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Glenn Kasten01066232012-02-27 11:50:44 -08001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_STREAM_OUT_SINK_H
18#define ANDROID_AUDIO_STREAM_OUT_SINK_H
19
20#include <hardware/audio.h>
21#include "NBAIO.h"
22
23namespace android {
24
25// not multi-thread safe
26class AudioStreamOutSink : public NBAIO_Sink {
27
28public:
29 AudioStreamOutSink(audio_stream_out *stream);
30 virtual ~AudioStreamOutSink();
31
32 // NBAIO_Port interface
33
34 virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
35 NBAIO_Format counterOffers[], size_t& numCounterOffers);
36 //virtual NBAIO_Format format();
37
38 // NBAIO_Sink interface
39
40 //virtual size_t framesWritten() const;
41 //virtual size_t framesUnderrun() const;
42 //virtual size_t underruns() const;
43
44 // This is an over-estimate, and could dupe the caller into making a blocking write()
45 // FIXME Use an audio HAL API to query the buffer emptying status when it's available.
46 virtual ssize_t availableToWrite() const { return mStreamBufferSizeBytes >> mBitShift; }
47
48 virtual ssize_t write(const void *buffer, size_t count);
49
50 // NBAIO_Sink end
51
52#if 0 // until necessary
53 audio_stream_out *stream() const { return mStream; }
54#endif
55
56private:
57 audio_stream_out * const mStream;
58 size_t mStreamBufferSizeBytes; // as reported by get_buffer_size()
59};
60
61} // namespace android
62
63#endif // ANDROID_AUDIO_STREAM_OUT_SINK_H