AudioEffect: add device descriptor to AudioEffect constructor

Add the possibility to specify a target audio device when
creating an audio effect by passing its type and address to
AudioEffect constructor.
When doing so, the session ID must be AUDIO_SESSION_DEVICE.

Bug: 136294538
Test: make
Change-Id: I2a2eba340d3c2537285c091e9a53f305ff161a2b
Merged-In: I2a2eba340d3c2537285c091e9a53f305ff161a2b
7 files changed