blob: b93514164ac56e7dfa12cfe43c7966763657a1cf [file] [log] [blame]
Shuzhen Wang0129d522016-10-30 22:43:41 -07001/*
2 * Copyright 2014,2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <inttypes.h>
18
19#define LOG_TAG "Camera3StreamSplitter"
20#define ATRACE_TAG ATRACE_TAG_CAMERA
21//#define LOG_NDEBUG 0
22
23#include <gui/BufferItem.h>
24#include <gui/IGraphicBufferConsumer.h>
25#include <gui/IGraphicBufferProducer.h>
26#include <gui/BufferQueue.h>
27#include <gui/Surface.h>
28
29#include <ui/GraphicBuffer.h>
30
31#include <binder/ProcessState.h>
32
33#include <utils/Trace.h>
34
35#include "Camera3StreamSplitter.h"
36
37namespace android {
38
39status_t Camera3StreamSplitter::connect(const std::vector<sp<Surface> >& surfaces,
40 uint32_t consumerUsage, size_t hal_max_buffers,
41 sp<Surface>& consumer) {
42 if (consumer != nullptr) {
43 ALOGE("%s: output Surface is not NULL", __FUNCTION__);
44 return BAD_VALUE;
45 }
46
47 Mutex::Autolock lock(mMutex);
48 status_t res = OK;
49
50 if (mOutputs.size() > 0 || mConsumer != nullptr) {
51 ALOGE("%s: StreamSplitter already connected", __FUNCTION__);
52 return BAD_VALUE;
53 }
54
55 // Add output surfaces. This has to be before creating internal buffer queue
56 // in order to get max consumer side buffers.
57 for (size_t i = 0; i < surfaces.size(); i++) {
58 if (surfaces[i] != nullptr) {
59 res = addOutputLocked(surfaces[i], hal_max_buffers,
60 OutputType::NonDeferred);
61 if (res != OK) {
62 ALOGE("%s: Failed to add output surface: %s(%d)",
63 __FUNCTION__, strerror(-res), res);
64 return res;
65 }
66 }
67 }
68
69 // Create buffer queue for input
70 BufferQueue::createBufferQueue(&mProducer, &mConsumer);
71
72 mBufferItemConsumer = new BufferItemConsumer(mConsumer, consumerUsage,
73 mMaxConsumerBuffers);
74 if (mBufferItemConsumer == nullptr) {
75 return NO_MEMORY;
76 }
77 mConsumer->setConsumerName(getUniqueConsumerName());
78
79 mSurface = new Surface(mProducer);
80 if (mSurface == nullptr) {
81 return NO_MEMORY;
82 }
83 consumer = mSurface;
84
85 res = mConsumer->consumerConnect(this, /* controlledByApp */ false);
86
87 return res;
88}
89
90void Camera3StreamSplitter::disconnect() {
91 Mutex::Autolock lock(mMutex);
92
93 for (auto& output : mOutputs) {
94 output->disconnect(NATIVE_WINDOW_API_CAMERA);
95 }
96 mOutputs.clear();
97
98 if (mConsumer != nullptr) {
99 mConsumer->consumerDisconnect();
100 mConsumer.clear();
101 }
102
103 if (mBuffers.size() > 0) {
104 ALOGI("%zu buffers still being tracked", mBuffers.size());
105 }
106}
107
108Camera3StreamSplitter::~Camera3StreamSplitter() {
109 disconnect();
110}
111
112status_t Camera3StreamSplitter::addOutput(
113 sp<Surface>& outputQueue, size_t hal_max_buffers) {
114 Mutex::Autolock lock(mMutex);
115 return addOutputLocked(outputQueue, hal_max_buffers, OutputType::Deferred);
116}
117
118status_t Camera3StreamSplitter::addOutputLocked(
119 const sp<Surface>& outputQueue, size_t hal_max_buffers,
120 OutputType outputType) {
121 if (outputQueue == nullptr) {
122 ALOGE("addOutput: outputQueue must not be NULL");
123 return BAD_VALUE;
124 }
125 if (hal_max_buffers < 1) {
126 ALOGE("%s: Camera HAL requested max_buffer count: %zu, requires at least 1",
127 __FUNCTION__, hal_max_buffers);
128 return BAD_VALUE;
129 }
130
131 sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer();
132 // Connect to the buffer producer
133 IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
134 sp<OutputListener> listener(new OutputListener(this, gbp));
135 IInterface::asBinder(gbp)->linkToDeath(listener);
136 status_t status = gbp->connect(listener, NATIVE_WINDOW_API_CAMERA,
137 /* producerControlledByApp */ true, &queueBufferOutput);
138 if (status != NO_ERROR) {
139 ALOGE("addOutput: failed to connect (%d)", status);
140 return status;
141 }
142
143 // Query consumer side buffer count, and update overall buffer count
144 int maxConsumerBuffers = 0;
145 status = static_cast<ANativeWindow*>(outputQueue.get())->query(
146 outputQueue.get(),
147 NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers);
148 if (status != OK) {
149 ALOGE("%s: Unable to query consumer undequeued buffer count"
150 " for surface", __FUNCTION__);
151 return status;
152 }
153
154 if (maxConsumerBuffers > mMaxConsumerBuffers) {
155 if (outputType == OutputType::Deferred) {
156 ALOGE("%s: Fatal: Deferred surface has higher consumer buffer count"
157 " %d than what's already configured %d", __FUNCTION__,
158 maxConsumerBuffers, mMaxConsumerBuffers);
159 return BAD_VALUE;
160 }
161 mMaxConsumerBuffers = maxConsumerBuffers;
162 }
163
164 ALOGV("%s: Consumer wants %d buffers, HAL wants %zu", __FUNCTION__,
165 maxConsumerBuffers, hal_max_buffers);
166 size_t totalBufferCount = maxConsumerBuffers + hal_max_buffers;
167 status = native_window_set_buffer_count(outputQueue.get(),
168 totalBufferCount);
169 if (status != OK) {
170 ALOGE("%s: Unable to set buffer count for surface %p",
171 __FUNCTION__, outputQueue.get());
172 return status;
173 }
174
175 // Set dequeueBuffer/attachBuffer timeout if the consumer is not hw composer or hw texture.
176 // We need skip these cases as timeout will disable the non-blocking (async) mode.
177 int32_t usage = 0;
178 static_cast<ANativeWindow*>(outputQueue.get())->query(
179 outputQueue.get(),
180 NATIVE_WINDOW_CONSUMER_USAGE_BITS, &usage);
181 if (!(usage & (GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE))) {
182 outputQueue->setDequeueTimeout(kDequeueBufferTimeout);
183 }
184
185 status = gbp->allowAllocation(false);
186 if (status != OK) {
187 ALOGE("%s: Failed to turn off allocation for outputQueue", __FUNCTION__);
188 return status;
189 }
190
191 // Add new entry into mOutputs
192 mOutputs.push_back(gbp);
193 return NO_ERROR;
194}
195
196String8 Camera3StreamSplitter::getUniqueConsumerName() {
197 static volatile int32_t counter = 0;
198 return String8::format("Camera3StreamSplitter-%d", android_atomic_inc(&counter));
199}
200
201status_t Camera3StreamSplitter::notifyRequestedSurfaces(
202 const std::vector<size_t>& surfaces) {
203 ATRACE_CALL();
204 Mutex::Autolock lock(mMutex);
205
206 mRequestedSurfaces.push_back(surfaces);
207 return OK;
208}
209
210
211void Camera3StreamSplitter::onFrameAvailable(const BufferItem& /* item */) {
212 ATRACE_CALL();
213 Mutex::Autolock lock(mMutex);
214
215 // The current policy is that if any one consumer is consuming buffers too
216 // slowly, the splitter will stall the rest of the outputs by not acquiring
217 // any more buffers from the input. This will cause back pressure on the
218 // input queue, slowing down its producer.
219
220 // If there are too many outstanding buffers, we block until a buffer is
221 // released back to the input in onBufferReleased
222 while (mOutstandingBuffers >= mMaxConsumerBuffers) {
223 mReleaseCondition.wait(mMutex);
224
225 // If the splitter is abandoned while we are waiting, the release
226 // condition variable will be broadcast, and we should just return
227 // without attempting to do anything more (since the input queue will
228 // also be abandoned).
229 if (mIsAbandoned) {
230 return;
231 }
232 }
233 // If the splitter is abandoned without reaching mMaxConsumerBuffers, just
234 // return without attempting to do anything more.
235 if (mIsAbandoned) {
236 return;
237 }
238
239 ++mOutstandingBuffers;
240
241 // Acquire and detach the buffer from the input
242 BufferItem bufferItem;
243 status_t status = mConsumer->acquireBuffer(&bufferItem, /* presentWhen */ 0);
244 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
245 "acquiring buffer from input failed (%d)", status);
246
247 ALOGV("acquired buffer %#" PRIx64 " from input",
248 bufferItem.mGraphicBuffer->getId());
249
250 status = mConsumer->detachBuffer(bufferItem.mSlot);
251 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
252 "detaching buffer from input failed (%d)", status);
253
254 IGraphicBufferProducer::QueueBufferInput queueInput(
255 bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
256 bufferItem.mDataSpace, bufferItem.mCrop,
257 static_cast<int32_t>(bufferItem.mScalingMode),
258 bufferItem.mTransform, bufferItem.mFence);
259
260 // Attach and queue the buffer to each of the outputs
261 std::vector<std::vector<size_t> >::iterator surfaces = mRequestedSurfaces.begin();
262 if (surfaces != mRequestedSurfaces.end()) {
263
264 LOG_ALWAYS_FATAL_IF(surfaces->size() == 0,
265 "requested surface ids shouldn't be empty");
266
267 // Initialize our reference count for this buffer
268 mBuffers[bufferItem.mGraphicBuffer->getId()] =
269 std::unique_ptr<BufferTracker>(
270 new BufferTracker(bufferItem.mGraphicBuffer, surfaces->size()));
271
272 for (auto id : *surfaces) {
273
274 LOG_ALWAYS_FATAL_IF(id >= mOutputs.size(),
275 "requested surface id exceeding max registered ids");
276
277 int slot = BufferItem::INVALID_BUFFER_SLOT;
278 status = mOutputs[id]->attachBuffer(&slot, bufferItem.mGraphicBuffer);
279 if (status == NO_INIT) {
280 // If we just discovered that this output has been abandoned, note
281 // that, decrement the reference count so that we still release this
282 // buffer eventually, and move on to the next output
283 onAbandonedLocked();
284 mBuffers[bufferItem.mGraphicBuffer->getId()]->
285 decrementReferenceCountLocked();
286 continue;
287 } else if (status == WOULD_BLOCK) {
288 // If the output is async, attachBuffer may return WOULD_BLOCK
289 // indicating number of dequeued buffers has reached limit. In
290 // this case, simply decrement the reference count, and move on
291 // to the next output.
292 // TODO: Do we need to report BUFFER_ERROR for this result?
293 mBuffers[bufferItem.mGraphicBuffer->getId()]->
294 decrementReferenceCountLocked();
295 continue;
296 } else if (status == TIMED_OUT) {
297 // If attachBuffer times out due to the value set by
298 // setDequeueTimeout, simply decrement the reference count, and
299 // move on to the next output.
300 // TODO: Do we need to report BUFFER_ERROR for this result?
301 mBuffers[bufferItem.mGraphicBuffer->getId()]->
302 decrementReferenceCountLocked();
303 continue;
304 } else {
305 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
306 "attaching buffer to output failed (%d)", status);
307 }
308
309 IGraphicBufferProducer::QueueBufferOutput queueOutput;
310 status = mOutputs[id]->queueBuffer(slot, queueInput, &queueOutput);
311 if (status == NO_INIT) {
312 // If we just discovered that this output has been abandoned, note
313 // that, increment the release count so that we still release this
314 // buffer eventually, and move on to the next output
315 onAbandonedLocked();
316 mBuffers[bufferItem.mGraphicBuffer->getId()]->
317 decrementReferenceCountLocked();
318 continue;
319 } else {
320 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
321 "queueing buffer to output failed (%d)", status);
322 }
323
324 ALOGV("queued buffer %#" PRIx64 " to output %p",
325 bufferItem.mGraphicBuffer->getId(), mOutputs[id].get());
326 }
327
328 mRequestedSurfaces.erase(surfaces);
329 }
330}
331
332void Camera3StreamSplitter::onBufferReleasedByOutput(
333 const sp<IGraphicBufferProducer>& from) {
334 ATRACE_CALL();
335 Mutex::Autolock lock(mMutex);
336
337 sp<GraphicBuffer> buffer;
338 sp<Fence> fence;
339 status_t status = from->detachNextBuffer(&buffer, &fence);
340 if (status == NO_INIT) {
341 // If we just discovered that this output has been abandoned, note that,
342 // but we can't do anything else, since buffer is invalid
343 onAbandonedLocked();
344 return;
345 } else {
346 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
347 "detaching buffer from output failed (%d)", status);
348 }
349
350 ALOGV("detached buffer %#" PRIx64 " from output %p",
351 buffer->getId(), from.get());
352
353 BufferTracker& tracker = *(mBuffers[buffer->getId()]);
354
355 // Merge the release fence of the incoming buffer so that the fence we send
356 // back to the input includes all of the outputs' fences
357 tracker.mergeFence(fence);
358
359 // Check to see if this is the last outstanding reference to this buffer
360 size_t referenceCount = tracker.decrementReferenceCountLocked();
361 ALOGV("buffer %#" PRIx64 " reference count %zu", buffer->getId(),
362 referenceCount);
363 if (referenceCount > 0) {
364 return;
365 }
366
367 // If we've been abandoned, we can't return the buffer to the input, so just
368 // stop tracking it and move on
369 if (mIsAbandoned) {
370 mBuffers.erase(buffer->getId());
371 return;
372 }
373
374 // Attach and release the buffer back to the input
375 int consumerSlot = BufferItem::INVALID_BUFFER_SLOT;
376 status = mConsumer->attachBuffer(&consumerSlot, tracker.getBuffer());
377 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
378 "attaching buffer to input failed (%d)", status);
379
380 status = mConsumer->releaseBuffer(consumerSlot, /* frameNumber */ 0,
381 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker.getMergedFence());
382 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
383 "releasing buffer to input failed (%d)", status);
384
385 ALOGV("released buffer %#" PRIx64 " to input", buffer->getId());
386
387 // We no longer need to track the buffer once it has been returned to the
388 // input
389 mBuffers.erase(buffer->getId());
390
391 // Notify any waiting onFrameAvailable calls
392 --mOutstandingBuffers;
393 mReleaseCondition.signal();
394}
395
396void Camera3StreamSplitter::onAbandonedLocked() {
397 ALOGE("one of my outputs has abandoned me");
398 if (!mIsAbandoned && mConsumer != nullptr) {
399 mConsumer->consumerDisconnect();
400 }
401 mIsAbandoned = true;
402 mReleaseCondition.broadcast();
403}
404
405Camera3StreamSplitter::OutputListener::OutputListener(
406 wp<Camera3StreamSplitter> splitter,
407 wp<IGraphicBufferProducer> output)
408 : mSplitter(splitter), mOutput(output) {}
409
410void Camera3StreamSplitter::OutputListener::onBufferReleased() {
411 sp<Camera3StreamSplitter> splitter = mSplitter.promote();
412 sp<IGraphicBufferProducer> output = mOutput.promote();
413 if (splitter != nullptr && output != nullptr) {
414 splitter->onBufferReleasedByOutput(output);
415 }
416}
417
418void Camera3StreamSplitter::OutputListener::binderDied(const wp<IBinder>& /* who */) {
419 sp<Camera3StreamSplitter> splitter = mSplitter.promote();
420 if (splitter != nullptr) {
421 Mutex::Autolock lock(splitter->mMutex);
422 splitter->onAbandonedLocked();
423 }
424}
425
426Camera3StreamSplitter::BufferTracker::BufferTracker(
427 const sp<GraphicBuffer>& buffer, size_t referenceCount)
428 : mBuffer(buffer), mMergedFence(Fence::NO_FENCE),
429 mReferenceCount(referenceCount) {}
430
431void Camera3StreamSplitter::BufferTracker::mergeFence(const sp<Fence>& with) {
432 mMergedFence = Fence::merge(String8("Camera3StreamSplitter"), mMergedFence, with);
433}
434
435size_t Camera3StreamSplitter::BufferTracker::decrementReferenceCountLocked() {
436 if (mReferenceCount > 0)
437 --mReferenceCount;
438 return mReferenceCount;
439}
440
441} // namespace android