Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 1 | /* |
| 2 | ** |
| 3 | ** Copyright 2012, The Android Open Source Project |
| 4 | ** |
| 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ** you may not use this file except in compliance with the License. |
| 7 | ** You may obtain a copy of the License at |
| 8 | ** |
| 9 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ** |
| 11 | ** Unless required by applicable law or agreed to in writing, software |
| 12 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ** See the License for the specific language governing permissions and |
| 15 | ** limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | #ifndef INCLUDING_FROM_AUDIOFLINGER_H |
| 19 | #error This header file should only be included from AudioFlinger.h |
| 20 | #endif |
| 21 | |
| 22 | //--- Audio Effect Management |
| 23 | |
| 24 | // EffectModule and EffectChain classes both have their own mutex to protect |
| 25 | // state changes or resource modifications. Always respect the following order |
| 26 | // if multiple mutexes must be acquired to avoid cross deadlock: |
| 27 | // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule |
Eric Laurent | eb3c337 | 2013-09-25 12:25:29 -0700 | [diff] [blame] | 28 | // In addition, methods that lock the AudioPolicyService mutex (getOutputForEffect(), |
| 29 | // startOutput()...) should never be called with AudioFlinger or Threadbase mutex locked |
| 30 | // to avoid cross deadlock with other clients calling AudioPolicyService methods that in turn |
| 31 | // call AudioFlinger thus locking the same mutexes in the reverse order. |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 32 | |
| 33 | // The EffectModule class is a wrapper object controlling the effect engine implementation |
| 34 | // in the effect library. It prevents concurrent calls to process() and command() functions |
| 35 | // from different client threads. It keeps a list of EffectHandle objects corresponding |
| 36 | // to all client applications using this effect and notifies applications of effect state, |
| 37 | // control or parameter changes. It manages the activation state machine to send appropriate |
| 38 | // reset, enable, disable commands to effect engine and provide volume |
| 39 | // ramping when effects are activated/deactivated. |
| 40 | // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by |
| 41 | // the attached track(s) to accumulate their auxiliary channel. |
| 42 | class EffectModule : public RefBase { |
| 43 | public: |
| 44 | EffectModule(ThreadBase *thread, |
| 45 | const wp<AudioFlinger::EffectChain>& chain, |
| 46 | effect_descriptor_t *desc, |
| 47 | int id, |
| 48 | int sessionId); |
| 49 | virtual ~EffectModule(); |
| 50 | |
| 51 | enum effect_state { |
| 52 | IDLE, |
| 53 | RESTART, |
| 54 | STARTING, |
| 55 | ACTIVE, |
| 56 | STOPPING, |
| 57 | STOPPED, |
| 58 | DESTROYED |
| 59 | }; |
| 60 | |
| 61 | int id() const { return mId; } |
| 62 | void process(); |
| 63 | void updateState(); |
| 64 | status_t command(uint32_t cmdCode, |
| 65 | uint32_t cmdSize, |
| 66 | void *pCmdData, |
| 67 | uint32_t *replySize, |
| 68 | void *pReplyData); |
| 69 | |
| 70 | void reset_l(); |
| 71 | status_t configure(); |
| 72 | status_t init(); |
| 73 | effect_state state() const { |
| 74 | return mState; |
| 75 | } |
| 76 | uint32_t status() { |
| 77 | return mStatus; |
| 78 | } |
| 79 | int sessionId() const { |
| 80 | return mSessionId; |
| 81 | } |
| 82 | status_t setEnabled(bool enabled); |
| 83 | status_t setEnabled_l(bool enabled); |
| 84 | bool isEnabled() const; |
| 85 | bool isProcessEnabled() const; |
| 86 | |
| 87 | void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; } |
| 88 | int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; } |
| 89 | void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; } |
| 90 | int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; } |
| 91 | void setChain(const wp<EffectChain>& chain) { mChain = chain; } |
| 92 | void setThread(const wp<ThreadBase>& thread) { mThread = thread; } |
| 93 | const wp<ThreadBase>& thread() { return mThread; } |
| 94 | |
| 95 | status_t addHandle(EffectHandle *handle); |
| 96 | size_t disconnect(EffectHandle *handle, bool unpinIfLast); |
| 97 | size_t removeHandle(EffectHandle *handle); |
| 98 | |
| 99 | const effect_descriptor_t& desc() const { return mDescriptor; } |
| 100 | wp<EffectChain>& chain() { return mChain; } |
| 101 | |
| 102 | status_t setDevice(audio_devices_t device); |
| 103 | status_t setVolume(uint32_t *left, uint32_t *right, bool controller); |
| 104 | status_t setMode(audio_mode_t mode); |
| 105 | status_t setAudioSource(audio_source_t source); |
| 106 | status_t start(); |
| 107 | status_t stop(); |
| 108 | void setSuspended(bool suspended); |
| 109 | bool suspended() const; |
| 110 | |
| 111 | EffectHandle* controlHandle_l(); |
| 112 | |
| 113 | bool isPinned() const { return mPinned; } |
| 114 | void unPin() { mPinned = false; } |
| 115 | bool purgeHandles(); |
| 116 | void lock() { mLock.lock(); } |
| 117 | void unlock() { mLock.unlock(); } |
Eric Laurent | 5baf2af | 2013-09-12 17:37:00 -0700 | [diff] [blame] | 118 | bool isOffloadable() const |
| 119 | { return (mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0; } |
| 120 | status_t setOffloaded(bool offloaded, audio_io_handle_t io); |
| 121 | bool isOffloaded() const; |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 122 | |
| 123 | void dump(int fd, const Vector<String16>& args); |
| 124 | |
| 125 | protected: |
| 126 | friend class AudioFlinger; // for mHandles |
| 127 | bool mPinned; |
| 128 | |
| 129 | // Maximum time allocated to effect engines to complete the turn off sequence |
| 130 | static const uint32_t MAX_DISABLE_TIME_MS = 10000; |
| 131 | |
| 132 | EffectModule(const EffectModule&); |
| 133 | EffectModule& operator = (const EffectModule&); |
| 134 | |
| 135 | status_t start_l(); |
| 136 | status_t stop_l(); |
Eric Laurent | bfb1b83 | 2013-01-07 09:53:42 -0800 | [diff] [blame] | 137 | status_t remove_effect_from_hal_l(); |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 138 | |
| 139 | mutable Mutex mLock; // mutex for process, commands and handles list protection |
| 140 | wp<ThreadBase> mThread; // parent thread |
| 141 | wp<EffectChain> mChain; // parent effect chain |
| 142 | const int mId; // this instance unique ID |
| 143 | const int mSessionId; // audio session ID |
| 144 | const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine |
| 145 | effect_config_t mConfig; // input and output audio configuration |
| 146 | effect_handle_t mEffectInterface; // Effect module C API |
| 147 | status_t mStatus; // initialization status |
| 148 | effect_state mState; // current activation state |
| 149 | Vector<EffectHandle *> mHandles; // list of client handles |
| 150 | // First handle in mHandles has highest priority and controls the effect module |
| 151 | uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after |
| 152 | // sending disable command. |
| 153 | uint32_t mDisableWaitCnt; // current process() calls count during disable period. |
| 154 | bool mSuspended; // effect is suspended: temporarily disabled by framework |
Eric Laurent | 5baf2af | 2013-09-12 17:37:00 -0700 | [diff] [blame] | 155 | bool mOffloaded; // effect is currently offloaded to the audio DSP |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 156 | }; |
| 157 | |
| 158 | // The EffectHandle class implements the IEffect interface. It provides resources |
| 159 | // to receive parameter updates, keeps track of effect control |
| 160 | // ownership and state and has a pointer to the EffectModule object it is controlling. |
| 161 | // There is one EffectHandle object for each application controlling (or using) |
| 162 | // an effect module. |
| 163 | // The EffectHandle is obtained by calling AudioFlinger::createEffect(). |
| 164 | class EffectHandle: public android::BnEffect { |
| 165 | public: |
| 166 | |
| 167 | EffectHandle(const sp<EffectModule>& effect, |
| 168 | const sp<AudioFlinger::Client>& client, |
| 169 | const sp<IEffectClient>& effectClient, |
| 170 | int32_t priority); |
| 171 | virtual ~EffectHandle(); |
Glenn Kasten | e75da40 | 2013-11-20 13:54:52 -0800 | [diff] [blame] | 172 | virtual status_t initCheck(); |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 173 | |
| 174 | // IEffect |
| 175 | virtual status_t enable(); |
| 176 | virtual status_t disable(); |
| 177 | virtual status_t command(uint32_t cmdCode, |
| 178 | uint32_t cmdSize, |
| 179 | void *pCmdData, |
| 180 | uint32_t *replySize, |
| 181 | void *pReplyData); |
| 182 | virtual void disconnect(); |
| 183 | private: |
| 184 | void disconnect(bool unpinIfLast); |
| 185 | public: |
| 186 | virtual sp<IMemory> getCblk() const { return mCblkMemory; } |
| 187 | virtual status_t onTransact(uint32_t code, const Parcel& data, |
| 188 | Parcel* reply, uint32_t flags); |
| 189 | |
| 190 | |
| 191 | // Give or take control of effect module |
| 192 | // - hasControl: true if control is given, false if removed |
| 193 | // - signal: true client app should be signaled of change, false otherwise |
| 194 | // - enabled: state of the effect when control is passed |
| 195 | void setControl(bool hasControl, bool signal, bool enabled); |
| 196 | void commandExecuted(uint32_t cmdCode, |
| 197 | uint32_t cmdSize, |
| 198 | void *pCmdData, |
| 199 | uint32_t replySize, |
| 200 | void *pReplyData); |
| 201 | void setEnabled(bool enabled); |
| 202 | bool enabled() const { return mEnabled; } |
| 203 | |
| 204 | // Getters |
| 205 | int id() const { return mEffect->id(); } |
| 206 | int priority() const { return mPriority; } |
| 207 | bool hasControl() const { return mHasControl; } |
| 208 | sp<EffectModule> effect() const { return mEffect; } |
| 209 | // destroyed_l() must be called with the associated EffectModule mLock held |
| 210 | bool destroyed_l() const { return mDestroyed; } |
| 211 | |
Glenn Kasten | 01d3acb | 2014-02-06 08:24:07 -0800 | [diff] [blame^] | 212 | void dumpToBuffer(char* buffer, size_t size); |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 213 | |
| 214 | protected: |
| 215 | friend class AudioFlinger; // for mEffect, mHasControl, mEnabled |
| 216 | EffectHandle(const EffectHandle&); |
| 217 | EffectHandle& operator =(const EffectHandle&); |
| 218 | |
| 219 | sp<EffectModule> mEffect; // pointer to controlled EffectModule |
| 220 | sp<IEffectClient> mEffectClient; // callback interface for client notifications |
| 221 | /*const*/ sp<Client> mClient; // client for shared memory allocation, see disconnect() |
| 222 | sp<IMemory> mCblkMemory; // shared memory for control block |
| 223 | effect_param_cblk_t* mCblk; // control block for deferred parameter setting via |
| 224 | // shared memory |
| 225 | uint8_t* mBuffer; // pointer to parameter area in shared memory |
| 226 | int mPriority; // client application priority to control the effect |
| 227 | bool mHasControl; // true if this handle is controlling the effect |
| 228 | bool mEnabled; // cached enable state: needed when the effect is |
| 229 | // restored after being suspended |
| 230 | bool mDestroyed; // Set to true by destructor. Access with EffectModule |
| 231 | // mLock held |
| 232 | }; |
| 233 | |
| 234 | // the EffectChain class represents a group of effects associated to one audio session. |
| 235 | // There can be any number of EffectChain objects per output mixer thread (PlaybackThread). |
| 236 | // The EffecChain with session ID 0 contains global effects applied to the output mix. |
| 237 | // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to |
| 238 | // tracks) are insert only. The EffectChain maintains an ordered list of effect module, the |
| 239 | // order corresponding in the effect process order. When attached to a track (session ID != 0), |
| 240 | // it also provide it's own input buffer used by the track as accumulation buffer. |
| 241 | class EffectChain : public RefBase { |
| 242 | public: |
| 243 | EffectChain(const wp<ThreadBase>& wThread, int sessionId); |
| 244 | EffectChain(ThreadBase *thread, int sessionId); |
| 245 | virtual ~EffectChain(); |
| 246 | |
| 247 | // special key used for an entry in mSuspendedEffects keyed vector |
| 248 | // corresponding to a suspend all request. |
| 249 | static const int kKeyForSuspendAll = 0; |
| 250 | |
| 251 | // minimum duration during which we force calling effect process when last track on |
| 252 | // a session is stopped or removed to allow effect tail to be rendered |
| 253 | static const int kProcessTailDurationMs = 1000; |
| 254 | |
| 255 | void process_l(); |
| 256 | |
| 257 | void lock() { |
| 258 | mLock.lock(); |
| 259 | } |
| 260 | void unlock() { |
| 261 | mLock.unlock(); |
| 262 | } |
| 263 | |
| 264 | status_t addEffect_l(const sp<EffectModule>& handle); |
| 265 | size_t removeEffect_l(const sp<EffectModule>& handle); |
| 266 | |
| 267 | int sessionId() const { return mSessionId; } |
| 268 | void setSessionId(int sessionId) { mSessionId = sessionId; } |
| 269 | |
| 270 | sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor); |
| 271 | sp<EffectModule> getEffectFromId_l(int id); |
| 272 | sp<EffectModule> getEffectFromType_l(const effect_uuid_t *type); |
| 273 | bool setVolume_l(uint32_t *left, uint32_t *right); |
| 274 | void setDevice_l(audio_devices_t device); |
| 275 | void setMode_l(audio_mode_t mode); |
| 276 | void setAudioSource_l(audio_source_t source); |
| 277 | |
| 278 | void setInBuffer(int16_t *buffer, bool ownsBuffer = false) { |
| 279 | mInBuffer = buffer; |
| 280 | mOwnInBuffer = ownsBuffer; |
| 281 | } |
| 282 | int16_t *inBuffer() const { |
| 283 | return mInBuffer; |
| 284 | } |
| 285 | void setOutBuffer(int16_t *buffer) { |
| 286 | mOutBuffer = buffer; |
| 287 | } |
| 288 | int16_t *outBuffer() const { |
| 289 | return mOutBuffer; |
| 290 | } |
| 291 | |
| 292 | void incTrackCnt() { android_atomic_inc(&mTrackCnt); } |
| 293 | void decTrackCnt() { android_atomic_dec(&mTrackCnt); } |
| 294 | int32_t trackCnt() const { return android_atomic_acquire_load(&mTrackCnt); } |
| 295 | |
| 296 | void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt); |
| 297 | mTailBufferCount = mMaxTailBuffers; } |
| 298 | void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); } |
| 299 | int32_t activeTrackCnt() const { return android_atomic_acquire_load(&mActiveTrackCnt); } |
| 300 | |
| 301 | uint32_t strategy() const { return mStrategy; } |
| 302 | void setStrategy(uint32_t strategy) |
| 303 | { mStrategy = strategy; } |
| 304 | |
| 305 | // suspend effect of the given type |
| 306 | void setEffectSuspended_l(const effect_uuid_t *type, |
| 307 | bool suspend); |
| 308 | // suspend all eligible effects |
| 309 | void setEffectSuspendedAll_l(bool suspend); |
| 310 | // check if effects should be suspend or restored when a given effect is enable or disabled |
| 311 | void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, |
| 312 | bool enabled); |
| 313 | |
| 314 | void clearInputBuffer(); |
| 315 | |
Eric Laurent | 5baf2af | 2013-09-12 17:37:00 -0700 | [diff] [blame] | 316 | // At least one non offloadable effect in the chain is enabled |
| 317 | bool isNonOffloadableEnabled(); |
Eric Laurent | 813e2a7 | 2013-08-31 12:59:48 -0700 | [diff] [blame] | 318 | |
| 319 | |
Eric Laurent | 81784c3 | 2012-11-19 14:55:58 -0800 | [diff] [blame] | 320 | void dump(int fd, const Vector<String16>& args); |
| 321 | |
| 322 | protected: |
| 323 | friend class AudioFlinger; // for mThread, mEffects |
| 324 | EffectChain(const EffectChain&); |
| 325 | EffectChain& operator =(const EffectChain&); |
| 326 | |
| 327 | class SuspendedEffectDesc : public RefBase { |
| 328 | public: |
| 329 | SuspendedEffectDesc() : mRefCount(0) {} |
| 330 | |
| 331 | int mRefCount; |
| 332 | effect_uuid_t mType; |
| 333 | wp<EffectModule> mEffect; |
| 334 | }; |
| 335 | |
| 336 | // get a list of effect modules to suspend when an effect of the type |
| 337 | // passed is enabled. |
| 338 | void getSuspendEligibleEffects(Vector< sp<EffectModule> > &effects); |
| 339 | |
| 340 | // get an effect module if it is currently enable |
| 341 | sp<EffectModule> getEffectIfEnabled(const effect_uuid_t *type); |
| 342 | // true if the effect whose descriptor is passed can be suspended |
| 343 | // OEMs can modify the rules implemented in this method to exclude specific effect |
| 344 | // types or implementations from the suspend/restore mechanism. |
| 345 | bool isEffectEligibleForSuspend(const effect_descriptor_t& desc); |
| 346 | |
| 347 | void clearInputBuffer_l(sp<ThreadBase> thread); |
| 348 | |
| 349 | wp<ThreadBase> mThread; // parent mixer thread |
| 350 | Mutex mLock; // mutex protecting effect list |
| 351 | Vector< sp<EffectModule> > mEffects; // list of effect modules |
| 352 | int mSessionId; // audio session ID |
| 353 | int16_t *mInBuffer; // chain input buffer |
| 354 | int16_t *mOutBuffer; // chain output buffer |
| 355 | |
| 356 | // 'volatile' here means these are accessed with atomic operations instead of mutex |
| 357 | volatile int32_t mActiveTrackCnt; // number of active tracks connected |
| 358 | volatile int32_t mTrackCnt; // number of tracks connected |
| 359 | |
| 360 | int32_t mTailBufferCount; // current effect tail buffer count |
| 361 | int32_t mMaxTailBuffers; // maximum effect tail buffers |
| 362 | bool mOwnInBuffer; // true if the chain owns its input buffer |
| 363 | int mVolumeCtrlIdx; // index of insert effect having control over volume |
| 364 | uint32_t mLeftVolume; // previous volume on left channel |
| 365 | uint32_t mRightVolume; // previous volume on right channel |
| 366 | uint32_t mNewLeftVolume; // new volume on left channel |
| 367 | uint32_t mNewRightVolume; // new volume on right channel |
| 368 | uint32_t mStrategy; // strategy for this effect chain |
| 369 | // mSuspendedEffects lists all effects currently suspended in the chain. |
| 370 | // Use effect type UUID timelow field as key. There is no real risk of identical |
| 371 | // timeLow fields among effect type UUIDs. |
| 372 | // Updated by updateSuspendedSessions_l() only. |
| 373 | KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects; |
| 374 | }; |