Add a mechanism for handling audio device configuration change
* Added new call handleDeviceConfigChange() to the Media Framework.
That call can be used when there are device configuration changes
(e.g., Bluetooth A2DP codec configuration has changed).
* Added new method AudioPolicyManager::handleDeviceConfigChange().
That method toggles the UNAVAILABLE/AVAILABLE connection state of the
device, so it can be reconfigured as appropriate - e.g., the audio
feeding parameters can be updated.
* Fix ALOGVV compilation errors when extra logging is enabled.
Test: A2DP streaming to headsets
Bug: 30958229
Change-Id: I388abbbb3ec4d1a003b441cb0c77e00d80cad668
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
index def6405..8c9b23c 100644
--- a/services/audiopolicy/service/AudioPolicyService.h
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -66,6 +66,9 @@
virtual audio_policy_dev_state_t getDeviceConnectionState(
audio_devices_t device,
const char *device_address);
+ virtual status_t handleDeviceConfigChange(audio_devices_t device,
+ const char *device_address,
+ const char *device_name);
virtual status_t setPhoneState(audio_mode_t state);
virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);