned long long) rate); |
| } |
| oldPosition = framePosition; |
| oldTime = nanoTime; |
| } |
| #endif |
| |
| aaudio_result_t AudioStreamInternal::onTimestampFromServer(AAudioServiceMessage *message) { |
| aaudio_position_frames_t framePosition = 0; |
| #if LOG_TIMESTAMPS |
| AudioStreamInternal_LogTimestamp(command); |
| #endif |
| framePosition = message->timestamp.position; |
| processTimestamp(framePosition, message->timestamp.timestamp); |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) { |
| aaudio_result_t result = AAUDIO_OK; |
| ALOGD("processCommands() got event %d", message->event.event); |
| switch (message->event.event) { |
| case AAUDIO_SERVICE_EVENT_STARTED: |
| ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_STARTED"); |
| setState(AAUDIO_STREAM_STATE_STARTED); |
| break; |
| case AAUDIO_SERVICE_EVENT_PAUSED: |
| ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_PAUSED"); |
| setState(AAUDIO_STREAM_STATE_PAUSED); |
| break; |
| case AAUDIO_SERVICE_EVENT_FLUSHED: |
| ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_FLUSHED"); |
| setState(AAUDIO_STREAM_STATE_FLUSHED); |
| onFlushFromServer(); |
| break; |
| case AAUDIO_SERVICE_EVENT_CLOSED: |
| ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_CLOSED"); |
| setState(AAUDIO_STREAM_STATE_CLOSED); |
| break; |
| case AAUDIO_SERVICE_EVENT_DISCONNECTED: |
| result = AAUDIO_ERROR_DISCONNECTED; |
| ALOGW("WARNING - processCommands() AAUDIO_SERVICE_EVENT_DISCONNECTED"); |
| break; |
| default: |
| ALOGW("WARNING - processCommands() Unrecognized event = %d", |
| (int) message->event.event); |
| break; |
| } |
| return result; |
| } |
| |
| // Process all the commands coming from the server. |
| aaudio_result_t AudioStreamInternal::processCommands() { |
| aaudio_result_t result = AAUDIO_OK; |
| |
| while (result == AAUDIO_OK) { |
| AAudioServiceMessage message; |
| if (mAudioEndpoint.readUpCommand(&message) != 1) { |
| break; // no command this time, no problem |
| } |
| switch (message.what) { |
| case AAudioServiceMessage::code::TIMESTAMP: |
| result = onTimestampFromServer(&message); |
| break; |
| |
| case AAudioServiceMessage::code::EVENT: |
| result = onEventFromServer(&message); |
| break; |
| |
| default: |
| ALOGW("WARNING - AudioStreamInternal::processCommands() Unrecognized what = %d", |
| (int) message.what); |
| result = AAUDIO_ERROR_UNEXPECTED_VALUE; |
| break; |
| } |
| } |
| return result; |
| } |
| |
| // Write the data, block if needed and timeoutMillis > 0 |
| aaudio_result_t AudioStreamInternal::write(const void *buffer, int32_t numFrames, |
| aaudio_nanoseconds_t timeoutNanoseconds) |
| { |
| aaudio_result_t result = AAUDIO_OK; |
| uint8_t* source = (uint8_t*)buffer; |
| aaudio_nanoseconds_t currentTimeNanos = AudioClock::getNanoseconds(); |
| aaudio_nanoseconds_t deadlineNanos = currentTimeNanos + timeoutNanoseconds; |
| int32_t framesLeft = numFrames; |
| // ALOGD("AudioStreamInternal::write(%p, %d) at time %08llu , mState = %d ------------------", |
| // buffer, numFrames, (unsigned long long) currentTimeNanos, mState); |
| |
| // Write until all the data has been written or until a timeout occurs. |
| while (framesLeft > 0) { |
| // The call to writeNow() will not block. It will just write as much as it can. |
| aaudio_nanoseconds_t wakeTimeNanos = 0; |
| aaudio_result_t framesWritten = writeNow(source, framesLeft, |
| currentTimeNanos, &wakeTimeNanos); |
| // ALOGD("AudioStreamInternal::write() writeNow() framesLeft = %d --> framesWritten = %d", framesLeft, framesWritten); |
| if (framesWritten < 0) { |
| result = framesWritten; |
| break; |
| } |
| framesLeft -= (int32_t) framesWritten; |
| source += framesWritten * getBytesPerFrame(); |
| |
| // Should we block? |
| if (timeoutNanoseconds == 0) { |
| break; // don't block |
| } else if (framesLeft > 0) { |
| //ALOGD("AudioStreamInternal:: original wakeTimeNanos %lld", (long long) wakeTimeNanos); |
| // clip the wake time to something reasonable |
| if (wakeTimeNanos < currentTimeNanos) { |
| wakeTimeNanos = currentTimeNanos; |
| } |
| if (wakeTimeNanos > deadlineNanos) { |
| // If we time out, just return the framesWritten so far. |
| ALOGE("AudioStreamInternal::write(): timed out after %lld nanos", (long long) timeoutNanoseconds); |
| break; |
| } |
| |
| //ALOGD("AudioStreamInternal:: sleep until %lld, dur = %lld", (long long) wakeTimeNanos, |
| // (long long) (wakeTimeNanos - currentTimeNanos)); |
| AudioClock::sleepForNanos(wakeTimeNanos - currentTimeNanos); |
| currentTimeNanos = AudioClock::getNanoseconds(); |
| } |
| } |
| |
| // return error or framesWritten |
| return (result < 0) ? result : numFrames - framesLeft; |
| } |
| |
| // Write as much data as we can without blocking. |
| aaudio_result_t AudioStreamInternal::writeNow(const void *buffer, int32_t numFrames, |
| aaudio_nanoseconds_t currentNanoTime, aaudio_nanoseconds_t *wakeTimePtr) { |
| { |
| aaudio_result_t result = processCommands(); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| } |
| |
| if (mAudioEndpoint.isOutputFreeRunning()) { |
| // Update data queue based on the timing model. |
| int64_t estimatedReadCounter = mClockModel.convertTimeToPosition(currentNanoTime); |
| mAudioEndpoint.setDownDataReadCounter(estimatedReadCounter); |
| // If the read index passed the write index then consider it an underrun. |
| if (mAudioEndpoint.getFullFramesAvailable() < 0) { |
| mXRunCount++; |
| } |
| } |
| // TODO else query from endpoint cuz set by actual reader, maybe |
| |
| // Write some data to the buffer. |
| int32_t framesWritten = mAudioEndpoint.writeDataNow(buffer, numFrames); |
| if (framesWritten > 0) { |
| incrementFramesWritten(framesWritten); |
| } |
| //ALOGD("AudioStreamInternal::writeNow() - tried to write %d frames, wrote %d", |
| // numFrames, framesWritten); |
| |
| // Calculate an ideal time to wake up. |
| if (wakeTimePtr != nullptr && framesWritten >= 0) { |
| // By default wake up a few milliseconds from now. // TODO review |
| aaudio_nanoseconds_t wakeTime = currentNanoTime + (2 * AAUDIO_NANOS_PER_MILLISECOND); |
| switch (getState()) { |
| case AAUDIO_STREAM_STATE_OPEN: |
| case AAUDIO_STREAM_STATE_STARTING: |
| if (framesWritten != 0) { |
| // Don't wait to write more data. Just prime the buffer. |
| wakeTime = currentNanoTime; |
| } |
| break; |
| case AAUDIO_STREAM_STATE_STARTED: // When do we expect the next read burst to occur? |
| { |
| uint32_t burstSize = mFramesPerBurst; |
| if (burstSize < 32) { |
| burstSize = 32; // TODO review |
| } |
| |
| uint64_t nextReadPosition = mAudioEndpoint.getDownDataReadCounter() + burstSize; |
| wakeTime = mClockModel.convertPositionToTime(nextReadPosition); |
| } |
| break; |
| default: |
| break; |
| } |
| *wakeTimePtr = wakeTime; |
| |
| } |
| // ALOGD("AudioStreamInternal::writeNow finished: now = %llu, read# = %llu, wrote# = %llu", |
| // (unsigned long long)currentNanoTime, |
| // (unsigned long long)mAudioEndpoint.getDownDataReadCounter(), |
| // (unsigned long long)mAudioEndpoint.getDownDataWriteCounter()); |
| return framesWritten; |
| } |
| |
| aaudio_result_t AudioStreamInternal::waitForStateChange(aaudio_stream_state_t currentState, |
| aaudio_stream_state_t *nextState, |
| aaudio_nanoseconds_t timeoutNanoseconds) |
| |
| { |
| aaudio_result_t result = processCommands(); |
| // ALOGD("AudioStreamInternal::waitForStateChange() - processCommands() returned %d", result); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| // TODO replace this polling with a timed sleep on a futex on the message queue |
| int32_t durationNanos = 5 * AAUDIO_NANOS_PER_MILLISECOND; |
| aaudio_stream_state_t state = getState(); |
| // ALOGD("AudioStreamInternal::waitForStateChange() - state = %d", state); |
| while (state == currentState && timeoutNanoseconds > 0) { |
| // TODO use futex from service message queue |
| if (durationNanos > timeoutNanoseconds) { |
| durationNanos = timeoutNanoseconds; |
| } |
| AudioClock::sleepForNanos(durationNanos); |
| timeoutNanoseconds -= durationNanos; |
| |
| result = processCommands(); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| |
| state = getState(); |
| // ALOGD("AudioStreamInternal::waitForStateChange() - state = %d", state); |
| } |
| if (nextState != nullptr) { |
| *nextState = state; |
| } |
| return (state == currentState) ? AAUDIO_ERROR_TIMEOUT : AAUDIO_OK; |
| } |
| |
| |
| void AudioStreamInternal::processTimestamp(uint64_t position, aaudio_nanoseconds_t time) { |
| mClockModel.processTimestamp( position, time); |
| } |
| |
| aaudio_result_t AudioStreamInternal::setBufferSize(aaudio_size_frames_t requestedFrames, |
| aaudio_size_frames_t *actualFrames) { |
| return mAudioEndpoint.setBufferSizeInFrames(requestedFrames, actualFrames); |
| } |
| |
| aaudio_size_frames_t AudioStreamInternal::getBufferSize() const |
| { |
| return mAudioEndpoint.getBufferSizeInFrames(); |
| } |
| |
| aaudio_size_frames_t AudioStreamInternal::getBufferCapacity() const |
| { |
| return mAudioEndpoint.getBufferCapacityInFrames(); |
| } |
| |
| aaudio_size_frames_t AudioStreamInternal::getFramesPerBurst() const |
| { |
| return mEndpointDescriptor.downDataQueueDescriptor.framesPerBurst; |
| } |
| |
| aaudio_position_frames_t AudioStreamInternal::getFramesRead() |
| { |
| aaudio_position_frames_t framesRead = |
| mClockModel.convertTimeToPosition(AudioClock::getNanoseconds()) |
| + mFramesOffsetFromService; |
| // Prevent retrograde motion. |
| if (framesRead < mLastFramesRead) { |
| framesRead = mLastFramesRead; |
| } else { |
| mLastFramesRead = framesRead; |
| } |
| ALOGD("AudioStreamInternal::getFramesRead() returns %lld", (long long)framesRead); |
| return framesRead; |
| } |
| |
| // TODO implement getTimestamp |