Use audio_stream_type_t consistently

At native level it was a mixture of audio_stream_type_t, int, uint32_t,
and uint8_t.  Java is still int.  Also fixed a couple of hard-coded -1
instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0
instead of AUDIO_STREAM_VOICE_CALL.

Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 9e3cb7f..15d3ca9 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -46,7 +46,7 @@
      */
     virtual sp<IAudioTrack> createTrack(
                                 pid_t pid,
-                                int streamType,
+                                audio_stream_type_t streamType,
                                 uint32_t sampleRate,
                                 uint32_t format,
                                 uint32_t channelMask,
@@ -89,11 +89,11 @@
     /* set/get stream type state. This will probably be used by
      * the preference panel, mostly.
      */
-    virtual     status_t    setStreamVolume(int stream, float value, int output) = 0;
-    virtual     status_t    setStreamMute(int stream, bool muted) = 0;
+    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value, int output) = 0;
+    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
 
-    virtual     float       streamVolume(int stream, int output) const = 0;
-    virtual     bool        streamMute(int stream) const = 0;
+    virtual     float       streamVolume(audio_stream_type_t stream, int output) const = 0;
+    virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
 
     // set audio mode
     virtual     status_t    setMode(int mode) = 0;
@@ -129,7 +129,7 @@
                                     uint32_t acoustics) = 0;
     virtual status_t closeInput(int input) = 0;
 
-    virtual status_t setStreamOutput(uint32_t stream, int output) = 0;
+    virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0;
 
     virtual status_t setVoiceVolume(float volume) = 0;