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The Android Open Source Project2729ea92008-10-21 07:00:00 -07001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_TONEGENERATOR_H_
18#define ANDROID_TONEGENERATOR_H_
19
20#include <utils/RefBase.h>
21#include <utils/Vector.h>
22#include <utils/threads.h>
23#include <media/AudioSystem.h>
24#include <media/AudioTrack.h>
25
26namespace android {
27
28class ToneGenerator {
29public:
30
31 // List of all available tones
32 // This enum must be kept consistant with constants in ToneGenerator JAVA class
33 enum tone_type {
34 // DTMF tones ITU-T Recommendation Q.23
35 TONE_DTMF_0 = 0, // 0 key: 1336Hz, 941Hz
36 TONE_DTMF_1, // 1 key: 1209Hz, 697Hz
37 TONE_DTMF_2, // 2 key: 1336Hz, 697Hz
38 TONE_DTMF_3, // 3 key: 1477Hz, 697Hz
39 TONE_DTMF_4, // 4 key: 1209Hz, 770Hz
40 TONE_DTMF_5, // 5 key: 1336Hz, 770Hz
41 TONE_DTMF_6, // 6 key: 1477Hz, 770Hz
42 TONE_DTMF_7, // 7 key: 1209Hz, 852Hz
43 TONE_DTMF_8, // 8 key: 1336Hz, 852Hz
44 TONE_DTMF_9, // 9 key: 1477Hz, 852Hz
45 TONE_DTMF_S, // * key: 1209Hz, 941Hz
46 TONE_DTMF_P, // # key: 1477Hz, 941Hz
47 TONE_DTMF_A, // A key: 1633Hz, 697Hz
48 TONE_DTMF_B, // B key: 1633Hz, 770Hz
49 TONE_DTMF_C, // C key: 1633Hz, 852Hz
50 TONE_DTMF_D, // D key: 1633Hz, 941Hz
51 // Call supervisory tones: 3GPP TS 22.001 (CEPT)
52 TONE_SUP_DIAL, // Dial tone: 425Hz, continuous
53 TONE_SUP_BUSY, // Busy tone: 425Hz, 500ms ON, 500ms OFF...
54 TONE_SUP_CONGESTION, // Congestion tone: 425Hz, 200ms ON, 200ms OFF...
55 TONE_SUP_RADIO_ACK, // Radio path acknowlegment: 425Hz, 200ms ON
56 TONE_SUP_RADIO_NOTAVAIL, // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts
57 TONE_SUP_ERROR, // Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF...
58 TONE_SUP_CALL_WAITING, // Call Waiting: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF...
59 TONE_SUP_RINGTONE, // Ring Tone: 425Hz, 1s ON, 4s OFF...
60 // Proprietary tones: 3GPP TS 31.111
61 TONE_PROP_BEEP, // General beep: 400Hz+1200Hz, 35ms ON
62 TONE_PROP_ACK, // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts
63 TONE_PROP_NACK, // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON
64 TONE_PROP_PROMPT, // Prompt tone: 400Hz+1200Hz, 200ms ON
65 TONE_PROP_BEEP2, // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on
66 NUM_TONES
67 };
68
69 ToneGenerator(int streamType, float volume);
70 ~ToneGenerator();
71
72 bool startTone(int toneType);
73 void stopTone();
74
75 bool isInited() { return (mState == TONE_IDLE)?false:true;}
76
77private:
78
79 enum tone_state {
80 TONE_IDLE, // ToneGenerator is being initialized or initialization failed
81 TONE_INIT, // ToneGenerator has been successfully initialized and is not playing
82 TONE_STARTING, // ToneGenerator is starting playing
83 TONE_PLAYING, // ToneGenerator is playing
84 TONE_STOPPING, // ToneGenerator is stoping
85 TONE_RESTARTING //
86 };
87
88 static const unsigned int NUM_PCM_BUFFERS = 2; // number of pcm buffers of audio track
89
90 static const unsigned int TONEGEN_MAX_WAVES = 3;
91 static const unsigned int TONEGEN_MAX_SEGMENTS = 4; // Maximun number of elenemts in
92 static const unsigned int TONEGEN_INF = 0xFFFFFFFF; // Represents infinite time duration
93 static const float TONEGEN_GAIN = 0.9; // Default gain passed to WaveGenerator().
94
95 // ToneDescriptor class contains all parameters needed to generate a tone:
96 // - The array waveFreq[] contains the frequencies of all individual waves making the multi-tone.
97 // The number of sine waves varies from 1 to TONEGEN_MAX_WAVES.
98 // The first null value indicates that no more waves are needed.
99 // - The array segments[] is used to generate the tone pulses. A segment is a period of time
100 // during which the tone is ON or OFF. Segments with even index (starting from 0)
101 // correspond to tone ON state and segments with odd index to OFF state.
102 // The data stored in segments[] is the duration of the corresponding period in ms.
103 // The first segment encountered with a 0 duration indicates that no more segment follows.
104 // - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated.
105 // When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount.
106 // If mCurCount > repeatCnt, the tone is stopped automatically.
107
108 class ToneDescriptor {
109 public:
110 unsigned short waveFreq[TONEGEN_MAX_WAVES+1];
111 unsigned long segments[TONEGEN_MAX_SEGMENTS+1];
112 unsigned long repeatCnt;
113 };
114
115 static const ToneDescriptor toneDescriptors[NUM_TONES];
116
117 unsigned int mTotalSmp; // Total number of audio samples played (gives current time)
118 unsigned int mNextSegSmp; // Position of next segment transition expressed in samples
119 // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly
120 // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded,
121 // no crash will occur but tone sequence will show a glitch.
122
123 unsigned short mCurSegment; // Current segment index in ToneDescriptor segments[]
124 unsigned short mCurCount; // Current sequence repeat count
125 volatile unsigned short mState; // ToneGenerator state (tone_state)
126 const ToneDescriptor *mpToneDesc; // pointer to active tone descriptor
127 const ToneDescriptor *mpNewToneDesc; // pointer to next active tone descriptor
128
129 unsigned int mSamplingRate; // Sampling rate
130 AudioTrack *mpAudioTrack; // Pointer to audio track used for playback
131 Mutex mLock; // Mutex to control concurent access to ToneGenerator object from audio callback and application API
132 Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond
133 Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested
134 float mVolume; // Volume applied to audio track
135
136 static void audioCallback(void* user, const AudioTrack::Buffer& info);
137 bool prepareWave();
138 unsigned int numWaves();
139 void clearWaveGens();
140
141 // WaveGenerator generates a single sine wave
142 class WaveGenerator {
143 public:
144 enum gen_command {
145 WAVEGEN_START, // Start/restart wave from phase 0
146 WAVEGEN_CONT, // Continue wave from current phase
147 WAVEGEN_STOP // Stop wave on zero crossing
148 };
149
150 WaveGenerator(unsigned short samplingRate, unsigned short frequency,
151 float volume);
152 ~WaveGenerator();
153
154 void getSamples(short *outBuffer, unsigned int count,
155 unsigned int command);
156
157 private:
158 static const short GEN_AMP = 32000; // amplitude of generator
159 static const short S_Q14 = 14; // shift for Q14
160 static const short S_Q15 = 15; // shift for Q15
161
162 short mA1_Q14; // Q14 coefficient
163 // delay line of full amplitude generator
164 short mS1, mS2; // delay line S2 oldest
165 short mS2_0; // saved value for reinitialisation
166 short mAmplitude_Q15; // Q15 amplitude
167 };
168
169 Vector<WaveGenerator *> mWaveGens; // list of active wave generators.
170};
171
172}
173; // namespace android
174
175#endif /*ANDROID_TONEGENERATOR_H_*/