| /* |
| * Copyright 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AudioStreamTrack" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <stdint.h> |
| #include <media/AudioTrack.h> |
| |
| #include <aaudio/AAudio.h> |
| #include "AudioClock.h" |
| #include "AudioStreamTrack.h" |
| |
| |
| using namespace android; |
| using namespace aaudio; |
| |
| /* |
| * Create a stream that uses the AudioTrack. |
| */ |
| AudioStreamTrack::AudioStreamTrack() |
| : AudioStream() |
| { |
| } |
| |
| AudioStreamTrack::~AudioStreamTrack() |
| { |
| const aaudio_stream_state_t state = getState(); |
| bool bad = !(state == AAUDIO_STREAM_STATE_UNINITIALIZED || state == AAUDIO_STREAM_STATE_CLOSED); |
| ALOGE_IF(bad, "stream not closed, in state %d", state); |
| } |
| |
| aaudio_result_t AudioStreamTrack::open(const AudioStreamBuilder& builder) |
| { |
| aaudio_result_t result = AAUDIO_OK; |
| |
| result = AudioStream::open(builder); |
| if (result != OK) { |
| return result; |
| } |
| |
| // Try to create an AudioTrack |
| // TODO Support UNSPECIFIED in AudioTrack. For now, use stereo if unspecified. |
| int32_t samplesPerFrame = (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) |
| ? 2 : getSamplesPerFrame(); |
| audio_channel_mask_t channelMask = audio_channel_out_mask_from_count(samplesPerFrame); |
| ALOGD("AudioStreamTrack::open(), samplesPerFrame = %d, channelMask = 0x%08x", |
| samplesPerFrame, channelMask); |
| |
| AudioTrack::callback_t callback = nullptr; |
| // TODO add more performance options |
| audio_output_flags_t flags = (audio_output_flags_t) AUDIO_OUTPUT_FLAG_FAST; |
| size_t frameCount = (builder.getBufferCapacity() == AAUDIO_UNSPECIFIED) ? 0 |
| : builder.getBufferCapacity(); |
| // TODO implement an unspecified AudioTrack format then use that. |
| audio_format_t format = (getFormat() == AAUDIO_UNSPECIFIED) |
| ? AUDIO_FORMAT_PCM_FLOAT |
| : AAudioConvert_aaudioToAndroidDataFormat(getFormat()); |
| |
| mAudioTrack = new AudioTrack( |
| (audio_stream_type_t) AUDIO_STREAM_MUSIC, |
| getSampleRate(), |
| format, |
| channelMask, |
| frameCount, |
| flags, |
| callback, |
| nullptr, // user callback data |
| 0, // notificationFrames |
| AUDIO_SESSION_ALLOCATE, |
| AudioTrack::transfer_type::TRANSFER_SYNC // TODO - this does not allow FAST |
| ); |
| |
| // Did we get a valid track? |
| status_t status = mAudioTrack->initCheck(); |
| ALOGD("AudioStreamTrack::open(), initCheck() returned %d", status); |
| if (status != NO_ERROR) { |
| close(); |
| ALOGE("AudioStreamTrack::open(), initCheck() returned %d", status); |
| return AAudioConvert_androidToAAudioResult(status); |
| } |
| |
| // Get the actual values from the AudioTrack. |
| setSamplesPerFrame(mAudioTrack->channelCount()); |
| setSampleRate(mAudioTrack->getSampleRate()); |
| setFormat(AAudioConvert_androidToAAudioDataFormat(mAudioTrack->format())); |
| |
| setState(AAUDIO_STREAM_STATE_OPEN); |
| |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::close() |
| { |
| // TODO maybe add close() or release() to AudioTrack API then call it from here |
| if (getState() != AAUDIO_STREAM_STATE_CLOSED) { |
| mAudioTrack.clear(); // TODO is this right? |
| setState(AAUDIO_STREAM_STATE_CLOSED); |
| } |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestStart() |
| { |
| if (mAudioTrack.get() == nullptr) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| // Get current position so we can detect when the track is playing. |
| status_t err = mAudioTrack->getPosition(&mPositionWhenStarting); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } |
| err = mAudioTrack->start(); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } else { |
| setState(AAUDIO_STREAM_STATE_STARTING); |
| } |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestPause() |
| { |
| if (mAudioTrack.get() == nullptr) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } else if (getState() != AAUDIO_STREAM_STATE_STARTING |
| && getState() != AAUDIO_STREAM_STATE_STARTED) { |
| ALOGE("requestPause(), called when state is %s", AAudio_convertStreamStateToText(getState())); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| setState(AAUDIO_STREAM_STATE_PAUSING); |
| mAudioTrack->pause(); |
| status_t err = mAudioTrack->getPosition(&mPositionWhenPausing); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestFlush() { |
| if (mAudioTrack.get() == nullptr) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } else if (getState() != AAUDIO_STREAM_STATE_PAUSED) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| setState(AAUDIO_STREAM_STATE_FLUSHING); |
| incrementFramesRead(getFramesWritten() - getFramesRead()); |
| mAudioTrack->flush(); |
| mFramesWritten.reset32(); |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestStop() { |
| if (mAudioTrack.get() == nullptr) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| setState(AAUDIO_STREAM_STATE_STOPPING); |
| incrementFramesRead(getFramesWritten() - getFramesRead()); // TODO review |
| mAudioTrack->stop(); |
| mFramesWritten.reset32(); |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::updateState() |
| { |
| status_t err; |
| aaudio_wrapping_frames_t position; |
| switch (getState()) { |
| // TODO add better state visibility to AudioTrack |
| case AAUDIO_STREAM_STATE_STARTING: |
| if (mAudioTrack->hasStarted()) { |
| setState(AAUDIO_STREAM_STATE_STARTED); |
| } |
| break; |
| case AAUDIO_STREAM_STATE_PAUSING: |
| if (mAudioTrack->stopped()) { |
| err = mAudioTrack->getPosition(&position); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } else if (position == mPositionWhenPausing) { |
| // Has stream really stopped advancing? |
| setState(AAUDIO_STREAM_STATE_PAUSED); |
| } |
| mPositionWhenPausing = position; |
| } |
| break; |
| case AAUDIO_STREAM_STATE_FLUSHING: |
| { |
| err = mAudioTrack->getPosition(&position); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } else if (position == 0) { |
| // Advance frames read to match written. |
| setState(AAUDIO_STREAM_STATE_FLUSHED); |
| } |
| } |
| break; |
| case AAUDIO_STREAM_STATE_STOPPING: |
| if (mAudioTrack->stopped()) { |
| setState(AAUDIO_STREAM_STATE_STOPPED); |
| } |
| break; |
| default: |
| break; |
| } |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::write(const void *buffer, |
| aaudio_size_frames_t numFrames, |
| aaudio_nanoseconds_t timeoutNanoseconds) |
| { |
| aaudio_size_frames_t bytesPerFrame = getBytesPerFrame(); |
| aaudio_size_bytes_t numBytes; |
| aaudio_result_t result = AAudioConvert_framesToBytes(numFrames, bytesPerFrame, &numBytes); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| |
| // TODO add timeout to AudioTrack |
| bool blocking = timeoutNanoseconds > 0; |
| ssize_t bytesWritten = mAudioTrack->write(buffer, numBytes, blocking); |
| if (bytesWritten == WOULD_BLOCK) { |
| return 0; |
| } else if (bytesWritten < 0) { |
| ALOGE("invalid write, returned %d", (int)bytesWritten); |
| return AAudioConvert_androidToAAudioResult(bytesWritten); |
| } |
| aaudio_size_frames_t framesWritten = (aaudio_size_frames_t)(bytesWritten / bytesPerFrame); |
| incrementFramesWritten(framesWritten); |
| return framesWritten; |
| } |
| |
| aaudio_result_t AudioStreamTrack::setBufferSize(aaudio_size_frames_t requestedFrames, |
| aaudio_size_frames_t *actualFrames) |
| { |
| ssize_t result = mAudioTrack->setBufferSizeInFrames(requestedFrames); |
| if (result != OK) { |
| return AAudioConvert_androidToAAudioResult(result); |
| } else { |
| *actualFrames = result; |
| return AAUDIO_OK; |
| } |
| } |
| |
| aaudio_size_frames_t AudioStreamTrack::getBufferSize() const |
| { |
| return static_cast<aaudio_size_frames_t>(mAudioTrack->getBufferSizeInFrames()); |
| } |
| |
| aaudio_size_frames_t AudioStreamTrack::getBufferCapacity() const |
| { |
| return static_cast<aaudio_size_frames_t>(mAudioTrack->frameCount()); |
| } |
| |
| int32_t AudioStreamTrack::getXRunCount() const |
| { |
| return static_cast<int32_t>(mAudioTrack->getUnderrunCount()); |
| } |
| |
| int32_t AudioStreamTrack::getFramesPerBurst() const |
| { |
| return 192; // TODO add query to AudioTrack.cpp |
| } |
| |
| aaudio_position_frames_t AudioStreamTrack::getFramesRead() { |
| aaudio_wrapping_frames_t position; |
| status_t result; |
| switch (getState()) { |
| case AAUDIO_STREAM_STATE_STARTING: |
| case AAUDIO_STREAM_STATE_STARTED: |
| case AAUDIO_STREAM_STATE_STOPPING: |
| result = mAudioTrack->getPosition(&position); |
| if (result == OK) { |
| mFramesRead.update32(position); |
| } |
| break; |
| default: |
| break; |
| } |
| return AudioStream::getFramesRead(); |
| } |