Declare more IAudioFlinger methods const

This is just documentation, as C++ method const-ness doesn't mean anything
for a binder API.  Instead, here const means "no side effects".

Change-Id: Iaa9cd2fe477db10ae9a40cac4f79f0faa9b4e5e6
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 760595c..ba94bad 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -103,13 +103,13 @@
     virtual     bool        getMicMute() const = 0;
 
     virtual     status_t    setParameters(int ioHandle, const String8& keyValuePairs) = 0;
-    virtual     String8     getParameters(int ioHandle, const String8& keys) = 0;
+    virtual     String8     getParameters(int ioHandle, const String8& keys) const = 0;
 
     // register a current process for audio output change notifications
     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
 
     // retrieve the audio recording buffer size
-    virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) = 0;
+    virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const = 0;
 
     virtual int openOutput(uint32_t *pDevices,
                                     uint32_t *pSamplingRate,
@@ -133,20 +133,21 @@
 
     virtual status_t setVoiceVolume(float volume) = 0;
 
-    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0;
+    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) const = 0;
 
-    virtual unsigned int  getInputFramesLost(int ioHandle) = 0;
+    virtual unsigned int getInputFramesLost(int ioHandle) const = 0;
 
     virtual int newAudioSessionId() = 0;
 
     virtual void acquireAudioSessionId(int audioSession) = 0;
     virtual void releaseAudioSessionId(int audioSession) = 0;
 
-    virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
+    virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
 
-    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
+    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
 
-    virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
+    virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID,
+                                        effect_descriptor_t *pDescriptor) const = 0;
 
     virtual sp<IEffect> createEffect(pid_t pid,
                                     effect_descriptor_t *pDesc,