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Eric Laurent81784c32012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19 #error This header file should only be included from AudioFlinger.h
20#endif
21
22//--- Audio Effect Management
23
24// EffectModule and EffectChain classes both have their own mutex to protect
25// state changes or resource modifications. Always respect the following order
26// if multiple mutexes must be acquired to avoid cross deadlock:
27// AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
Eric Laurent3bc859b2016-12-05 11:07:22 -080028// AudioHandle -> ThreadBase -> EffectChain -> EffectModule
Eric Laurenteb3c3372013-09-25 12:25:29 -070029// In addition, methods that lock the AudioPolicyService mutex (getOutputForEffect(),
Eric Laurent3bc859b2016-12-05 11:07:22 -080030// startOutput(), getInputForAttr(), releaseInput()...) should never be called with AudioFlinger or
31// Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService
32// methods that in turn call AudioFlinger thus locking the same mutexes in the reverse order.
Eric Laurent81784c32012-11-19 14:55:58 -080033
34// The EffectModule class is a wrapper object controlling the effect engine implementation
35// in the effect library. It prevents concurrent calls to process() and command() functions
36// from different client threads. It keeps a list of EffectHandle objects corresponding
37// to all client applications using this effect and notifies applications of effect state,
38// control or parameter changes. It manages the activation state machine to send appropriate
39// reset, enable, disable commands to effect engine and provide volume
40// ramping when effects are activated/deactivated.
41// When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
42// the attached track(s) to accumulate their auxiliary channel.
43class EffectModule : public RefBase {
44public:
45 EffectModule(ThreadBase *thread,
46 const wp<AudioFlinger::EffectChain>& chain,
47 effect_descriptor_t *desc,
48 int id,
Eric Laurent0d5a2ed2016-12-01 15:28:29 -080049 audio_session_t sessionId,
50 bool pinned);
Eric Laurent81784c32012-11-19 14:55:58 -080051 virtual ~EffectModule();
52
53 enum effect_state {
54 IDLE,
55 RESTART,
56 STARTING,
57 ACTIVE,
58 STOPPING,
59 STOPPED,
60 DESTROYED
61 };
62
63 int id() const { return mId; }
64 void process();
Eric Laurentfa1e1232016-08-02 19:01:49 -070065 bool updateState();
Eric Laurent81784c32012-11-19 14:55:58 -080066 status_t command(uint32_t cmdCode,
67 uint32_t cmdSize,
68 void *pCmdData,
69 uint32_t *replySize,
70 void *pReplyData);
71
72 void reset_l();
73 status_t configure();
74 status_t init();
75 effect_state state() const {
76 return mState;
77 }
78 uint32_t status() {
79 return mStatus;
80 }
Glenn Kastend848eb42016-03-08 13:42:11 -080081 audio_session_t sessionId() const {
Eric Laurent81784c32012-11-19 14:55:58 -080082 return mSessionId;
83 }
84 status_t setEnabled(bool enabled);
85 status_t setEnabled_l(bool enabled);
86 bool isEnabled() const;
87 bool isProcessEnabled() const;
88
Mikhail Naganov022b9952017-01-04 16:36:51 -080089 void setInBuffer(const sp<EffectBufferHalInterface>& buffer);
90 int16_t *inBuffer() const {
91 return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
92 }
93 void setOutBuffer(const sp<EffectBufferHalInterface>& buffer);
94 int16_t *outBuffer() const {
95 return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
96 }
Eric Laurent81784c32012-11-19 14:55:58 -080097 void setChain(const wp<EffectChain>& chain) { mChain = chain; }
98 void setThread(const wp<ThreadBase>& thread) { mThread = thread; }
99 const wp<ThreadBase>& thread() { return mThread; }
100
101 status_t addHandle(EffectHandle *handle);
Eric Laurentf10c7092016-12-06 17:09:56 -0800102 ssize_t disconnectHandle(EffectHandle *handle, bool unpinIfLast);
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800103 ssize_t removeHandle(EffectHandle *handle);
104 ssize_t removeHandle_l(EffectHandle *handle);
Eric Laurent81784c32012-11-19 14:55:58 -0800105
106 const effect_descriptor_t& desc() const { return mDescriptor; }
107 wp<EffectChain>& chain() { return mChain; }
108
109 status_t setDevice(audio_devices_t device);
110 status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
111 status_t setMode(audio_mode_t mode);
112 status_t setAudioSource(audio_source_t source);
113 status_t start();
114 status_t stop();
115 void setSuspended(bool suspended);
116 bool suspended() const;
117
118 EffectHandle* controlHandle_l();
119
120 bool isPinned() const { return mPinned; }
121 void unPin() { mPinned = false; }
122 bool purgeHandles();
123 void lock() { mLock.lock(); }
124 void unlock() { mLock.unlock(); }
Eric Laurent5baf2af2013-09-12 17:37:00 -0700125 bool isOffloadable() const
126 { return (mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0; }
Eric Laurent4c415062016-06-17 16:14:16 -0700127 bool isImplementationSoftware() const
128 { return (mDescriptor.flags & EFFECT_FLAG_HW_ACC_MASK) == 0; }
Eric Laurent6dd0fd92016-09-15 12:44:53 -0700129 bool isProcessImplemented() const
130 { return (mDescriptor.flags & EFFECT_FLAG_NO_PROCESS) == 0; }
Eric Laurent5baf2af2013-09-12 17:37:00 -0700131 status_t setOffloaded(bool offloaded, audio_io_handle_t io);
132 bool isOffloaded() const;
Eric Laurent1b928682014-10-02 19:41:47 -0700133 void addEffectToHal_l();
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800134 void release_l();
Eric Laurent81784c32012-11-19 14:55:58 -0800135
136 void dump(int fd, const Vector<String16>& args);
137
138protected:
139 friend class AudioFlinger; // for mHandles
140 bool mPinned;
141
142 // Maximum time allocated to effect engines to complete the turn off sequence
143 static const uint32_t MAX_DISABLE_TIME_MS = 10000;
144
145 EffectModule(const EffectModule&);
146 EffectModule& operator = (const EffectModule&);
147
148 status_t start_l();
149 status_t stop_l();
Eric Laurentbfb1b832013-01-07 09:53:42 -0800150 status_t remove_effect_from_hal_l();
Eric Laurent81784c32012-11-19 14:55:58 -0800151
152mutable Mutex mLock; // mutex for process, commands and handles list protection
153 wp<ThreadBase> mThread; // parent thread
154 wp<EffectChain> mChain; // parent effect chain
155 const int mId; // this instance unique ID
Glenn Kastend848eb42016-03-08 13:42:11 -0800156 const audio_session_t mSessionId; // audio session ID
Eric Laurent81784c32012-11-19 14:55:58 -0800157 const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
158 effect_config_t mConfig; // input and output audio configuration
Mikhail Naganov4a3d5c22016-08-15 13:47:42 -0700159 sp<EffectHalInterface> mEffectInterface; // Effect module HAL
Mikhail Naganov022b9952017-01-04 16:36:51 -0800160 sp<EffectBufferHalInterface> mInBuffer; // Buffers for interacting with HAL
161 sp<EffectBufferHalInterface> mOutBuffer;
Eric Laurent81784c32012-11-19 14:55:58 -0800162 status_t mStatus; // initialization status
163 effect_state mState; // current activation state
164 Vector<EffectHandle *> mHandles; // list of client handles
165 // First handle in mHandles has highest priority and controls the effect module
166 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after
167 // sending disable command.
168 uint32_t mDisableWaitCnt; // current process() calls count during disable period.
169 bool mSuspended; // effect is suspended: temporarily disabled by framework
Eric Laurent5baf2af2013-09-12 17:37:00 -0700170 bool mOffloaded; // effect is currently offloaded to the audio DSP
Eric Laurentaaa44472014-09-12 17:41:50 -0700171 wp<AudioFlinger> mAudioFlinger;
Eric Laurent81784c32012-11-19 14:55:58 -0800172};
173
174// The EffectHandle class implements the IEffect interface. It provides resources
175// to receive parameter updates, keeps track of effect control
176// ownership and state and has a pointer to the EffectModule object it is controlling.
177// There is one EffectHandle object for each application controlling (or using)
178// an effect module.
179// The EffectHandle is obtained by calling AudioFlinger::createEffect().
180class EffectHandle: public android::BnEffect {
181public:
182
183 EffectHandle(const sp<EffectModule>& effect,
184 const sp<AudioFlinger::Client>& client,
185 const sp<IEffectClient>& effectClient,
186 int32_t priority);
187 virtual ~EffectHandle();
Glenn Kastene75da402013-11-20 13:54:52 -0800188 virtual status_t initCheck();
Eric Laurent81784c32012-11-19 14:55:58 -0800189
190 // IEffect
191 virtual status_t enable();
192 virtual status_t disable();
193 virtual status_t command(uint32_t cmdCode,
194 uint32_t cmdSize,
195 void *pCmdData,
196 uint32_t *replySize,
197 void *pReplyData);
198 virtual void disconnect();
199private:
200 void disconnect(bool unpinIfLast);
201public:
202 virtual sp<IMemory> getCblk() const { return mCblkMemory; }
203 virtual status_t onTransact(uint32_t code, const Parcel& data,
204 Parcel* reply, uint32_t flags);
205
206
207 // Give or take control of effect module
208 // - hasControl: true if control is given, false if removed
209 // - signal: true client app should be signaled of change, false otherwise
210 // - enabled: state of the effect when control is passed
211 void setControl(bool hasControl, bool signal, bool enabled);
212 void commandExecuted(uint32_t cmdCode,
213 uint32_t cmdSize,
214 void *pCmdData,
215 uint32_t replySize,
216 void *pReplyData);
217 void setEnabled(bool enabled);
218 bool enabled() const { return mEnabled; }
219
220 // Getters
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800221 wp<EffectModule> effect() const { return mEffect; }
222 int id() const {
223 sp<EffectModule> effect = mEffect.promote();
224 if (effect == 0) {
225 return 0;
226 }
227 return effect->id();
228 }
Eric Laurent81784c32012-11-19 14:55:58 -0800229 int priority() const { return mPriority; }
230 bool hasControl() const { return mHasControl; }
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800231 bool disconnected() const { return mDisconnected; }
Eric Laurent81784c32012-11-19 14:55:58 -0800232
Glenn Kasten01d3acb2014-02-06 08:24:07 -0800233 void dumpToBuffer(char* buffer, size_t size);
Eric Laurent81784c32012-11-19 14:55:58 -0800234
235protected:
236 friend class AudioFlinger; // for mEffect, mHasControl, mEnabled
237 EffectHandle(const EffectHandle&);
238 EffectHandle& operator =(const EffectHandle&);
239
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800240 Mutex mLock; // protects IEffect method calls
241 wp<EffectModule> mEffect; // pointer to controlled EffectModule
Eric Laurent81784c32012-11-19 14:55:58 -0800242 sp<IEffectClient> mEffectClient; // callback interface for client notifications
243 /*const*/ sp<Client> mClient; // client for shared memory allocation, see disconnect()
244 sp<IMemory> mCblkMemory; // shared memory for control block
245 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via
246 // shared memory
247 uint8_t* mBuffer; // pointer to parameter area in shared memory
248 int mPriority; // client application priority to control the effect
249 bool mHasControl; // true if this handle is controlling the effect
250 bool mEnabled; // cached enable state: needed when the effect is
251 // restored after being suspended
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800252 bool mDisconnected; // Set to true by disconnect()
Eric Laurent81784c32012-11-19 14:55:58 -0800253};
254
255// the EffectChain class represents a group of effects associated to one audio session.
256// There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
Glenn Kastend848eb42016-03-08 13:42:11 -0800257// The EffectChain with session ID AUDIO_SESSION_OUTPUT_MIX contains global effects applied
258// to the output mix.
Eric Laurent81784c32012-11-19 14:55:58 -0800259// Effects in this chain can be insert or auxiliary. Effects in other chains (attached to
260// tracks) are insert only. The EffectChain maintains an ordered list of effect module, the
Glenn Kastend848eb42016-03-08 13:42:11 -0800261// order corresponding in the effect process order. When attached to a track (session ID !=
262// AUDIO_SESSION_OUTPUT_MIX),
Eric Laurent81784c32012-11-19 14:55:58 -0800263// it also provide it's own input buffer used by the track as accumulation buffer.
264class EffectChain : public RefBase {
265public:
Glenn Kastend848eb42016-03-08 13:42:11 -0800266 EffectChain(const wp<ThreadBase>& wThread, audio_session_t sessionId);
267 EffectChain(ThreadBase *thread, audio_session_t sessionId);
Eric Laurent81784c32012-11-19 14:55:58 -0800268 virtual ~EffectChain();
269
270 // special key used for an entry in mSuspendedEffects keyed vector
271 // corresponding to a suspend all request.
272 static const int kKeyForSuspendAll = 0;
273
274 // minimum duration during which we force calling effect process when last track on
275 // a session is stopped or removed to allow effect tail to be rendered
276 static const int kProcessTailDurationMs = 1000;
277
278 void process_l();
279
280 void lock() {
281 mLock.lock();
282 }
283 void unlock() {
284 mLock.unlock();
285 }
286
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800287 status_t createEffect_l(sp<EffectModule>& effect,
288 ThreadBase *thread,
289 effect_descriptor_t *desc,
290 int id,
291 audio_session_t sessionId,
292 bool pinned);
Eric Laurent81784c32012-11-19 14:55:58 -0800293 status_t addEffect_l(const sp<EffectModule>& handle);
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800294 status_t addEffect_ll(const sp<EffectModule>& handle);
295 size_t removeEffect_l(const sp<EffectModule>& handle, bool release = false);
Eric Laurent81784c32012-11-19 14:55:58 -0800296
Glenn Kastend848eb42016-03-08 13:42:11 -0800297 audio_session_t sessionId() const { return mSessionId; }
298 void setSessionId(audio_session_t sessionId) { mSessionId = sessionId; }
Eric Laurent81784c32012-11-19 14:55:58 -0800299
300 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
301 sp<EffectModule> getEffectFromId_l(int id);
302 sp<EffectModule> getEffectFromType_l(const effect_uuid_t *type);
Glenn Kastenc56f3422014-03-21 17:53:17 -0700303 // FIXME use float to improve the dynamic range
Eric Laurentfa1e1232016-08-02 19:01:49 -0700304 bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false);
305 void resetVolume_l();
Eric Laurent81784c32012-11-19 14:55:58 -0800306 void setDevice_l(audio_devices_t device);
307 void setMode_l(audio_mode_t mode);
308 void setAudioSource_l(audio_source_t source);
309
Mikhail Naganov022b9952017-01-04 16:36:51 -0800310 void setInBuffer(const sp<EffectBufferHalInterface>& buffer) {
Eric Laurent81784c32012-11-19 14:55:58 -0800311 mInBuffer = buffer;
Eric Laurent81784c32012-11-19 14:55:58 -0800312 }
313 int16_t *inBuffer() const {
Mikhail Naganov022b9952017-01-04 16:36:51 -0800314 return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
Eric Laurent81784c32012-11-19 14:55:58 -0800315 }
Mikhail Naganov022b9952017-01-04 16:36:51 -0800316 void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) {
Eric Laurent81784c32012-11-19 14:55:58 -0800317 mOutBuffer = buffer;
318 }
319 int16_t *outBuffer() const {
Mikhail Naganov022b9952017-01-04 16:36:51 -0800320 return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
Eric Laurent81784c32012-11-19 14:55:58 -0800321 }
322
323 void incTrackCnt() { android_atomic_inc(&mTrackCnt); }
324 void decTrackCnt() { android_atomic_dec(&mTrackCnt); }
325 int32_t trackCnt() const { return android_atomic_acquire_load(&mTrackCnt); }
326
327 void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt);
328 mTailBufferCount = mMaxTailBuffers; }
329 void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); }
330 int32_t activeTrackCnt() const { return android_atomic_acquire_load(&mActiveTrackCnt); }
331
332 uint32_t strategy() const { return mStrategy; }
333 void setStrategy(uint32_t strategy)
334 { mStrategy = strategy; }
335
336 // suspend effect of the given type
337 void setEffectSuspended_l(const effect_uuid_t *type,
338 bool suspend);
339 // suspend all eligible effects
340 void setEffectSuspendedAll_l(bool suspend);
341 // check if effects should be suspend or restored when a given effect is enable or disabled
342 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
343 bool enabled);
344
345 void clearInputBuffer();
346
Eric Laurent5baf2af2013-09-12 17:37:00 -0700347 // At least one non offloadable effect in the chain is enabled
348 bool isNonOffloadableEnabled();
Eric Laurent813e2a72013-08-31 12:59:48 -0700349
Eric Laurent1b928682014-10-02 19:41:47 -0700350 void syncHalEffectsState();
351
Andy Hungd3bb0ad2016-10-11 17:16:43 -0700352 // flags is an ORed set of audio_output_flags_t which is updated on return.
353 void checkOutputFlagCompatibility(audio_output_flags_t *flags) const;
354
355 // flags is an ORed set of audio_input_flags_t which is updated on return.
356 void checkInputFlagCompatibility(audio_input_flags_t *flags) const;
357
358 // Is this EffectChain compatible with the RAW audio flag.
359 bool isRawCompatible() const;
360
361 // Is this EffectChain compatible with the FAST audio flag.
362 bool isFastCompatible() const;
Eric Laurent4c415062016-06-17 16:14:16 -0700363
364 // isCompatibleWithThread_l() must be called with thread->mLock held
365 bool isCompatibleWithThread_l(const sp<ThreadBase>& thread) const;
366
Eric Laurent81784c32012-11-19 14:55:58 -0800367 void dump(int fd, const Vector<String16>& args);
368
369protected:
370 friend class AudioFlinger; // for mThread, mEffects
371 EffectChain(const EffectChain&);
372 EffectChain& operator =(const EffectChain&);
373
374 class SuspendedEffectDesc : public RefBase {
375 public:
376 SuspendedEffectDesc() : mRefCount(0) {}
377
378 int mRefCount;
379 effect_uuid_t mType;
380 wp<EffectModule> mEffect;
381 };
382
383 // get a list of effect modules to suspend when an effect of the type
384 // passed is enabled.
385 void getSuspendEligibleEffects(Vector< sp<EffectModule> > &effects);
386
387 // get an effect module if it is currently enable
388 sp<EffectModule> getEffectIfEnabled(const effect_uuid_t *type);
389 // true if the effect whose descriptor is passed can be suspended
390 // OEMs can modify the rules implemented in this method to exclude specific effect
391 // types or implementations from the suspend/restore mechanism.
392 bool isEffectEligibleForSuspend(const effect_descriptor_t& desc);
393
Chih-Hung Hsiehe964d4e2016-08-09 14:31:32 -0700394 void clearInputBuffer_l(const sp<ThreadBase>& thread);
Eric Laurent81784c32012-11-19 14:55:58 -0800395
Eric Laurentaaa44472014-09-12 17:41:50 -0700396 void setThread(const sp<ThreadBase>& thread);
397
Eric Laurent4c415062016-06-17 16:14:16 -0700398 wp<ThreadBase> mThread; // parent mixer thread
399 mutable Mutex mLock; // mutex protecting effect list
400 Vector< sp<EffectModule> > mEffects; // list of effect modules
401 audio_session_t mSessionId; // audio session ID
Mikhail Naganov022b9952017-01-04 16:36:51 -0800402 sp<EffectBufferHalInterface> mInBuffer; // chain input buffer
403 sp<EffectBufferHalInterface> mOutBuffer; // chain output buffer
Eric Laurent81784c32012-11-19 14:55:58 -0800404
405 // 'volatile' here means these are accessed with atomic operations instead of mutex
406 volatile int32_t mActiveTrackCnt; // number of active tracks connected
407 volatile int32_t mTrackCnt; // number of tracks connected
408
Eric Laurent4c415062016-06-17 16:14:16 -0700409 int32_t mTailBufferCount; // current effect tail buffer count
410 int32_t mMaxTailBuffers; // maximum effect tail buffers
Eric Laurent4c415062016-06-17 16:14:16 -0700411 int mVolumeCtrlIdx; // index of insert effect having control over volume
412 uint32_t mLeftVolume; // previous volume on left channel
413 uint32_t mRightVolume; // previous volume on right channel
414 uint32_t mNewLeftVolume; // new volume on left channel
415 uint32_t mNewRightVolume; // new volume on right channel
416 uint32_t mStrategy; // strategy for this effect chain
417 // mSuspendedEffects lists all effects currently suspended in the chain.
418 // Use effect type UUID timelow field as key. There is no real risk of identical
419 // timeLow fields among effect type UUIDs.
420 // Updated by updateSuspendedSessions_l() only.
421 KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects;
Eric Laurent81784c32012-11-19 14:55:58 -0800422};