Fix 5468644: Use the proper audio stream type to play sound.

Change-Id: I80dd37da277b1810959a2dbdd852078b26f70cf5
diff --git a/services/camera/libcameraservice/CameraService.h b/services/camera/libcameraservice/CameraService.h
index 57abf83..cdfbc56 100644
--- a/services/camera/libcameraservice/CameraService.h
+++ b/services/camera/libcameraservice/CameraService.h
@@ -76,6 +76,9 @@
     void                setCameraFree(int cameraId);
 
     // sounds
+    audio_stream_type_t mAudioStreamType;
+    MediaPlayer*        newMediaPlayer(const char *file);
+
     Mutex               mSoundLock;
     sp<MediaPlayer>     mSoundPlayer[NUM_SOUNDS];
     int                 mSoundRef;  // reference count (release all MediaPlayer when 0)