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Zhijun He125684a2015-12-26 15:07:30 -08001/*
2 * Copyright 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
18#define ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
19
20#include <list>
21#include <algorithm>
22#include <ui/GraphicBuffer.h>
23#include <utils/RefBase.h>
24#include <utils/KeyedVector.h>
25#include "Camera3OutputStream.h"
26
27namespace android {
28
29namespace camera3 {
30
31struct StreamInfo;
32
33/**
34 * A class managing the graphic buffers that is used by camera output streams. It allocates and
35 * hands out Gralloc buffers to the clients (e.g., Camera3OutputStream) based on the requests.
36 * When clients request a buffer, buffer manager will pick a buffer if there are some already
37 * allocated buffer available, will allocate a buffer otherwise. When there are too many allocated
38 * buffer maintained by the buffer manager, it will dynamically deallocate some buffers that are
39 * solely owned by this buffer manager.
40 * In doing so, it reduces the memory footprint unless it is already minimal without impacting
41 * performance.
42 *
43 */
44class Camera3BufferManager: public virtual RefBase {
45public:
46 Camera3BufferManager(const sp<IGraphicBufferAlloc>& allocator = NULL);
47
48 virtual ~Camera3BufferManager();
49
50 /**
51 * This method registers an output stream to this buffer manager by using the provided stream
52 * information.
53 *
54 * The stream info includes the necessary information such as stream size, format, buffer count,
55 * usage flags, etc. for the buffer manager to allocate and hand out buffers for this stream.
56 *
57 * It's illegal to call this method if the stream is not CONFIGURED yet, as some critical
58 * stream properties (e.g., combined usage flags) are only available in this state. It is also
59 * illegal to call this method with an invalid stream set ID (CAMERA3_STREAM_SET_ID_INVALID),
60 * as the invalid stream set ID indicates that this stream doesn't intend to use buffer manager.
61 *
62 *
63 * Once a stream is successfully registered to this buffer manager, the buffer manager takes
64 * over the buffer allocation role and provides buffers to this stream via getBufferForStream().
65 * The returned buffer can be sent to the camera HAL for image output, and then queued to the
66 * ANativeWindow (Surface) for downstream consumer to acquire. Once the image buffer is released
67 * by the consumer end point, the BufferQueueProducer callback onBufferReleased will call
68 * returnBufferForStream() to return the free buffer to this buffer manager. If the stream
69 * uses buffer manager to manage the stream buffers, it should disable the BufferQueue
70 * allocation via IGraphicBufferProducer::allowAllocation(false).
71 *
72 * Registering an already registered stream has no effect.
73 *
74 * Return values:
75 *
76 * OK: Registration of the new stream was successful.
77 * BAD_VALUE: This stream is not at CONFIGURED state, or the stream ID or stream set
78 * ID are invalid, or attempting to register the same stream to multiple
79 * stream sets, or other stream properties are invalid.
80 * INVALID_OPERATION: This buffer manager doesn't support buffer sharing across this stream
81 * and other streams that were already registered with the same stream set
82 * ID.
83 */
84 status_t registerStream(const StreamInfo &streamInfo);
85
86 /**
87 * This method unregisters a stream from this buffer manager.
88 *
89 * After a stream is unregistered, further getBufferForStream() calls will fail for this stream.
90 * After all streams for a given stream set are unregistered, all the buffers solely owned (for
91 * this stream set) by this buffer manager will be freed; all buffers subsequently returned to
92 * this buffer manager for this stream set will be freed immediately.
93 *
94 * Return values:
95 *
96 * OK: Removal of the a stream from this buffer manager was successful.
97 * BAD_VALUE: stream ID or stream set ID are invalid, or stream ID and stream set ID
98 * combination doesn't match what was registered, or this stream wasn't registered
99 * to this buffer manager before.
100 */
101 status_t unregisterStream(int streamId, int streamSetId);
102
103 /**
104 * This method obtains a buffer for a stream from this buffer manager.
105 *
106 * This method returns the first free buffer from the free buffer list (associated with this
107 * stream set) if there is any. Otherwise, it will allocate a buffer for this stream, return
108 * it and increment its count of handed-out buffers. When the total number of allocated buffers
109 * is too high, it may deallocate the unused buffers to save memory footprint of this stream
110 * set.
111 *
112 * After this call, the client takes over the ownership of this buffer if it is not freed.
113 *
114 * Return values:
115 *
116 * OK: Getting buffer for this stream was successful.
117 * BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
118 * combination doesn't match what was registered, or this stream wasn't registered
119 * to this buffer manager before.
120 * NO_MEMORY: Unable to allocate a buffer for this stream at this time.
121 */
122 status_t getBufferForStream(int streamId, int streamSetId, sp<GraphicBuffer>* gb, int* fenceFd);
123
124 /**
125 * This method returns a buffer for a stream to this buffer manager.
126 *
127 * When a buffer is returned, it is treated as a free buffer and may either be reused for future
128 * getBufferForStream() calls, or freed if there total number of outstanding allocated buffers
129 * is too large. The latter only applies to the case where the buffer are physically shared
130 * between streams in the same stream set. A physically shared buffer is the buffer that has one
131 * physical back store but multiple handles. Multiple stream can access the same physical memory
132 * with their own handles. Physically shared buffer can only be supported by Gralloc HAL V1.
133 * See hardware/libhardware/include/hardware/gralloc1.h for more details.
134 *
135 *
136 * This call takes the ownership of the returned buffer if it was allocated by this buffer
137 * manager; clients should not use this buffer after this call. Attempting to access this buffer
138 * after this call will have undefined behavior. Holding a reference to this buffer after this
139 * call may cause memory leakage. If a BufferQueue is used to track the buffers handed out by
140 * this buffer queue, it is recommended to call detachNextBuffer() from the buffer queue after
141 * BufferQueueProducer onBufferReleased callback is fired, and return it to this buffer manager.
142 *
143 * OK: Buffer return for this stream was successful.
144 * BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID combination
145 * doesn't match what was registered, or this stream wasn't registered to this
146 * buffer manager before.
147 */
148 status_t returnBufferForStream(int streamId, int streamSetId, const sp<GraphicBuffer>& buffer,
149 int fenceFd);
150
151 /**
152 * Dump the buffer manager statistics.
153 */
154 void dump(int fd, const Vector<String16> &args) const;
155
156private:
157 /**
158 * Lock to synchronize the access to the methods of this class.
159 */
160 mutable Mutex mLock;
161
162 static const size_t kMaxBufferCount = BufferQueueDefs::NUM_BUFFER_SLOTS;
163
164 /**
165 * mAllocator is the connection to SurfaceFlinger that is used to allocate new GraphicBuffer
166 * objects.
167 */
168 sp<IGraphicBufferAlloc> mAllocator;
169
170 struct GraphicBufferEntry {
171 sp<GraphicBuffer> graphicBuffer;
172 int fenceFd;
173 GraphicBufferEntry(const sp<GraphicBuffer>& gb = 0, int fd = -1) :
174 graphicBuffer(gb),
175 fenceFd(fd) {}
176 };
177
178 /**
179 * A buffer entry (indexed by stream ID) represents a single physically allocated buffer. For
180 * Gralloc V0, since each physical buffer is associated with one stream, this is
181 * a single entry map. For Gralloc V1, one physical buffer can be shared between different
182 * streams in one stream set, so this entry may include multiple entries, where the different
183 * graphic buffers have the same common Gralloc backing store.
184 */
185 typedef int StreamId;
186 typedef KeyedVector<StreamId, GraphicBufferEntry> BufferEntry;
187
188 typedef std::list<BufferEntry> BufferList;
189
190 /**
191 * Stream info map (indexed by stream ID) tracks all the streams registered to a particular
192 * stream set.
193 */
194 typedef KeyedVector<StreamId, StreamInfo> InfoMap;
195
196 /**
197 * Stream set buffer count map (indexed by stream ID) tracks all buffer counts of the streams
198 * registered to a particular stream set.
199 */
200 typedef KeyedVector<StreamId, size_t> BufferCountMap;
201
202 /**
203 * StreamSet keeps track of the stream info, free buffer list and hand-out buffer counts for
204 * each stream set.
205 */
206 struct StreamSet {
207 /**
208 * Stream set buffer count water mark representing the max number of allocated buffers
209 * (hand-out buffers + free buffers) count for each stream set. For a given stream set, when
210 * getBufferForStream() is called on this buffer manager, if the total allocated buffer
211 * count exceeds this water mark, the buffer manager will attempt to reduce it as follows:
212 *
213 * In getBufferForStream(), find a buffer associated with other streams (inside the same
214 * stream set) on the free buffer list and free it. For Gralloc V1, can just free the top
215 * of the free buffer list if the physical buffer sharing in this stream is supported.
216 *
217 * For a particular stream set, a larger allocatedBufferWaterMark increases the memory
218 * footprint of the stream set, but reduces the chance that getBufferForStream() will have
219 * to allocate a new buffer. We assume that the streams in one stream set are not streaming
220 * simultaneously, the max allocated buffer count water mark for a stream set will the max
221 * of all streams' total buffer counts. This will avoid new buffer allocation in steady
222 * streaming state.
223 */
224 size_t allocatedBufferWaterMark;
225 /**
226 * The stream info for all streams in this set
227 */
228 InfoMap streamInfoMap;
229 /**
230 * The free buffer list for all the buffers belong to this set. The free buffers are
231 * returned by the returnBufferForStream() call, and available for reuse.
232 */
233 BufferList freeBuffers;
234 /**
235 * The count of the buffers that were handed out to the streams of this set.
236 */
237 BufferCountMap handoutBufferCountMap;
238 StreamSet() {
239 allocatedBufferWaterMark = 0;
240 }
241 };
242
243 /**
244 * Stream set map managed by this buffer manager.
245 */
246 typedef int StreamSetId;
247 KeyedVector<StreamSetId, StreamSet> mStreamSetMap;
248
249 // TODO: There is no easy way to query the Gralloc version in this code yet, we have different
250 // code paths for different Gralloc versions, hardcode something here for now.
251 const uint32_t mGrallocVersion = GRALLOC_DEVICE_API_VERSION_0_1;
252
253 /**
254 * Check if this stream was successfully registered already. This method needs to be called with
255 * mLock held.
256 */
257 bool checkIfStreamRegisteredLocked(int streamId, int streamSetId) const;
258
259 /**
260 * Add a buffer entry to the BufferList. This method needs to be called with mLock held.
261 */
262 status_t addBufferToBufferListLocked(BufferList &bufList, const BufferEntry &buffer);
263
264 /**
265 * Remove all buffers from the BufferList.
266 *
267 * Note that this doesn't mean that the buffers are freed after this call. A buffer is freed
268 * only if all other references to it are dropped.
269 *
270 * This method needs to be called with mLock held.
271 */
272 status_t removeBuffersFromBufferListLocked(BufferList &bufList, int streamId);
273
274 /**
275 * Get the first available buffer from the buffer list for this stream. The graphicBuffer inside
276 * this entry will be NULL if there is no any GraphicBufferEntry found. After this call, the
277 * GraphicBufferEntry will be removed from the BufferList if a GraphicBufferEntry is found.
278 *
279 * This method needs to be called with mLock held.
280 *
281 */
282 GraphicBufferEntry getFirstBufferFromBufferListLocked(BufferList& buffers, int streamId);
283};
284
285} // namespace camera3
286} // namespace android
287
288#endif // ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H