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Phil Burk5ed503c2017-02-01 09:38:15 -08001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17/**
Phil Burka45be8b2017-04-05 14:45:48 -070018 * @addtogroup Audio
19 * @{
20 */
21
22/**
23 * @file AAudio.h
24 */
25
26/**
27 * This is the 'C' API for AAudio.
Phil Burk5ed503c2017-02-01 09:38:15 -080028 */
29#ifndef AAUDIO_AAUDIO_H
30#define AAUDIO_AAUDIO_H
31
Phil Burk3316d5e2017-02-15 11:23:01 -080032#include <time.h>
Phil Burk5ed503c2017-02-01 09:38:15 -080033
34#ifdef __cplusplus
35extern "C" {
36#endif
37
Phil Burka4eb0d82017-04-12 15:44:06 -070038/**
39 * This is used to represent a value that has not been specified.
40 * For example, an application could use AAUDIO_UNSPECIFIED to indicate
41 * that is did not not care what the specific value of a parameter was
42 * and would accept whatever it was given.
43 */
44#define AAUDIO_UNSPECIFIED 0
45#define AAUDIO_DEVICE_UNSPECIFIED 0
46
47enum {
48 AAUDIO_DIRECTION_OUTPUT,
49 AAUDIO_DIRECTION_INPUT
50};
51typedef int32_t aaudio_direction_t;
52
53enum {
54 AAUDIO_FORMAT_INVALID = -1,
55 AAUDIO_FORMAT_UNSPECIFIED = 0,
56 AAUDIO_FORMAT_PCM_I16,
Phil Burk74733452017-04-18 19:50:28 -070057 AAUDIO_FORMAT_PCM_FLOAT
Phil Burka4eb0d82017-04-12 15:44:06 -070058};
59typedef int32_t aaudio_format_t;
60
61/**
62 * @deprecated use aaudio_format_t instead
63 * TODO remove when tests and examples are updated
64 */
65typedef int32_t aaudio_audio_format_t;
66
67enum {
68 AAUDIO_OK,
69 AAUDIO_ERROR_BASE = -900, // TODO review
70 AAUDIO_ERROR_DISCONNECTED,
71 AAUDIO_ERROR_ILLEGAL_ARGUMENT,
72 AAUDIO_ERROR_INCOMPATIBLE,
73 AAUDIO_ERROR_INTERNAL, // an underlying API returned an error code
74 AAUDIO_ERROR_INVALID_STATE,
75 AAUDIO_ERROR_UNEXPECTED_STATE,
76 AAUDIO_ERROR_UNEXPECTED_VALUE,
77 AAUDIO_ERROR_INVALID_HANDLE,
78 AAUDIO_ERROR_INVALID_QUERY,
79 AAUDIO_ERROR_UNIMPLEMENTED,
80 AAUDIO_ERROR_UNAVAILABLE,
81 AAUDIO_ERROR_NO_FREE_HANDLES,
82 AAUDIO_ERROR_NO_MEMORY,
83 AAUDIO_ERROR_NULL,
84 AAUDIO_ERROR_TIMEOUT,
85 AAUDIO_ERROR_WOULD_BLOCK,
86 AAUDIO_ERROR_INVALID_FORMAT,
87 AAUDIO_ERROR_OUT_OF_RANGE,
88 AAUDIO_ERROR_NO_SERVICE,
89 AAUDIO_ERROR_INVALID_RATE
90};
91typedef int32_t aaudio_result_t;
92
93enum
94{
95 AAUDIO_STREAM_STATE_UNINITIALIZED = 0,
96 AAUDIO_STREAM_STATE_UNKNOWN,
97 AAUDIO_STREAM_STATE_OPEN,
98 AAUDIO_STREAM_STATE_STARTING,
99 AAUDIO_STREAM_STATE_STARTED,
100 AAUDIO_STREAM_STATE_PAUSING,
101 AAUDIO_STREAM_STATE_PAUSED,
102 AAUDIO_STREAM_STATE_FLUSHING,
103 AAUDIO_STREAM_STATE_FLUSHED,
104 AAUDIO_STREAM_STATE_STOPPING,
105 AAUDIO_STREAM_STATE_STOPPED,
106 AAUDIO_STREAM_STATE_CLOSING,
107 AAUDIO_STREAM_STATE_CLOSED,
108 AAUDIO_STREAM_STATE_DISCONNECTED
109};
110typedef int32_t aaudio_stream_state_t;
111
112
113enum {
114 /**
115 * This will be the only stream using a particular source or sink.
116 * This mode will provide the lowest possible latency.
117 * You should close EXCLUSIVE streams immediately when you are not using them.
118 */
119 AAUDIO_SHARING_MODE_EXCLUSIVE,
120 /**
121 * Multiple applications will be mixed by the AAudio Server.
122 * This will have higher latency than the EXCLUSIVE mode.
123 */
124 AAUDIO_SHARING_MODE_SHARED
125};
126typedef int32_t aaudio_sharing_mode_t;
127
Phil Burke2155ef2017-02-24 13:50:29 -0800128typedef struct AAudioStreamStruct AAudioStream;
129typedef struct AAudioStreamBuilderStruct AAudioStreamBuilder;
Phil Burk5ed503c2017-02-01 09:38:15 -0800130
Phil Burk5ed503c2017-02-01 09:38:15 -0800131#ifndef AAUDIO_API
Phil Burk3316d5e2017-02-15 11:23:01 -0800132#define AAUDIO_API /* export this symbol */
Phil Burk5ed503c2017-02-01 09:38:15 -0800133#endif
134
135// ============================================================
136// Audio System
137// ============================================================
138
139/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800140 * The text is the ASCII symbol corresponding to the returnCode,
141 * or an English message saying the returnCode is unrecognized.
142 * This is intended for developers to use when debugging.
143 * It is not for display to users.
144 *
145 * @return pointer to a text representation of an AAudio result code.
146 */
147AAUDIO_API const char * AAudio_convertResultToText(aaudio_result_t returnCode);
148
149/**
150 * The text is the ASCII symbol corresponding to the stream state,
151 * or an English message saying the state is unrecognized.
152 * This is intended for developers to use when debugging.
153 * It is not for display to users.
154 *
155 * @return pointer to a text representation of an AAudio state.
156 */
157AAUDIO_API const char * AAudio_convertStreamStateToText(aaudio_stream_state_t state);
158
159// ============================================================
160// StreamBuilder
161// ============================================================
162
163/**
164 * Create a StreamBuilder that can be used to open a Stream.
165 *
166 * The deviceId is initially unspecified, meaning that the current default device will be used.
167 *
168 * The default direction is AAUDIO_DIRECTION_OUTPUT.
Phil Burk3316d5e2017-02-15 11:23:01 -0800169 * The default sharing mode is AAUDIO_SHARING_MODE_SHARED.
Phil Burk5ed503c2017-02-01 09:38:15 -0800170 * The data format, samplesPerFrames and sampleRate are unspecified and will be
171 * chosen by the device when it is opened.
172 *
173 * AAudioStreamBuilder_delete() must be called when you are done using the builder.
174 */
Phil Burke2155ef2017-02-24 13:50:29 -0800175AAUDIO_API aaudio_result_t AAudio_createStreamBuilder(AAudioStreamBuilder** builder);
Phil Burk5ed503c2017-02-01 09:38:15 -0800176
177/**
178 * Request an audio device identified device using an ID.
Phil Burk5ed503c2017-02-01 09:38:15 -0800179 * On Android, for example, the ID could be obtained from the Java AudioManager.
180 *
Phil Burke057ca92017-03-28 11:31:34 -0700181 * The default, if you do not call this function, is AAUDIO_DEVICE_UNSPECIFIED,
182 * in which case the primary device will be used.
Phil Burk5ed503c2017-02-01 09:38:15 -0800183 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800184 * @param builder reference provided by AAudio_createStreamBuilder()
185 * @param deviceId device identifier or AAUDIO_DEVICE_UNSPECIFIED
Phil Burk5ed503c2017-02-01 09:38:15 -0800186 */
Phil Burke2155ef2017-02-24 13:50:29 -0800187AAUDIO_API void AAudioStreamBuilder_setDeviceId(AAudioStreamBuilder* builder,
Phil Burk3316d5e2017-02-15 11:23:01 -0800188 int32_t deviceId);
Phil Burk5ed503c2017-02-01 09:38:15 -0800189
190/**
Phil Burke057ca92017-03-28 11:31:34 -0700191 * Request a sample rate in Hertz.
192 *
Phil Burk5ed503c2017-02-01 09:38:15 -0800193 * The stream may be opened with a different sample rate.
194 * So the application should query for the actual rate after the stream is opened.
195 *
196 * Technically, this should be called the "frame rate" or "frames per second",
197 * because it refers to the number of complete frames transferred per second.
Phil Burke057ca92017-03-28 11:31:34 -0700198 * But it is traditionally called "sample rate". So we use that term.
Phil Burk5ed503c2017-02-01 09:38:15 -0800199 *
Phil Burke057ca92017-03-28 11:31:34 -0700200 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
201 *
202 * @param builder reference provided by AAudio_createStreamBuilder()
203 * @param sampleRate frames per second. Common rates include 44100 and 48000 Hz.
Phil Burk5ed503c2017-02-01 09:38:15 -0800204 */
Phil Burke2155ef2017-02-24 13:50:29 -0800205AAUDIO_API void AAudioStreamBuilder_setSampleRate(AAudioStreamBuilder* builder,
Phil Burk3316d5e2017-02-15 11:23:01 -0800206 int32_t sampleRate);
Phil Burk5ed503c2017-02-01 09:38:15 -0800207
208/**
Phil Burk20523ed2017-04-24 17:04:01 -0700209 * Request a number of channels for the stream.
Phil Burke057ca92017-03-28 11:31:34 -0700210 *
Phil Burk5ed503c2017-02-01 09:38:15 -0800211 * The stream may be opened with a different value.
212 * So the application should query for the actual value after the stream is opened.
213 *
Phil Burke057ca92017-03-28 11:31:34 -0700214 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
Phil Burk5ed503c2017-02-01 09:38:15 -0800215 *
Phil Burk20523ed2017-04-24 17:04:01 -0700216 * Note, this quantity is sometimes referred to as "samples per frame".
Phil Burke057ca92017-03-28 11:31:34 -0700217 *
218 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk20523ed2017-04-24 17:04:01 -0700219 * @param channelCount Number of channels desired.
Phil Burk5ed503c2017-02-01 09:38:15 -0800220 */
Phil Burk20523ed2017-04-24 17:04:01 -0700221AAUDIO_API void AAudioStreamBuilder_setChannelCount(AAudioStreamBuilder* builder,
222 int32_t channelCount);
223
224/**
225 *
226 * @deprecated use AAudioStreamBuilder_setChannelCount()
227 */
228// TODO remove as soon as the NDK and OS are in sync, before RC1
Phil Burke2155ef2017-02-24 13:50:29 -0800229AAUDIO_API void AAudioStreamBuilder_setSamplesPerFrame(AAudioStreamBuilder* builder,
Phil Burk20523ed2017-04-24 17:04:01 -0700230 int32_t samplesPerFrame);
Phil Burk5ed503c2017-02-01 09:38:15 -0800231
232/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800233 * Request a sample data format, for example AAUDIO_FORMAT_PCM_I16.
Phil Burke057ca92017-03-28 11:31:34 -0700234 *
235 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
236 *
237 * The stream may be opened with a different value.
238 * So the application should query for the actual value after the stream is opened.
239 *
240 * @param builder reference provided by AAudio_createStreamBuilder()
241 * @param format Most common formats are AAUDIO_FORMAT_PCM_FLOAT and AAUDIO_FORMAT_PCM_I16.
Phil Burk5ed503c2017-02-01 09:38:15 -0800242 */
Phil Burke2155ef2017-02-24 13:50:29 -0800243AAUDIO_API void AAudioStreamBuilder_setFormat(AAudioStreamBuilder* builder,
Phil Burk5ed503c2017-02-01 09:38:15 -0800244 aaudio_audio_format_t format);
245
246/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800247 * Request a mode for sharing the device.
Phil Burke057ca92017-03-28 11:31:34 -0700248 *
249 * The default, if you do not call this function, is AAUDIO_SHARING_MODE_SHARED.
250 *
Phil Burk5ed503c2017-02-01 09:38:15 -0800251 * The requested sharing mode may not be available.
Phil Burke057ca92017-03-28 11:31:34 -0700252 * The application can query for the actual mode after the stream is opened.
Phil Burk5ed503c2017-02-01 09:38:15 -0800253 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800254 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burke057ca92017-03-28 11:31:34 -0700255 * @param sharingMode AAUDIO_SHARING_MODE_SHARED or AAUDIO_SHARING_MODE_EXCLUSIVE
Phil Burk5ed503c2017-02-01 09:38:15 -0800256 */
Phil Burke2155ef2017-02-24 13:50:29 -0800257AAUDIO_API void AAudioStreamBuilder_setSharingMode(AAudioStreamBuilder* builder,
Phil Burk5ed503c2017-02-01 09:38:15 -0800258 aaudio_sharing_mode_t sharingMode);
259
260/**
Phil Burke057ca92017-03-28 11:31:34 -0700261 * Request the direction for a stream.
262 *
263 * The default, if you do not call this function, is AAUDIO_DIRECTION_OUTPUT.
Phil Burk5ed503c2017-02-01 09:38:15 -0800264 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800265 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk5ed503c2017-02-01 09:38:15 -0800266 * @param direction AAUDIO_DIRECTION_OUTPUT or AAUDIO_DIRECTION_INPUT
Phil Burk5ed503c2017-02-01 09:38:15 -0800267 */
Phil Burke2155ef2017-02-24 13:50:29 -0800268AAUDIO_API void AAudioStreamBuilder_setDirection(AAudioStreamBuilder* builder,
Phil Burk3df348f2017-02-08 11:41:55 -0800269 aaudio_direction_t direction);
Phil Burk5ed503c2017-02-01 09:38:15 -0800270
271/**
Phil Burke057ca92017-03-28 11:31:34 -0700272 * Set the requested buffer capacity in frames.
Phil Burk3df348f2017-02-08 11:41:55 -0800273 * The final AAudioStream capacity may differ, but will probably be at least this big.
274 *
Phil Burke057ca92017-03-28 11:31:34 -0700275 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
Phil Burk3df348f2017-02-08 11:41:55 -0800276 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800277 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burke057ca92017-03-28 11:31:34 -0700278 * @param numFrames the desired buffer capacity in frames or AAUDIO_UNSPECIFIED
Phil Burk3df348f2017-02-08 11:41:55 -0800279 */
Phil Burke2155ef2017-02-24 13:50:29 -0800280AAUDIO_API void AAudioStreamBuilder_setBufferCapacityInFrames(AAudioStreamBuilder* builder,
Phil Burke057ca92017-03-28 11:31:34 -0700281 int32_t numFrames);
282/**
283 * Return one of these values from the data callback function.
284 */
285enum {
286
287 /**
288 * Continue calling the callback.
289 */
290 AAUDIO_CALLBACK_RESULT_CONTINUE = 0,
291
292 /**
293 * Stop calling the callback.
294 *
295 * The application will still need to call AAudioStream_requestPause()
296 * or AAudioStream_requestStop().
297 */
298 AAUDIO_CALLBACK_RESULT_STOP,
299
300};
301typedef int32_t aaudio_data_callback_result_t;
302
303/**
304 * Prototype for the data function that is passed to AAudioStreamBuilder_setDataCallback().
305 *
306 * For an output stream, this function should render and write numFrames of data
307 * in the streams current data format to the audioData buffer.
308 *
309 * For an input stream, this function should read and process numFrames of data
310 * from the audioData buffer.
311 *
312 * Note that this callback function should be considered a "real-time" function.
313 * It must not do anything that could cause an unbounded delay because that can cause the
314 * audio to glitch or pop.
315 *
316 * These are things the function should NOT do:
317 * <ul>
318 * <li>allocate memory using, for example, malloc() or new</li>
319 * <li>any file operations such as opening, closing, reading or writing</li>
320 * <li>any network operations such as streaming</li>
321 * <li>use any mutexes or other synchronization primitives</li>
322 * <li>sleep</li>
323 * </ul>
324 *
325 * If you need to move data, eg. MIDI commands, in or out of the callback function then
326 * we recommend the use of non-blocking techniques such as an atomic FIFO.
327 *
328 * @param stream reference provided by AAudioStreamBuilder_openStream()
329 * @param userData the same address that was passed to AAudioStreamBuilder_setCallback()
330 * @param audioData a pointer to the audio data
331 * @param numFrames the number of frames to be processed
332 * @return AAUDIO_CALLBACK_RESULT_*
333 */
334typedef aaudio_data_callback_result_t (*AAudioStream_dataCallback)(
335 AAudioStream *stream,
336 void *userData,
337 void *audioData,
338 int32_t numFrames);
339
340/**
341 * Request that AAudio call this functions when the stream is running.
342 *
343 * Note that when using this callback, the audio data will be passed in or out
344 * of the function as an argument.
345 * So you cannot call AAudioStream_write() or AAudioStream_read() on the same stream
346 * that has an active data callback.
347 *
348 * The callback function will start being called after AAudioStream_requestStart() is called.
349 * It will stop being called after AAudioStream_requestPause() or
350 * AAudioStream_requestStop() is called.
351 *
352 * This callback function will be called on a real-time thread owned by AAudio. See
Glenn Kasten0d804362017-04-13 09:20:14 -0700353 * {@link AAudioStream_dataCallback} for more information.
Phil Burke057ca92017-03-28 11:31:34 -0700354 *
355 * Note that the AAudio callbacks will never be called simultaneously from multiple threads.
356 *
357 * @param builder reference provided by AAudio_createStreamBuilder()
358 * @param callback pointer to a function that will process audio data.
359 * @param userData pointer to an application data structure that will be passed
360 * to the callback functions.
361 */
362AAUDIO_API void AAudioStreamBuilder_setDataCallback(AAudioStreamBuilder* builder,
363 AAudioStream_dataCallback callback,
364 void *userData);
365
366/**
367 * Set the requested data callback buffer size in frames.
368 * See {@link AAudioStream_dataCallback}.
369 *
370 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
371 *
372 * For the lowest possible latency, do not call this function. AAudio will then
373 * call the dataProc callback function with whatever size is optimal.
374 * That size may vary from one callback to another.
375 *
376 * Only use this function if the application requires a specific number of frames for processing.
377 * The application might, for example, be using an FFT that requires
378 * a specific power-of-two sized buffer.
379 *
380 * AAudio may need to add additional buffering in order to adapt between the internal
381 * buffer size and the requested buffer size.
382 *
383 * If you do call this function then the requested size should be less than
384 * half the buffer capacity, to allow double buffering.
385 *
386 * @param builder reference provided by AAudio_createStreamBuilder()
387 * @param numFrames the desired buffer size in frames or AAUDIO_UNSPECIFIED
388 */
389AAUDIO_API void AAudioStreamBuilder_setFramesPerDataCallback(AAudioStreamBuilder* builder,
390 int32_t numFrames);
391
392/**
393 * Prototype for the callback function that is passed to
394 * AAudioStreamBuilder_setErrorCallback().
395 *
396 * @param stream reference provided by AAudioStreamBuilder_openStream()
397 * @param userData the same address that was passed to AAudioStreamBuilder_setErrorCallback()
398 * @param error an AAUDIO_ERROR_* value.
399 */
400typedef void (*AAudioStream_errorCallback)(
401 AAudioStream *stream,
402 void *userData,
403 aaudio_result_t error);
404
405/**
406 * Request that AAudio call this functions if any error occurs on a callback thread.
407 *
408 * It will be called, for example, if a headset or a USB device is unplugged causing the stream's
409 * device to be unavailable.
410 * In response, this function could signal or launch another thread to reopen a
411 * stream on another device. Do not reopen the stream in this callback.
412 *
413 * This will not be called because of actions by the application, such as stopping
414 * or closing a stream.
415 *
416 * Another possible cause of error would be a timeout or an unanticipated internal error.
417 *
418 * Note that the AAudio callbacks will never be called simultaneously from multiple threads.
419 *
420 * @param builder reference provided by AAudio_createStreamBuilder()
421 * @param callback pointer to a function that will be called if an error occurs.
422 * @param userData pointer to an application data structure that will be passed
423 * to the callback functions.
424 */
425AAUDIO_API void AAudioStreamBuilder_setErrorCallback(AAudioStreamBuilder* builder,
426 AAudioStream_errorCallback callback,
427 void *userData);
Phil Burk5ed503c2017-02-01 09:38:15 -0800428
429/**
430 * Open a stream based on the options in the StreamBuilder.
431 *
432 * AAudioStream_close must be called when finished with the stream to recover
433 * the memory and to free the associated resources.
434 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800435 * @param builder reference provided by AAudio_createStreamBuilder()
436 * @param stream pointer to a variable to receive the new stream reference
Phil Burk5ed503c2017-02-01 09:38:15 -0800437 * @return AAUDIO_OK or a negative error.
438 */
Phil Burke2155ef2017-02-24 13:50:29 -0800439AAUDIO_API aaudio_result_t AAudioStreamBuilder_openStream(AAudioStreamBuilder* builder,
440 AAudioStream** stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800441
442/**
443 * Delete the resources associated with the StreamBuilder.
444 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800445 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk5ed503c2017-02-01 09:38:15 -0800446 * @return AAUDIO_OK or a negative error.
447 */
Phil Burke2155ef2017-02-24 13:50:29 -0800448AAUDIO_API aaudio_result_t AAudioStreamBuilder_delete(AAudioStreamBuilder* builder);
Phil Burk5ed503c2017-02-01 09:38:15 -0800449
450// ============================================================
451// Stream Control
452// ============================================================
453
454/**
455 * Free the resources associated with a stream created by AAudioStreamBuilder_openStream()
456 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800457 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800458 * @return AAUDIO_OK or a negative error.
459 */
Phil Burke2155ef2017-02-24 13:50:29 -0800460AAUDIO_API aaudio_result_t AAudioStream_close(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800461
462/**
463 * Asynchronously request to start playing the stream. For output streams, one should
464 * write to the stream to fill the buffer before starting.
465 * Otherwise it will underflow.
466 * After this call the state will be in AAUDIO_STREAM_STATE_STARTING or AAUDIO_STREAM_STATE_STARTED.
467 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800468 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800469 * @return AAUDIO_OK or a negative error.
470 */
Phil Burke2155ef2017-02-24 13:50:29 -0800471AAUDIO_API aaudio_result_t AAudioStream_requestStart(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800472
473/**
474 * Asynchronous request for the stream to pause.
475 * Pausing a stream will freeze the data flow but not flush any buffers.
476 * Use AAudioStream_Start() to resume playback after a pause.
477 * After this call the state will be in AAUDIO_STREAM_STATE_PAUSING or AAUDIO_STREAM_STATE_PAUSED.
478 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800479 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800480 * @return AAUDIO_OK or a negative error.
481 */
Phil Burke2155ef2017-02-24 13:50:29 -0800482AAUDIO_API aaudio_result_t AAudioStream_requestPause(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800483
484/**
485 * Asynchronous request for the stream to flush.
486 * Flushing will discard any pending data.
487 * This call only works if the stream is pausing or paused. TODO review
488 * Frame counters are not reset by a flush. They may be advanced.
489 * After this call the state will be in AAUDIO_STREAM_STATE_FLUSHING or AAUDIO_STREAM_STATE_FLUSHED.
490 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800491 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800492 * @return AAUDIO_OK or a negative error.
493 */
Phil Burke2155ef2017-02-24 13:50:29 -0800494AAUDIO_API aaudio_result_t AAudioStream_requestFlush(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800495
496/**
497 * Asynchronous request for the stream to stop.
498 * The stream will stop after all of the data currently buffered has been played.
499 * After this call the state will be in AAUDIO_STREAM_STATE_STOPPING or AAUDIO_STREAM_STATE_STOPPED.
500 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800501 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800502 * @return AAUDIO_OK or a negative error.
503 */
Phil Burke2155ef2017-02-24 13:50:29 -0800504AAUDIO_API aaudio_result_t AAudioStream_requestStop(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800505
506/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800507 * Query the current state of the client, eg. AAUDIO_STREAM_STATE_PAUSING
Phil Burk5ed503c2017-02-01 09:38:15 -0800508 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800509 * This function will immediately return the state without updating the state.
510 * If you want to update the client state based on the server state then
511 * call AAudioStream_waitForStateChange() with currentState
512 * set to AAUDIO_STREAM_STATE_UNKNOWN and a zero timeout.
513 *
514 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800515 */
Phil Burke2155ef2017-02-24 13:50:29 -0800516AAUDIO_API aaudio_stream_state_t AAudioStream_getState(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800517
518/**
519 * Wait until the current state no longer matches the input state.
520 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800521 * This will update the current client state.
522 *
Phil Burk5ed503c2017-02-01 09:38:15 -0800523 * <pre><code>
524 * aaudio_stream_state_t currentState;
525 * aaudio_result_t result = AAudioStream_getState(stream, &currentState);
526 * while (result == AAUDIO_OK && currentState != AAUDIO_STREAM_STATE_PAUSING) {
527 * result = AAudioStream_waitForStateChange(
528 * stream, currentState, &currentState, MY_TIMEOUT_NANOS);
529 * }
530 * </code></pre>
531 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800532 * @param stream A reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800533 * @param inputState The state we want to avoid.
534 * @param nextState Pointer to a variable that will be set to the new state.
535 * @param timeoutNanoseconds Maximum number of nanoseconds to wait for completion.
536 * @return AAUDIO_OK or a negative error.
537 */
Phil Burke2155ef2017-02-24 13:50:29 -0800538AAUDIO_API aaudio_result_t AAudioStream_waitForStateChange(AAudioStream* stream,
Phil Burk5ed503c2017-02-01 09:38:15 -0800539 aaudio_stream_state_t inputState,
540 aaudio_stream_state_t *nextState,
Phil Burk3316d5e2017-02-15 11:23:01 -0800541 int64_t timeoutNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800542
543// ============================================================
544// Stream I/O
545// ============================================================
546
547/**
548 * Read data from the stream.
549 *
550 * The call will wait until the read is complete or until it runs out of time.
551 * If timeoutNanos is zero then this call will not wait.
552 *
553 * Note that timeoutNanoseconds is a relative duration in wall clock time.
554 * Time will not stop if the thread is asleep.
555 * So it will be implemented using CLOCK_BOOTTIME.
556 *
557 * This call is "strong non-blocking" unless it has to wait for data.
558 *
559 * @param stream A stream created using AAudioStreamBuilder_openStream().
560 * @param buffer The address of the first sample.
561 * @param numFrames Number of frames to read. Only complete frames will be written.
562 * @param timeoutNanoseconds Maximum number of nanoseconds to wait for completion.
Phil Burk3316d5e2017-02-15 11:23:01 -0800563 * @return The number of frames actually read or a negative error.
Phil Burk5ed503c2017-02-01 09:38:15 -0800564 */
Phil Burke2155ef2017-02-24 13:50:29 -0800565AAUDIO_API aaudio_result_t AAudioStream_read(AAudioStream* stream,
Phil Burk5ed503c2017-02-01 09:38:15 -0800566 void *buffer,
Phil Burk3316d5e2017-02-15 11:23:01 -0800567 int32_t numFrames,
568 int64_t timeoutNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800569
570/**
571 * Write data to the stream.
572 *
573 * The call will wait until the write is complete or until it runs out of time.
574 * If timeoutNanos is zero then this call will not wait.
575 *
576 * Note that timeoutNanoseconds is a relative duration in wall clock time.
577 * Time will not stop if the thread is asleep.
578 * So it will be implemented using CLOCK_BOOTTIME.
579 *
580 * This call is "strong non-blocking" unless it has to wait for room in the buffer.
581 *
582 * @param stream A stream created using AAudioStreamBuilder_openStream().
583 * @param buffer The address of the first sample.
584 * @param numFrames Number of frames to write. Only complete frames will be written.
585 * @param timeoutNanoseconds Maximum number of nanoseconds to wait for completion.
586 * @return The number of frames actually written or a negative error.
587 */
Phil Burke2155ef2017-02-24 13:50:29 -0800588AAUDIO_API aaudio_result_t AAudioStream_write(AAudioStream* stream,
Phil Burk5ed503c2017-02-01 09:38:15 -0800589 const void *buffer,
Phil Burk3316d5e2017-02-15 11:23:01 -0800590 int32_t numFrames,
591 int64_t timeoutNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800592
Phil Burk5ed503c2017-02-01 09:38:15 -0800593// ============================================================
594// Stream - queries
595// ============================================================
596
Phil Burk5ed503c2017-02-01 09:38:15 -0800597/**
598 * This can be used to adjust the latency of the buffer by changing
599 * the threshold where blocking will occur.
Phil Burk3316d5e2017-02-15 11:23:01 -0800600 * By combining this with AAudioStream_getXRunCount(), the latency can be tuned
Phil Burk5ed503c2017-02-01 09:38:15 -0800601 * at run-time for each device.
602 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800603 * This cannot be set higher than AAudioStream_getBufferCapacityInFrames().
Phil Burk5ed503c2017-02-01 09:38:15 -0800604 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800605 * Note that you will probably not get the exact size you request.
606 * Call AAudioStream_getBufferSizeInFrames() to see what the actual final size is.
607 *
608 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burke057ca92017-03-28 11:31:34 -0700609 * @param numFrames requested number of frames that can be filled without blocking
Phil Burk3316d5e2017-02-15 11:23:01 -0800610 * @return actual buffer size in frames or a negative error
Phil Burk5ed503c2017-02-01 09:38:15 -0800611 */
Phil Burke2155ef2017-02-24 13:50:29 -0800612AAUDIO_API aaudio_result_t AAudioStream_setBufferSizeInFrames(AAudioStream* stream,
Phil Burke057ca92017-03-28 11:31:34 -0700613 int32_t numFrames);
Phil Burk5ed503c2017-02-01 09:38:15 -0800614
615/**
616 * Query the maximum number of frames that can be filled without blocking.
617 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800618 * @param stream reference provided by AAudioStreamBuilder_openStream()
619 * @return buffer size in frames.
Phil Burk5ed503c2017-02-01 09:38:15 -0800620 */
Phil Burke2155ef2017-02-24 13:50:29 -0800621AAUDIO_API int32_t AAudioStream_getBufferSizeInFrames(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800622
623/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800624 * Query the number of frames that the application should read or write at
625 * one time for optimal performance. It is OK if an application writes
626 * a different number of frames. But the buffer size may need to be larger
627 * in order to avoid underruns or overruns.
Phil Burk5ed503c2017-02-01 09:38:15 -0800628 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800629 * Note that this may or may not match the actual device burst size.
630 * For some endpoints, the burst size can vary dynamically.
631 * But these tend to be devices with high latency.
632 *
633 * @param stream reference provided by AAudioStreamBuilder_openStream()
634 * @return burst size
Phil Burk5ed503c2017-02-01 09:38:15 -0800635 */
Phil Burke2155ef2017-02-24 13:50:29 -0800636AAUDIO_API int32_t AAudioStream_getFramesPerBurst(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800637
638/**
639 * Query maximum buffer capacity in frames.
640 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800641 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burke057ca92017-03-28 11:31:34 -0700642 * @return buffer capacity in frames
Phil Burk5ed503c2017-02-01 09:38:15 -0800643 */
Phil Burke2155ef2017-02-24 13:50:29 -0800644AAUDIO_API int32_t AAudioStream_getBufferCapacityInFrames(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800645
646/**
Phil Burke057ca92017-03-28 11:31:34 -0700647 * Query the size of the buffer that will be passed to the dataProc callback
648 * in the numFrames parameter.
649 *
650 * This call can be used if the application needs to know the value of numFrames before
651 * the stream is started. This is not normally necessary.
652 *
653 * If a specific size was requested by calling AAudioStreamBuilder_setCallbackSizeInFrames()
654 * then this will be the same size.
655 *
656 * If AAudioStreamBuilder_setCallbackSizeInFrames() was not called then this will
657 * return the size chosen by AAudio, or AAUDIO_UNSPECIFIED.
658 *
659 * AAUDIO_UNSPECIFIED indicates that the callback buffer size for this stream
660 * may vary from one dataProc callback to the next.
661 *
662 * @param stream reference provided by AAudioStreamBuilder_openStream()
663 * @return callback buffer size in frames or AAUDIO_UNSPECIFIED
664 */
665AAUDIO_API int32_t AAudioStream_getFramesPerDataCallback(AAudioStream* stream);
666
667/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800668 * An XRun is an Underrun or an Overrun.
669 * During playing, an underrun will occur if the stream is not written in time
670 * and the system runs out of valid data.
671 * During recording, an overrun will occur if the stream is not read in time
672 * and there is no place to put the incoming data so it is discarded.
673 *
674 * An underrun or overrun can cause an audible "pop" or "glitch".
675 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800676 * @param stream reference provided by AAudioStreamBuilder_openStream()
677 * @return the underrun or overrun count
Phil Burk5ed503c2017-02-01 09:38:15 -0800678 */
Phil Burke2155ef2017-02-24 13:50:29 -0800679AAUDIO_API int32_t AAudioStream_getXRunCount(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800680
681/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800682 * @param stream reference provided by AAudioStreamBuilder_openStream()
683 * @return actual sample rate
Phil Burk5ed503c2017-02-01 09:38:15 -0800684 */
Phil Burke2155ef2017-02-24 13:50:29 -0800685AAUDIO_API int32_t AAudioStream_getSampleRate(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800686
687/**
Phil Burk20523ed2017-04-24 17:04:01 -0700688 * A stream has one or more channels of data.
689 * A frame will contain one sample for each channel.
690 *
691 * @param stream reference provided by AAudioStreamBuilder_openStream()
692 * @return actual number of channels
693 */
694AAUDIO_API int32_t AAudioStream_getChannelCount(AAudioStream* stream);
695
696/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800697 * The samplesPerFrame is also known as channelCount.
698 *
Phil Burk20523ed2017-04-24 17:04:01 -0700699 * @deprecated use AAudioStream_getChannelCount()
Phil Burk3316d5e2017-02-15 11:23:01 -0800700 * @param stream reference provided by AAudioStreamBuilder_openStream()
701 * @return actual samples per frame
Phil Burk5ed503c2017-02-01 09:38:15 -0800702 */
Phil Burke2155ef2017-02-24 13:50:29 -0800703AAUDIO_API int32_t AAudioStream_getSamplesPerFrame(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800704
705/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800706 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burke2155ef2017-02-24 13:50:29 -0800707 * @return actual device ID
Phil Burk5ed503c2017-02-01 09:38:15 -0800708 */
Phil Burke2155ef2017-02-24 13:50:29 -0800709AAUDIO_API int32_t AAudioStream_getDeviceId(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800710
711/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800712 * @param stream reference provided by AAudioStreamBuilder_openStream()
713 * @return actual data format
Phil Burk5ed503c2017-02-01 09:38:15 -0800714 */
Phil Burke2155ef2017-02-24 13:50:29 -0800715AAUDIO_API aaudio_audio_format_t AAudioStream_getFormat(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800716
717/**
718 * Provide actual sharing mode.
Phil Burk3316d5e2017-02-15 11:23:01 -0800719 * @param stream reference provided by AAudioStreamBuilder_openStream()
720 * @return actual sharing mode
Phil Burk5ed503c2017-02-01 09:38:15 -0800721 */
Phil Burke2155ef2017-02-24 13:50:29 -0800722AAUDIO_API aaudio_sharing_mode_t AAudioStream_getSharingMode(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800723
724/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800725 * @param stream reference provided by AAudioStreamBuilder_openStream()
726 * @return direction
Phil Burk5ed503c2017-02-01 09:38:15 -0800727 */
Phil Burke2155ef2017-02-24 13:50:29 -0800728AAUDIO_API aaudio_direction_t AAudioStream_getDirection(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800729
730/**
731 * Passes back the number of frames that have been written since the stream was created.
732 * For an output stream, this will be advanced by the application calling write().
Phil Burk3316d5e2017-02-15 11:23:01 -0800733 * For an input stream, this will be advanced by the endpoint.
Phil Burk5ed503c2017-02-01 09:38:15 -0800734 *
735 * The frame position is monotonically increasing.
736 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800737 * @param stream reference provided by AAudioStreamBuilder_openStream()
738 * @return frames written
Phil Burk5ed503c2017-02-01 09:38:15 -0800739 */
Phil Burke2155ef2017-02-24 13:50:29 -0800740AAUDIO_API int64_t AAudioStream_getFramesWritten(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800741
742/**
743 * Passes back the number of frames that have been read since the stream was created.
Phil Burk3316d5e2017-02-15 11:23:01 -0800744 * For an output stream, this will be advanced by the endpoint.
Phil Burk5ed503c2017-02-01 09:38:15 -0800745 * For an input stream, this will be advanced by the application calling read().
746 *
747 * The frame position is monotonically increasing.
748 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800749 * @param stream reference provided by AAudioStreamBuilder_openStream()
750 * @return frames read
Phil Burk5ed503c2017-02-01 09:38:15 -0800751 */
Phil Burke2155ef2017-02-24 13:50:29 -0800752AAUDIO_API int64_t AAudioStream_getFramesRead(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800753
754/**
755 * Passes back the time at which a particular frame was presented.
756 * This can be used to synchronize audio with video or MIDI.
757 * It can also be used to align a recorded stream with a playback stream.
758 *
759 * Timestamps are only valid when the stream is in AAUDIO_STREAM_STATE_STARTED.
760 * AAUDIO_ERROR_INVALID_STATE will be returned if the stream is not started.
761 * Note that because requestStart() is asynchronous, timestamps will not be valid until
762 * a short time after calling requestStart().
763 * So AAUDIO_ERROR_INVALID_STATE should not be considered a fatal error.
764 * Just try calling again later.
765 *
766 * If an error occurs, then the position and time will not be modified.
767 *
768 * The position and time passed back are monotonically increasing.
769 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800770 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800771 * @param clockid AAUDIO_CLOCK_MONOTONIC or AAUDIO_CLOCK_BOOTTIME
772 * @param framePosition pointer to a variable to receive the position
773 * @param timeNanoseconds pointer to a variable to receive the time
774 * @return AAUDIO_OK or a negative error
775 */
Phil Burke2155ef2017-02-24 13:50:29 -0800776AAUDIO_API aaudio_result_t AAudioStream_getTimestamp(AAudioStream* stream,
Phil Burk3316d5e2017-02-15 11:23:01 -0800777 clockid_t clockid,
778 int64_t *framePosition,
779 int64_t *timeNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800780
781#ifdef __cplusplus
782}
783#endif
784
785#endif //AAUDIO_AAUDIO_H
Phil Burka45be8b2017-04-05 14:45:48 -0700786
787/** @} */