Use audio_stream_type_t consistently

At native level it was a mixture of audio_stream_type_t, int, uint32_t,
and uint8_t.  Java is still int.  Also fixed a couple of hard-coded -1
instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0
instead of AUDIO_STREAM_VOICE_CALL.

Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 9fb666e..990a7e2 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -380,7 +380,7 @@
 
 sp<IAudioTrack> AudioFlinger::createTrack(
         pid_t pid,
-        int streamType,
+        audio_stream_type_t streamType,
         uint32_t sampleRate,
         uint32_t format,
         uint32_t channelMask,
@@ -654,7 +654,7 @@
     return mMasterMute;
 }
 
-status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
+status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, int output)
 {
     // check calling permissions
     if (!settingsAllowed()) {
@@ -688,7 +688,7 @@
     return NO_ERROR;
 }
 
-status_t AudioFlinger::setStreamMute(int stream, bool muted)
+status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
 {
     // check calling permissions
     if (!settingsAllowed()) {
@@ -709,7 +709,7 @@
     return NO_ERROR;
 }
 
-float AudioFlinger::streamVolume(int stream, int output) const
+float AudioFlinger::streamVolume(audio_stream_type_t stream, int output) const
 {
     if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) {
         return 0.0f;
@@ -730,7 +730,7 @@
     return volume;
 }
 
-bool AudioFlinger::streamMute(int stream) const
+bool AudioFlinger::streamMute(audio_stream_type_t stream) const
 {
     if (stream < 0 || stream >= (int)AUDIO_STREAM_CNT) {
         return true;
@@ -1382,7 +1382,9 @@
     mMasterVolume = mAudioFlinger->masterVolume();
     mMasterMute = mAudioFlinger->masterMute();
 
-    for (int stream = 0; stream < AUDIO_STREAM_CNT; stream++) {
+    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
+    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
+            stream = (audio_stream_type_t) (stream + 1)) {
         mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
         mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
         mStreamTypes[stream].valid = true;
@@ -1483,7 +1485,7 @@
 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
 sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
         const sp<AudioFlinger::Client>& client,
-        int streamType,
+        audio_stream_type_t streamType,
         uint32_t sampleRate,
         uint32_t format,
         uint32_t channelMask,
@@ -1606,24 +1608,24 @@
     return mMasterMute;
 }
 
-status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
+status_t AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
 {
     mStreamTypes[stream].volume = value;
     return NO_ERROR;
 }
 
-status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
+status_t AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
 {
     mStreamTypes[stream].mute = muted;
     return NO_ERROR;
 }
 
-float AudioFlinger::PlaybackThread::streamVolume(int stream) const
+float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
 {
     return mStreamTypes[stream].volume;
 }
 
-bool AudioFlinger::PlaybackThread::streamMute(int stream) const
+bool AudioFlinger::PlaybackThread::streamMute(audio_stream_type_t stream) const
 {
     return mStreamTypes[stream].mute;
 }
@@ -2297,7 +2299,7 @@
     return mixerStatus;
 }
 
-void AudioFlinger::MixerThread::invalidateTracks(int streamType)
+void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
 {
     ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
             this,  streamType, mTracks.size());
@@ -2313,7 +2315,7 @@
     }
 }
 
-void AudioFlinger::PlaybackThread::setStreamValid(int streamType, bool valid)
+void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid)
 {
     ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d",
             this,  streamType, valid);
@@ -3346,7 +3348,7 @@
 AudioFlinger::PlaybackThread::Track::Track(
             const wp<ThreadBase>& thread,
             const sp<Client>& client,
-            int streamType,
+            audio_stream_type_t streamType,
             uint32_t sampleRate,
             uint32_t format,
             uint32_t channelMask,
@@ -5156,7 +5158,7 @@
     return NO_ERROR;
 }
 
-status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
+status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, int output)
 {
     Mutex::Autolock _l(mLock);
     MixerThread *dstThread = checkMixerThread_l(output);
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index f99e764..9480cab 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -70,7 +70,7 @@
     // IAudioFlinger interface
     virtual sp<IAudioTrack> createTrack(
                                 pid_t pid,
-                                int streamType,
+                                audio_stream_type_t streamType,
                                 uint32_t sampleRate,
                                 uint32_t format,
                                 uint32_t channelMask,
@@ -93,11 +93,11 @@
     virtual     float       masterVolume() const;
     virtual     bool        masterMute() const;
 
-    virtual     status_t    setStreamVolume(int stream, float value, int output);
-    virtual     status_t    setStreamMute(int stream, bool muted);
+    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value, int output);
+    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted);
 
-    virtual     float       streamVolume(int stream, int output) const;
-    virtual     bool        streamMute(int stream) const;
+    virtual     float       streamVolume(audio_stream_type_t stream, int output) const;
+    virtual     bool        streamMute(audio_stream_type_t stream) const;
 
     virtual     status_t    setMode(int mode);
 
@@ -135,7 +135,7 @@
 
     virtual status_t closeInput(int input);
 
-    virtual status_t setStreamOutput(uint32_t stream, int output);
+    virtual status_t setStreamOutput(audio_stream_type_t stream, int output);
 
     virtual status_t setVoiceVolume(float volume);
 
@@ -573,7 +573,7 @@
         public:
                                 Track(  const wp<ThreadBase>& thread,
                                         const sp<Client>& client,
-                                        int streamType,
+                                        audio_stream_type_t streamType,
                                         uint32_t sampleRate,
                                         uint32_t format,
                                         uint32_t channelMask,
@@ -595,7 +595,7 @@
                         return mName;
                     }
 
-                    int type() const {
+                    audio_stream_type_t type() const {
                         return mStreamType;
                     }
                     status_t    attachAuxEffect(int EffectId);
@@ -641,7 +641,7 @@
             int8_t              mRetryCount;
             sp<IMemory>         mSharedBuffer;
             bool                mResetDone;
-            int                 mStreamType;
+            audio_stream_type_t mStreamType;
             int                 mName;
             int16_t             *mMainBuffer;
             int32_t             *mAuxBuffer;
@@ -707,15 +707,15 @@
         virtual     float       masterVolume() const;
         virtual     bool        masterMute() const;
 
-        virtual     status_t    setStreamVolume(int stream, float value);
-        virtual     status_t    setStreamMute(int stream, bool muted);
+        virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value);
+        virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted);
 
-        virtual     float       streamVolume(int stream) const;
-        virtual     bool        streamMute(int stream) const;
+        virtual     float       streamVolume(audio_stream_type_t stream) const;
+        virtual     bool        streamMute(audio_stream_type_t stream) const;
 
                     sp<Track>   createTrack_l(
                                     const sp<AudioFlinger::Client>& client,
-                                    int streamType,
+                                    audio_stream_type_t streamType,
                                     uint32_t sampleRate,
                                     uint32_t format,
                                     uint32_t channelMask,
@@ -747,7 +747,7 @@
                     virtual uint32_t hasAudioSession(int sessionId);
                     virtual uint32_t getStrategyForSession_l(int sessionId);
 
-                            void setStreamValid(int streamType, bool valid);
+                            void setStreamValid(audio_stream_type_t streamType, bool valid);
 
         struct  stream_type_t {
             stream_type_t()
@@ -818,7 +818,7 @@
         // Thread virtuals
         virtual     bool        threadLoop();
 
-                    void        invalidateTracks(int streamType);
+                    void        invalidateTracks(audio_stream_type_t streamType);
         virtual     bool        checkForNewParameters_l();
         virtual     status_t    dumpInternals(int fd, const Vector<String16>& args);
 
@@ -884,7 +884,7 @@
               PlaybackThread *checkPlaybackThread_l(int output) const;
               MixerThread *checkMixerThread_l(int output) const;
               RecordThread *checkRecordThread_l(int input) const;
-              float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
+              float streamVolumeInternal(audio_stream_type_t stream) const { return mStreamTypes[stream].volume; }
               void audioConfigChanged_l(int event, int ioHandle, void *param2);
 
               uint32_t nextUniqueId();
diff --git a/services/audioflinger/AudioPolicyService.cpp b/services/audioflinger/AudioPolicyService.cpp
index 3f86d58..b06bcb9 100644
--- a/services/audioflinger/AudioPolicyService.cpp
+++ b/services/audioflinger/AudioPolicyService.cpp
@@ -486,7 +486,7 @@
     return mpAudioPolicy->set_effect_enabled(mpAudioPolicy, id, enabled);
 }
 
-bool AudioPolicyService::isStreamActive(int stream, uint32_t inPastMs) const
+bool AudioPolicyService::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
 {
     if (mpAudioPolicy == NULL) {
         return 0;
@@ -781,7 +781,7 @@
     return NO_ERROR;
 }
 
-void AudioPolicyService::AudioCommandThread::startToneCommand(int type, int stream)
+void AudioPolicyService::AudioCommandThread::startToneCommand(int type, audio_stream_type_t stream)
 {
     AudioCommand *command = new AudioCommand();
     command->mCommand = START_TONE;
@@ -808,7 +808,7 @@
     mWaitWorkCV.signal();
 }
 
-status_t AudioPolicyService::AudioCommandThread::volumeCommand(int stream,
+status_t AudioPolicyService::AudioCommandThread::volumeCommand(audio_stream_type_t stream,
                                                                float volume,
                                                                int output,
                                                                int delayMs)
@@ -1019,7 +1019,7 @@
                                         audio_io_handle_t output,
                                         int delayMs)
 {
-    return (int)mAudioCommandThread->volumeCommand((int)stream, volume,
+    return (int)mAudioCommandThread->volumeCommand(stream, volume,
                                                    (int)output, delayMs);
 }
 
diff --git a/services/audioflinger/AudioPolicyService.h b/services/audioflinger/AudioPolicyService.h
index 88cb1e9..e98ec68 100644
--- a/services/audioflinger/AudioPolicyService.h
+++ b/services/audioflinger/AudioPolicyService.h
@@ -102,7 +102,7 @@
                                     int id);
     virtual status_t unregisterEffect(int id);
     virtual status_t setEffectEnabled(int id, bool enabled);
-    virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
+    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
 
     virtual status_t queryDefaultPreProcessing(int audioSession,
                                               effect_descriptor_t *descriptors,
@@ -168,9 +168,9 @@
         virtual     bool        threadLoop();
 
                     void        exit();
-                    void        startToneCommand(int type = 0, int stream = 0);
+                    void        startToneCommand(int type = 0, audio_stream_type_t stream = AUDIO_STREAM_VOICE_CALL);
                     void        stopToneCommand();
-                    status_t    volumeCommand(int stream, float volume, int output, int delayMs = 0);
+                    status_t    volumeCommand(audio_stream_type_t stream, float volume, int output, int delayMs = 0);
                     status_t    parametersCommand(int ioHandle, const char *keyValuePairs, int delayMs = 0);
                     status_t    voiceVolumeCommand(float volume, int delayMs = 0);
                     void        insertCommand_l(AudioCommand *command, int delayMs = 0);
@@ -196,12 +196,12 @@
         class ToneData {
         public:
             int mType;      // tone type (START_TONE only)
-            int mStream;    // stream type (START_TONE only)
+            audio_stream_type_t mStream;    // stream type (START_TONE only)
         };
 
         class VolumeData {
         public:
-            int mStream;
+            audio_stream_type_t mStream;
             float mVolume;
             int mIO;
         };