Use audio_stream_type_t consistently
At native level it was a mixture of audio_stream_type_t, int, uint32_t,
and uint8_t. Java is still int. Also fixed a couple of hard-coded -1
instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0
instead of AUDIO_STREAM_VOICE_CALL.
Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 9e3cb7f..15d3ca9 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -46,7 +46,7 @@
*/
virtual sp<IAudioTrack> createTrack(
pid_t pid,
- int streamType,
+ audio_stream_type_t streamType,
uint32_t sampleRate,
uint32_t format,
uint32_t channelMask,
@@ -89,11 +89,11 @@
/* set/get stream type state. This will probably be used by
* the preference panel, mostly.
*/
- virtual status_t setStreamVolume(int stream, float value, int output) = 0;
- virtual status_t setStreamMute(int stream, bool muted) = 0;
+ virtual status_t setStreamVolume(audio_stream_type_t stream, float value, int output) = 0;
+ virtual status_t setStreamMute(audio_stream_type_t stream, bool muted) = 0;
- virtual float streamVolume(int stream, int output) const = 0;
- virtual bool streamMute(int stream) const = 0;
+ virtual float streamVolume(audio_stream_type_t stream, int output) const = 0;
+ virtual bool streamMute(audio_stream_type_t stream) const = 0;
// set audio mode
virtual status_t setMode(int mode) = 0;
@@ -129,7 +129,7 @@
uint32_t acoustics) = 0;
virtual status_t closeInput(int input) = 0;
- virtual status_t setStreamOutput(uint32_t stream, int output) = 0;
+ virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0;
virtual status_t setVoiceVolume(float volume) = 0;