| /* |
| * Copyright 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AAudio" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <utils/Errors.h> |
| |
| #include "aaudio/AAudioDefinitions.h" |
| #include "AAudioUtilities.h" |
| |
| using namespace android; |
| |
| aaudio_size_bytes_t AAudioConvert_formatToSizeInBytes(aaudio_audio_format_t format) { |
| aaudio_size_bytes_t size = AAUDIO_ERROR_ILLEGAL_ARGUMENT; |
| switch (format) { |
| case AAUDIO_FORMAT_PCM_I16: |
| size = sizeof(int16_t); |
| break; |
| case AAUDIO_FORMAT_PCM_I32: |
| case AAUDIO_FORMAT_PCM_I8_24: |
| size = sizeof(int32_t); |
| break; |
| case AAUDIO_FORMAT_PCM_FLOAT: |
| size = sizeof(float); |
| break; |
| default: |
| break; |
| } |
| return size; |
| } |
| |
| // TODO This similar to a function in audio_utils. Consider using that instead. |
| void AAudioConvert_floatToPcm16(const float *source, int32_t numSamples, int16_t *destination) { |
| for (int i = 0; i < numSamples; i++) { |
| float fval = source[i]; |
| fval += 1.0; // to avoid discontinuity at 0.0 caused by truncation |
| fval *= 32768.0f; |
| int32_t sample = (int32_t) fval; |
| // clip to 16-bit range |
| if (sample < 0) sample = 0; |
| else if (sample > 0x0FFFF) sample = 0x0FFFF; |
| sample -= 32768; // center at zero |
| destination[i] = (int16_t) sample; |
| } |
| } |
| |
| void AAudioConvert_pcm16ToFloat(const float *source, int32_t numSamples, int16_t *destination) { |
| for (int i = 0; i < numSamples; i++) { |
| destination[i] = source[i] * (1.0f / 32768.0f); |
| } |
| } |
| |
| status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result) { |
| // This covers the case for AAUDIO_OK and for positive results. |
| if (result >= 0) { |
| return result; |
| } |
| status_t status; |
| switch (result) { |
| case AAUDIO_ERROR_DISCONNECTED: |
| case AAUDIO_ERROR_INVALID_HANDLE: |
| status = DEAD_OBJECT; |
| break; |
| case AAUDIO_ERROR_INVALID_STATE: |
| status = INVALID_OPERATION; |
| break; |
| case AAUDIO_ERROR_UNEXPECTED_VALUE: // TODO redundant? |
| case AAUDIO_ERROR_ILLEGAL_ARGUMENT: |
| status = BAD_VALUE; |
| break; |
| case AAUDIO_ERROR_WOULD_BLOCK: |
| status = WOULD_BLOCK; |
| break; |
| // TODO add more result codes |
| default: |
| status = UNKNOWN_ERROR; |
| break; |
| } |
| return status; |
| } |
| |
| aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) { |
| // This covers the case for OK and for positive result. |
| if (status >= 0) { |
| return status; |
| } |
| aaudio_result_t result; |
| switch (status) { |
| case BAD_TYPE: |
| result = AAUDIO_ERROR_INVALID_HANDLE; |
| break; |
| case DEAD_OBJECT: |
| result = AAUDIO_ERROR_DISCONNECTED; |
| break; |
| case INVALID_OPERATION: |
| result = AAUDIO_ERROR_INVALID_STATE; |
| break; |
| case BAD_VALUE: |
| result = AAUDIO_ERROR_UNEXPECTED_VALUE; |
| break; |
| case WOULD_BLOCK: |
| result = AAUDIO_ERROR_WOULD_BLOCK; |
| break; |
| // TODO add more status codes |
| default: |
| result = AAUDIO_ERROR_INTERNAL; |
| break; |
| } |
| return result; |
| } |
| |
| audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_audio_format_t aaudioFormat) { |
| audio_format_t androidFormat; |
| switch (aaudioFormat) { |
| case AAUDIO_FORMAT_PCM_I16: |
| androidFormat = AUDIO_FORMAT_PCM_16_BIT; |
| break; |
| case AAUDIO_FORMAT_PCM_FLOAT: |
| androidFormat = AUDIO_FORMAT_PCM_FLOAT; |
| break; |
| case AAUDIO_FORMAT_PCM_I8_24: |
| androidFormat = AUDIO_FORMAT_PCM_8_24_BIT; |
| break; |
| case AAUDIO_FORMAT_PCM_I32: |
| androidFormat = AUDIO_FORMAT_PCM_32_BIT; |
| break; |
| default: |
| androidFormat = AUDIO_FORMAT_DEFAULT; |
| ALOGE("AAudioConvert_aaudioToAndroidDataFormat 0x%08X unrecognized", aaudioFormat); |
| break; |
| } |
| return androidFormat; |
| } |
| |
| aaudio_audio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat) { |
| aaudio_audio_format_t aaudioFormat = AAUDIO_FORMAT_INVALID; |
| switch (androidFormat) { |
| case AUDIO_FORMAT_PCM_16_BIT: |
| aaudioFormat = AAUDIO_FORMAT_PCM_I16; |
| break; |
| case AUDIO_FORMAT_PCM_FLOAT: |
| aaudioFormat = AAUDIO_FORMAT_PCM_FLOAT; |
| break; |
| case AUDIO_FORMAT_PCM_32_BIT: |
| aaudioFormat = AAUDIO_FORMAT_PCM_I32; |
| break; |
| case AUDIO_FORMAT_PCM_8_24_BIT: |
| aaudioFormat = AAUDIO_FORMAT_PCM_I8_24; |
| break; |
| default: |
| aaudioFormat = AAUDIO_FORMAT_INVALID; |
| ALOGE("AAudioConvert_androidToAAudioDataFormat 0x%08X unrecognized", androidFormat); |
| break; |
| } |
| return aaudioFormat; |
| } |
| |
| aaudio_size_bytes_t AAudioConvert_framesToBytes(aaudio_size_frames_t numFrames, |
| aaudio_size_bytes_t bytesPerFrame, |
| aaudio_size_bytes_t *sizeInBytes) { |
| // TODO implement more elegantly |
| const int32_t maxChannels = 256; // ridiculously large |
| const aaudio_size_frames_t maxBytesPerFrame = maxChannels * sizeof(float); |
| // Prevent overflow by limiting multiplicands. |
| if (bytesPerFrame > maxBytesPerFrame || numFrames > (0x3FFFFFFF / maxBytesPerFrame)) { |
| ALOGE("size overflow, numFrames = %d, frameSize = %zd", numFrames, bytesPerFrame); |
| return AAUDIO_ERROR_OUT_OF_RANGE; |
| } |
| *sizeInBytes = numFrames * bytesPerFrame; |
| return AAUDIO_OK; |
| } |