stagefright: MediaCodec buffer API revision
Bug: 136283874
Test: atest CtsMediaTestCases:MediaCodecBlockModelTest
Test: atest CtsMediaTestCases -- --module-arg CtsMediaTestCases:size:small
Change-Id: Idc02c7758da8b266099a4134b438e4478c38f912
diff --git a/media/codec2/sfplugin/CCodecBufferChannel.h b/media/codec2/sfplugin/CCodecBufferChannel.h
index 82fec18..0263211 100644
--- a/media/codec2/sfplugin/CCodecBufferChannel.h
+++ b/media/codec2/sfplugin/CCodecBufferChannel.h
@@ -70,6 +70,20 @@
const CryptoPlugin::SubSample *subSamples,
size_t numSubSamples,
AString *errorDetailMsg) override;
+ virtual status_t attachBuffer(
+ const std::shared_ptr<C2Buffer> &c2Buffer,
+ const sp<MediaCodecBuffer> &buffer) override;
+ virtual status_t attachEncryptedBuffer(
+ const sp<hardware::HidlMemory> &memory,
+ bool secure,
+ const uint8_t *key,
+ const uint8_t *iv,
+ CryptoPlugin::Mode mode,
+ CryptoPlugin::Pattern pattern,
+ size_t offset,
+ const CryptoPlugin::SubSample *subSamples,
+ size_t numSubSamples,
+ const sp<MediaCodecBuffer> &buffer) override;
virtual status_t renderOutputBuffer(
const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) override;
virtual status_t discardBuffer(const sp<MediaCodecBuffer> &buffer) override;
@@ -108,7 +122,10 @@
* Start queueing buffers to the component. This object should never queue
* buffers before this call has completed.
*/
- status_t start(const sp<AMessage> &inputFormat, const sp<AMessage> &outputFormat);
+ status_t start(
+ const sp<AMessage> &inputFormat,
+ const sp<AMessage> &outputFormat,
+ bool buffersBoundToCodec);
/**
* Request initial input buffers to be filled by client.
@@ -216,11 +233,14 @@
std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
const C2StreamInitDataInfo::output *initData);
void sendOutputBuffers();
+ void ensureDecryptDestination(size_t size);
+ int32_t getHeapSeqNum(const sp<hardware::HidlMemory> &memory);
QueueSync mSync;
sp<MemoryDealer> mDealer;
sp<IMemory> mDecryptDestination;
int32_t mHeapSeqNum;
+ std::map<wp<hardware::HidlMemory>, int32_t> mHeapSeqNumMap;
std::shared_ptr<Codec2Client::Component> mComponent;
std::string mComponentName; ///< component name for debugging