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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAUDIO_ISOCHRONOUSCLOCKMODEL_H
#define AAUDIO_ISOCHRONOUSCLOCKMODEL_H
#include <stdint.h>
#include <aaudio/AAudio.h>
namespace aaudio {
/**
* Model an isochronous data stream using occasional timestamps as input.
* This can be used to predict the position of the stream at a given time.
*
* This class is not thread safe and should only be called from one thread.
*/
class IsochronousClockModel {
public:
IsochronousClockModel();
virtual ~IsochronousClockModel();
void start(aaudio_nanoseconds_t nanoTime);
void stop(aaudio_nanoseconds_t nanoTime);
void processTimestamp(aaudio_position_frames_t framePosition, aaudio_nanoseconds_t nanoTime);
/**
* @param sampleRate rate of the stream in frames per second
*/
void setSampleRate(aaudio_sample_rate_t sampleRate);
aaudio_sample_rate_t getSampleRate() const {
return mSampleRate;
}
/**
* This must be set accurately in order to track the isochronous stream.
*
* @param framesPerBurst number of frames that stream advance at one time.
*/
void setFramesPerBurst(aaudio_size_frames_t framesPerBurst);
aaudio_size_frames_t getFramesPerBurst() const {
return mFramesPerBurst;
}
/**
* Calculate an estimated time when the stream will be at that position.
*
* @param framePosition position of the stream in frames
* @return time in nanoseconds
*/
aaudio_nanoseconds_t convertPositionToTime(aaudio_position_frames_t framePosition) const;
/**
* Calculate an estimated position where the stream will be at the specified time.
*
* @param nanoTime time of interest
* @return position in frames
*/
aaudio_position_frames_t convertTimeToPosition(aaudio_nanoseconds_t nanoTime) const;
/**
* @param framesDelta difference in frames
* @return duration in nanoseconds
*/
aaudio_nanoseconds_t convertDeltaPositionToTime(aaudio_position_frames_t framesDelta) const;
/**
* @param nanosDelta duration in nanoseconds
* @return frames that stream will advance in that time
*/
aaudio_position_frames_t convertDeltaTimeToPosition(aaudio_nanoseconds_t nanosDelta) const;
private:
enum clock_model_state_t {
STATE_STOPPED,
STATE_STARTING,
STATE_SYNCING,
STATE_RUNNING
};
aaudio_sample_rate_t mSampleRate;
aaudio_size_frames_t mFramesPerBurst;
int32_t mMaxLatenessInNanos;
aaudio_position_frames_t mMarkerFramePosition;
aaudio_nanoseconds_t mMarkerNanoTime;
int32_t mTimestampCount;
clock_model_state_t mState;
void update();
};
} /* namespace aaudio */
#endif //AAUDIO_ISOCHRONOUSCLOCKMODEL_H