Add a mechanism for handling audio device configuration change

* Added new call handleDeviceConfigChange() to the Media Framework.
  That call can be used when there are device configuration changes
  (e.g., Bluetooth A2DP codec configuration has changed).
* Added new method AudioPolicyManager::handleDeviceConfigChange().
  That method toggles the UNAVAILABLE/AVAILABLE connection state of the
  device, so it can be reconfigured as appropriate - e.g., the audio
  feeding parameters can be updated.
* Fix ALOGVV compilation errors when extra logging is enabled.

Test: A2DP streaming to headsets
Bug: 30958229
Change-Id: I388abbbb3ec4d1a003b441cb0c77e00d80cad668
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index 2174b2f..d67ad44 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -200,6 +200,9 @@
                                              const char *device_address, const char *device_name);
     static audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
                                                                 const char *device_address);
+    static status_t handleDeviceConfigChange(audio_devices_t device,
+                                             const char *device_address,
+                                             const char *device_name);
     static status_t setPhoneState(audio_mode_t state);
     static status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
     static audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);